Brute: Difference between revisions

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| initsp = 0
| initsp = 0
| effect = During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once.
| effect = During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once.
| cost = 5
| cost = 10
| effect2 = X
| effect2 = During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once.
| initsp2 = Integer
| initsp2 = 0
| cost2 = Integer
| cost2 = 10
| effect3 = X
| effect3 = During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once.
| initsp3 = Integer
| initsp3 = 0
| cost3 = Integer
| cost3 = 10
| effect4 = X
| effect4 = X
| initsp4 = Integer
| initsp4 = Integer

Revision as of 04:18, 2 April 2022

[Title]
Brute
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
File:Brut.png
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Stats

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 X X X X 3 70 17 1.2
50 1470 268 335 10 3 70 17 1.2
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Defense +5 Magic Resist +7 Defense +13

Skills and Nature

Nature

Golden Castle with Steel Walls
One's own recovery effect increases 10%.

Skills

Welded Armor Protection SP Recovery Activation
AUTO AUTO
Level Effect Init. SP SP Cost
Level 1 During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once. 0 10
Level 2 During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once. 0 10
Level 3 During the next standard attack, the HP of an ally below 50% within a standard range will be healed at 110% the ATK stat. This may be charged once. 0 10
Level 4 X Integer Integer
Level 5 X Integer Integer
Level 6 X Integer Integer
Level 7 X Integer Integer
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Lore

Trivia