Brute: Difference between revisions
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(It costs 5, the max SP pool is merely 10.) |
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Line 53: | Line 53: | ||
| initsp = 0 | | initsp = 0 | ||
| effect = During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once. | | effect = During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once. | ||
| cost = | | cost = 5 | ||
| effect2 = During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once. | | effect2 = During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once. | ||
| initsp2 = 0 | | initsp2 = 0 | ||
| cost2 = | | cost2 = 5 | ||
| effect3 = During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once. | | effect3 = During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once. | ||
| initsp3 = 0 | | initsp3 = 0 | ||
| cost3 = | | cost3 = 5 | ||
| effect4 = X | | effect4 = X | ||
| initsp4 = Integer | | initsp4 = Integer |
Revision as of 05:57, 2 April 2022
[Title] |
Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Stats
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | X | X | X | X | 3 | 70 | 17 | 1.2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 1470 | 268 | 335 | 10 | 3 | 70 | 17 | 1.2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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Defense +5 | Magic Resist +7 | Defense +13 |
Skills and Nature
Nature
Golden Castle with Steel Walls |
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One's own recovery effect increases 10%. |
Skills
Welded Armor Protection | SP Recovery | Activation | |
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AUTO | AUTO | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once. | 0 | 5 |
Level 2 | During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once. | 0 | 5 |
Level 3 | During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once. | 0 | 5 |
Level 4 | X | Integer | Integer |
Level 5 | X | Integer | Integer |
Level 6 | X | Integer | Integer |
Level 7 | X | Integer | Integer |