Edgar: Difference between revisions
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| initsp3 = 10 | | initsp3 = 10 | ||
| cost3 = 28 | | cost3 = 28 | ||
| effect4 = X | |||
| initsp4 = Integer | |||
| cost4 = Integer | |||
| effect5 = X | |||
| initsp5 = Integer | |||
| cost5 = Integer | |||
| effect6 = X | |||
| initsp6 = Integer | |||
| cost6 = Integer | |||
| effect7 = X | |||
| initsp7 = Integer | |||
| cost7 = Integer | |||
| effect8 = X | |||
| initsp8 = Integer | |||
| cost8 = Integer | |||
}} | }} | ||
==Lore== | ==Lore== | ||
==Trivia== | ==Trivia== | ||
"Nearby" means 1 tile away. If there's nobody nearby to use his Skill on when he attacks, it will go to waste. | "Nearby" means 1 tile away. If there's nobody nearby to use his Skill on when he attacks, it will go to waste. |
Revision as of 19:35, 31 March 2022
[Title] |
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Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Stats
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | X | X | X | 0 | 1 | 70 | 16 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 974 | 367 | 278 | 0 | 1 | 70 | 16 | 1 |
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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Defense +5 | Magic Resist +7 | Defense +13 |
Skills and Nature
Nature
Double-Up |
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After using a Skill, SP has a 50% chance of recovering 25% of its MAX value. |
Skills
Level | Effect | Init. SP | SP Cost |
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1 | When attacking, you restore one ally nearby equivalent to 50% of Edgar's ATK. The chosen ally is also given +40% DEF for 10 seconds. | 10 | 30 |
2 | When attacking, you restore one ally nearby equivalent to 50% of Edgar's ATK. The chosen ally is also given +40% DEF for 10 seconds. | 10 | 30 |
3 | When attacking, you restore one ally nearby equivalent to 50% of Edgar's ATK. The chosen ally is also given +40% DEF for 10 seconds. | 10 | 28 |
4 | X | Integer | Integer |
5 | X | Integer | Integer |
6 | X | Integer | Integer |
7 | X | Integer | Integer |
8 | X | Integer | Integer |
Lore
Trivia
"Nearby" means 1 tile away. If there's nobody nearby to use his Skill on when he attacks, it will go to waste.