Equus: Difference between revisions
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| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = Restores 2 COST for ally units dispatched including oneself (Max of +14). | | effect = Restores 2 COST for ally units dispatched including oneself (Max of +14). </br> Units withdrawn have the time needed to redeploy them shortened by 10 seconds while in effect. | ||
| initsp =Integer | | initsp =Integer | ||
| cost = Integer | | cost = Integer | ||
| effect2 = Restores 2 COST for ally units dispatched including oneself (Max of +14). Units withdrawn have the time needed to redeploy them shortened by 10 seconds while in effect. | | effect2 = Restores 2 COST for ally units dispatched including oneself (Max of +14). </br> Units withdrawn have the time needed to redeploy them shortened by 10 seconds while in effect. | ||
| initsp2 = Integer | | initsp2 = Integer | ||
| cost2 = Integer | | cost2 = Integer | ||
| effect3 = Restores 2 COST for ally units dispatched including oneself (Max of +14). | | effect3 = Restores 2 COST for ally units dispatched including oneself (Max of +14). </br> Units withdrawn have the time needed to redeploy them shortened by 10 seconds while in effect. | ||
| initsp3 = Integer | | initsp3 = Integer | ||
| cost3 = Integer | | cost3 = Integer |
Revision as of 15:06, 31 March 2022
[Title] |
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Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Stats
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 10 | 3 | 70 | 28 | 2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 1986 | 412 | 312 | 10 | 3 | 70 | 28 | 2 |
Skills and Nature
Nature
The Wise King of the Waterworks |
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Own HP heals 10% when ally units are attacking with Equus on the battlefield. Additionally, the ATK of attacking units increases 10% for 10 seconds. |
Skills
Level | Effect | Init. SP | SP Cost |
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1 | Restores 2 COST for ally units dispatched including oneself (Max of +14). Units withdrawn have the time needed to redeploy them shortened by 10 seconds while in effect. |
Integer | Integer |
2 | Restores 2 COST for ally units dispatched including oneself (Max of +14). Units withdrawn have the time needed to redeploy them shortened by 10 seconds while in effect. |
Integer | Integer |
3 | Restores 2 COST for ally units dispatched including oneself (Max of +14). Units withdrawn have the time needed to redeploy them shortened by 10 seconds while in effect. |
Integer | Integer |
4 | X | Integer | Integer |
5 | X | Integer | Integer |
6 | X | Integer | Integer |
7 | X | Integer | Integer |
8 | X | Integer | Integer |