Ragnar: Difference between revisions
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| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| initsp = | | initsp = 5 | ||
| effect =There are 0 blocks for 30 seconds with no attack, and one's held COST gradually increases up to 14 while this skill is in effect. | | effect =There are 0 blocks for 30 seconds with no attack, and one's held COST gradually increases up to 14 while this skill is in effect. | ||
| cost = | | cost = 30 | ||
| effect2 = X | |||
| initsp2 = Integer | |||
| cost2 = Integer | |||
| effect3 = X | |||
| initsp3 = Integer | |||
| cost3 = Integer | |||
| effect4 = X | |||
| initsp4 = Integer | |||
| cost4 = Integer | |||
| effect5 = X | |||
| initsp5 = Integer | |||
| cost5 = Integer | |||
| effect6 = X | |||
| initsp6 = Integer | |||
| cost6 = Integer | |||
| effect7 = X | |||
| initsp7 = Integer | |||
| cost7 = Integer | |||
| effect8 = X | |||
| initsp8 = Integer | |||
| cost8 = Integer | |||
}} | }} | ||
==Lore== | ==Lore== | ||
==Trivia== | ==Trivia== |
Revision as of 19:30, 31 March 2022
[Title] |
Bronze |
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Illustrator | {{{illustrator-link}}} |
---|---|
Release Date | {{{release-date}}} |
Stats
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | X | X | X | 0 | 1 | 70 | 9 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 940 | 313 | 205 | 0 | 1 | 70 | 9 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
HP +5 | Enhance Nature | Defense +13 |
Skills and Nature
Nature
War Cry |
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When deployed, ally [vanguard] HP recovers 25 each second. |
Skills
Howling | SP Recovery | Activation | |
---|---|---|---|
AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | There are 0 blocks for 30 seconds with no attack, and one's held COST gradually increases up to 14 while this skill is in effect. | 5 | 30 |
Level 2 | X | Integer | Integer |
Level 3 | X | Integer | Integer |
Level 4 | X | Integer | Integer |
Level 5 | X | Integer | Integer |
Level 6 | X | Integer | Integer |
Level 7 | X | Integer | Integer |