Brute: Difference between revisions
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(It costs 5, the max SP pool is merely 10.) |
No edit summary |
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Line 17: | Line 17: | ||
| filename = brut | | filename = brut | ||
| lv max = 50 | | lv max = 50 | ||
| hp = | | hp = 1052 | ||
| hp max = 1470 | | hp max = 1470 | ||
| atk = | | atk = 181 | ||
| atk max = 268 | | atk max = 268 | ||
| cost = 17 | | cost = 17 | ||
| redeploy = 70 | | redeploy = 70 | ||
| class = Guard | | class = Guard | ||
| def = | | def = 220 | ||
| def max = 335 | | def max = 335 | ||
| block = 3 | | block = 3 | ||
| magic res = | | magic res = 10 | ||
| magic res max = 10 | | magic res max = 10 | ||
| atk spd = 1.2 | | atk spd = 1.2 |
Revision as of 14:41, 15 April 2022
[Title] |
Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Stats
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1052 | 181 | 220 | 10 | 3 | 70 | 17 | 1.2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 1470 | 268 | 335 | 10 | 3 | 70 | 17 | 1.2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Defense +5 | Magic Resist +7 | Defense +13 |
Skills and Nature
Nature
Golden Castle with Steel Walls |
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One's own recovery effect increases 10%. |
Skills
Welded Armor Protection | SP Recovery | Activation | |
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AUTO | AUTO | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once. | 0 | 5 |
Level 2 | During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once. | 0 | 5 |
Level 3 | During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once. | 0 | 5 |
Level 4 | X | Integer | Integer |
Level 5 | X | Integer | Integer |
Level 6 | X | Integer | Integer |
Level 7 | X | Integer | Integer |