Equus: Difference between revisions
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| initsp =5 | | initsp =5 | ||
| cost = 25 | | cost = 25 | ||
| effect2 = Restores 2 COST for ally units dispatched including oneself (Max of +14). </br> Units withdrawn have the time needed to redeploy them shortened by | | effect2 = Restores 2 COST for ally units dispatched including oneself (Max of +14). </br> Units withdrawn have the time needed to redeploy them shortened by 14 seconds while in effect. | ||
| initsp2 = 5 | | initsp2 = 5 | ||
| cost2 = 25 | | cost2 = 25 | ||
| effect3 = Restores 2 COST for ally units dispatched including oneself (Max of +14). </br> Units withdrawn have the time needed to redeploy them shortened by | | effect3 = Restores 2 COST for ally units dispatched including oneself (Max of +14). </br> Units withdrawn have the time needed to redeploy them shortened by 17 seconds while in effect. | ||
| initsp3 = 5 | | initsp3 = 5 | ||
| cost3 = 23 | | cost3 = 23 |
Revision as of 21:18, 15 April 2022
[Title] |
Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Stats
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1509 | 296 | 206 | 10 | 3 | 70 | 28 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 1986 | 412 | 312 | 10 | 3 | 70 | 28 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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Magic Resist +5 | HP +7 | Defense +13 |
Skills and Nature
Nature
The Wise King of the Waterworks |
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Own HP heals by 10% when ally units are are deployed while Equus on the battlefield. Additionally, the ATK of deployed units increases 10% for 10 seconds. |
Skills
Triumphant Spearhead | SP Recovery | Activation | |
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AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | Restores 2 COST for ally units dispatched including oneself (Max of +14). Units withdrawn have the time needed to redeploy them shortened by 10 seconds while in effect. |
5 | 25 |
Level 2 | Restores 2 COST for ally units dispatched including oneself (Max of +14). Units withdrawn have the time needed to redeploy them shortened by 14 seconds while in effect. |
5 | 25 |
Level 3 | Restores 2 COST for ally units dispatched including oneself (Max of +14). Units withdrawn have the time needed to redeploy them shortened by 17 seconds while in effect. |
5 | 23 |
Level 4 | X | Integer | Integer |
Level 5 | X | Integer | Integer |
Level 6 | X | Integer | Integer |
Level 7 | X | Integer | Integer |
Lore
Trivia
Nature heal portion doesn't work.