User Interface: Difference between revisions
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''Because Someone had to dissect this horror of an UI'' | ''Because Someone had to dissect this horror of an UI'' | ||
While most gachas always kind of overwhelm a new player first with the menu, Eidos could be considered the more minimalistic designed game in that area - for the better or worse. | |||
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[[File: Quest Selection.jpg|thumb|400px|Right from the Start you can either do Story Quests or Explorations!]] | [[File: Quest Selection.jpg|thumb|400px|Right from the Start you can either do Story Quests or Explorations!]] | ||
The Quest Selection, ''as of now'', is relatively easy to understand and available after you're done with the tutorial. On the Lower part of the screen you can either select [[Main Storyline|The Story]] as well as the [[Exploration Quests]]. You can leave the sceeen by simple pressing the back or home button on the top corner. | The Quest Selection, ''as of now'', is relatively easy to understand and available after you're done with the tutorial. On the Lower part of the screen you can either select [[Main Storyline|The Story]] as well as the [[Exploration Quests]]. You can leave the sceeen by simple pressing the back or home button on the top corner. | ||
[[File: Story_Quests.jpeg|left|thumb|400px|You'll progress by clearing the maps or Story Chapters]] | [[File: Story_Quests.jpeg|left|thumb|400px|You'll progress by clearing the maps or Story Chapters]] | ||
Selecting the Story will lead you to the map you likely have seen when first starting the game. Each Chapter in the Story ''will likely'' have a seperate map with owns area related to the story. Selecting one of the Areas will summon a window with all Maps or Story Episodes - also known as '''Quests''' - available for the area. By clearing the maps you'll unlock more of the story and the farth3r you continue the story the more maps you'll unlock! | |||
[[File: Exploration_Quests.jpeg|thumb|400px|The | [[File: Exploration_Quests.jpeg|thumb|400px|The | ||
Exploration maps are devided in dificulties starting with easiest left to hardest right.]] | Exploration maps are devided in dificulties starting with easiest left to hardest right.]] | ||
One Important Aspect are ''Ressources'' you will have to mange to develop your Units. Thats the point of Exploration Quests. May it be '''Exp''', '''Gold''', '''Skill Books''' or just '''Gifts''' to unlock the CGs - ''You definetely find it here!'' | |||
==Your Team and You!== | ==Your Team and You!== |
Revision as of 16:17, 4 January 2022
Because Someone had to dissect this horror of an UI While most gachas always kind of overwhelm a new player first with the menu, Eidos could be considered the more minimalistic designed game in that area - for the better or worse.
The Homescreen
Eidos Homescreen can be categorized in Three Sections:
The Top Side - Everything that revolves around your main resources like Stamina, Gold and Summoning Stones as well as your Name and Level are visible on the top side of the homescreen Besides that there is also the Quest Scenario below the Area where your stamina is shown.
The Bottom Side - Probably everything that should interest the player: Your Party,The Scout for summoning, The Strengthening Option, The Shop, The Warehouse and, of course the main function of the game, the Interaction with your Characters. Besides that you'll see announcements regarding banners, updates etc. in the left bottom corner.
The Left Side - Staple but lesser important features like InGame Mails, Your Profile and Friends, The Settings and a nonfunctional news function are available here. You can also Change the character you want to appear in your Profile as well as in your Homescreen.
The Quest Selection
The Quest Selection, as of now, is relatively easy to understand and available after you're done with the tutorial. On the Lower part of the screen you can either select The Story as well as the Exploration Quests. You can leave the sceeen by simple pressing the back or home button on the top corner.
Selecting the Story will lead you to the map you likely have seen when first starting the game. Each Chapter in the Story will likely have a seperate map with owns area related to the story. Selecting one of the Areas will summon a window with all Maps or Story Episodes - also known as Quests - available for the area. By clearing the maps you'll unlock more of the story and the farth3r you continue the story the more maps you'll unlock!
One Important Aspect are Ressources you will have to mange to develop your Units. Thats the point of Exploration Quests. May it be Exp, Gold, Skill Books or just Gifts to unlock the CGs - You definetely find it here!