Ragnar: Difference between revisions

From AnotherEidos Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 74: Line 74:
| initsp8 = Integer
| initsp8 = Integer
| cost8 = Integer
| cost8 = Integer
}}
==Dialogue==
{{Dialogue
|Win =
|Lose =
|Interaction #1 =
|Interaction #2 =
|Interaction #3 =
|Interaction #4 =
|Interaction #5 =
|Gift Box #1 =
|Gift Box #2 =
|Gift Box #3 =
|Gift Box #4 =
|Gift Box #5 =
}}
}}
==Lore==
==Lore==
==Trivia==
==Trivia==

Revision as of 14:52, 21 April 2022

[Title]
Ragnar
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Stats

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 X X X 0 1 70 9 1
50 940 313 205 0 1 70 9 1
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Enhance Nature Defense +13

Skills and Nature

Nature

War Cry
When deployed, ally [vanguard] HP recovers 25 each second.

Skills

Howling SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 There are 0 blocks for 30 seconds with no attack, and one's held COST gradually increases up to 14 while this skill is in effect. 5 30
Level 2 There are 0 blocks for 30 seconds with no attack, and one's held COST gradually increases up to 14 while this skill is in effect. 6 30
Level 3 There are 0 blocks for 30 seconds with no attack, and one's held COST gradually increases up to 14 while this skill is in effect. 7 28
Level 4 X Integer Integer
Level 5 X Integer Integer
Level 6 X Integer Integer
Level 7 X Integer Integer
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Dialogue

Good Name
Unit's Title and Full name

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win
Lose
Rank Up none
Interaction #1
Interaction #2
Interaction #3
Interaction #4
Interaction #5
Interaction #6 none
Gift Box #1
Gift Box #2
Gift Box #3
Gift Box #4
Gift Box #5
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Lore

Trivia