Equus: Difference between revisions

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Line 17: Line 17:
| filename = equus
| filename = equus
| lv max = 50
| lv max = 50
| hp = 1
| hp =  
| hp max = 2
| hp max = 1986
| atk = 3
| atk =  
| atk max = 4
| atk max = 412
| def = 5
| def =  
| def max = 6
| def max = 312
| cost = X
| cost = 28
| redeploy = X
| redeploy = 70
| class = Guard
| class = Guard
| block = X
| block = 3
| magic res = X
| magic res = 10
| magic res max = X
| magic res max = 10
| atk spd = X
| atk spd = 2
| range type = 1 through 12
| range type = 2
}}
}}
==Skills and Nature==
==Skills and Nature==
'''Nature'''
'''Nature'''
{{Nature
{{Nature
|nature name = X
|nature name = The Wise King of the Waterworks
|nature desc = Y
|nature desc = Own HP heals 10% when ally units are attacking with Equus on the battlefield.  Additionally, the ATK of attacking units increases 10% for 10 seconds.
}}
}}


Line 42: Line 42:
{{Skill
{{Skill
| filename = charactername_01
| filename = charactername_01
| name = X
| name = Triumphant Spearhead
| cast type = Manual/Auto
| recovertype = auto
| effect =X
| casttype = manual
| effect = Restores 2 COST for ally units dispatched including oneself (Max of +14).  Units withdrawn have the time needed to redeploy them shortened by 10 seconds while in effect.
| initsp =Integer
| cost = Integer
| cost = Integer
| effect2 = Restores 2 COST for ally units dispatched including oneself (Max of +14).  Units withdrawn have the time needed to redeploy them shortened by 10 seconds while in effect.
| initsp2 = Integer
| cost2 = Integer
| effect3 = Restores 2 COST for ally units dispatched including oneself (Max of +14).  Units withdrawn have the time needed to redeploy them shortened by 10 seconds while in effect.
| initsp3 = Integer
| cost3 = Integer
| effect4 = X
| initsp4 = Integer
| cost4 = Integer
| effect5 = X
| initsp5 = Integer
| cost5 = Integer
| effect6 = X
| initsp6 = Integer
| cost6 = Integer
| effect7 = X
| initsp7 = Integer
| cost7 = Integer
| effect8 = X
| initsp8 = Integer
| cost8 = Integer
}}
}}
==Lore==
==Lore==
==Trivia==
==Trivia==

Revision as of 15:05, 31 March 2022

[Title]
Equus
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[Crystalline Good]
{{{Good_name}}}

[[File:item_crystal_{{{filename}}}.png|80px|]]

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Stats

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 10 3 70 28 2
50 1986 412 312 10 3 70 28 2

Skills and Nature

Nature

The Wise King of the Waterworks
Own HP heals 10% when ally units are attacking with Equus on the battlefield. Additionally, the ATK of attacking units increases 10% for 10 seconds.

Skills

Triumphant Spearhead
SP Recovery: AUTO
Activation MANUAL

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 Restores 2 COST for ally units dispatched including oneself (Max of +14). Units withdrawn have the time needed to redeploy them shortened by 10 seconds while in effect. Integer Integer
2 Restores 2 COST for ally units dispatched including oneself (Max of +14). Units withdrawn have the time needed to redeploy them shortened by 10 seconds while in effect. Integer Integer
3 Restores 2 COST for ally units dispatched including oneself (Max of +14). Units withdrawn have the time needed to redeploy them shortened by 10 seconds while in effect. Integer Integer
4 X Integer Integer
5 X Integer Integer
6 X Integer Integer
7 X Integer Integer
8 X Integer Integer
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X


Lore

Trivia