Thorkell: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
|||
Line 54: | Line 54: | ||
| trait = Can be positioned on (high) ground. | | trait = Can be positioned on (high) ground. | ||
| range type = 1 | | range type = 1 | ||
|nature name = Determined to | |nature name = Determined to Take Revenge | ||
|nature desc = For 10 seconds, the ATK of enemi(es) who have | |nature desc = For 10 seconds, the ATK of enemi(es) who have attacked Thorkell decreases by 5%. | ||
}} | }} | ||
{{Intimacy | {{Intimacy | ||
Line 69: | Line 69: | ||
| casttype = manual | | casttype = manual | ||
| initsp = 30 | | initsp = 30 | ||
| effect = DEF '''+20%''' for 35 seconds | | effect = DEF '''+20%''' for 35 seconds. | ||
| cost = 50 | | cost = 50 | ||
| effect2 = DEF '''+21%''' for 37 seconds | | effect2 = DEF '''+21%''' for 37 seconds. | ||
| initsp2 = 30 | | initsp2 = 30 | ||
| cost2 = 50 | | cost2 = 50 | ||
| effect3 = DEF '''+22%''' for 39 seconds | | effect3 = DEF '''+22%''' for 39 seconds. | ||
| initsp3 = 30 | | initsp3 = 30 | ||
| cost3 = 48 | | cost3 = 48 | ||
| effect4 = DEF '''+24%''' for 42 seconds | | effect4 = DEF '''+24%''' for 42 seconds. | ||
| initsp4 = 30 | | initsp4 = 30 | ||
| cost4 = 48 | | cost4 = 48 | ||
| effect5 = DEF '''+26%''' for 45 seconds | | effect5 = DEF '''+26%''' for 45 seconds. | ||
| initsp5 = 30 | | initsp5 = 30 | ||
| cost5 = 48 | | cost5 = 48 | ||
| effect6 = DEF '''+28%''' for 47 seconds | | effect6 = DEF '''+28%''' for 47 seconds. | ||
| initsp6 = 30 | | initsp6 = 30 | ||
| cost6 = 48 | | cost6 = 48 | ||
| effect7 = DEF '''+30%''' for 50 seconds | | effect7 = DEF '''+30%''' for 50 seconds. | ||
| initsp7 = 30 | | initsp7 = 30 | ||
| cost7 = 45 | | cost7 = 45 | ||
Line 166: | Line 166: | ||
==Notes== | ==Notes== | ||
[[Category:Released by 2021]] | [[Category:Released by 2021]] | ||
*Thorkell has good range and can be put on the ground, which is rare and helpful, but his Nature is borderline useless (it | *Thorkell has good range and can be put on the ground, which is rare and helpful, but his Nature is borderline useless (it does not work much differently than if he just had a +5% DEF buff) and does not make much sense (you do not want him to get hit anyway). His Skill has the same problem. DEF boosts are awkward on ranged Support units. Unfortunately, Thorkell is a mismatched ranged defense unit that cannot actually defend well. | ||
*Nothing notable about | *Nothing notable about Thorkell improves at Silver Rank. | ||
*Possible bug: Thorkell's Nature does work | *Possible bug: Thorkell's Nature does work but seems to behave oddly since it does not affect the 75% damage reduction cap, which means his Nature functions the same as if he had a 5% DEF boost rather than giving a 5% ATK reduction. A lower ATK should logically affect the cap. Unsure if intended or not. |
Revision as of 09:37, 13 February 2025
Logistics Officer |
![]() |
![]() |
Bronze |
---|
![]() |
Silver |
---|
Illustrator | WAKU |
---|---|
Release Date | 12/24/2021 |
Availability | Standard Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
![]() |
1 | 826 | 236 | 119 | 0 | 1 | 70 | 12 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
45 | 1241 | 342 | 175 | 0 | 1 | 70 | 12 | 2 |
![]() |
![]() |
1 | 1241 | 342 | 175 | 0 | 1 | 70 | 12 | 2 |
60 | 1676 | 428 | 184 | 0 | 1 | 70 | 12 | 2 |
Silver Rank Up
|
TRAIT Can be positioned on (high) ground. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
NATURE Determined to Take Revenge For 10 seconds, the ATK of enemi(es) who have attacked Thorkell decreases by 5%. |
||||||||||||||||||||||||||||||||||||||||||||||||||||
DEPLOYMENT INFO
|
![]() |
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Magic Resist +5 | Defense +7 | Defense +13 |
Skills
Level | Effect | Init. SP | SP Cost |
---|---|---|---|
1 | DEF +20% for 35 seconds. | 30 | 50 |
2 | DEF +21% for 37 seconds. | 30 | 50 |
3 | DEF +22% for 39 seconds. | 30 | 48 |
4 | DEF +24% for 42 seconds. | 30 | 48 |
5 | DEF +26% for 45 seconds. | 30 | 48 |
6 | DEF +28% for 47 seconds. | 30 | 48 |
7 | DEF +30% for 50 seconds. | 30 | 45 |
Skill Upgrades
|
Interactions and Crystalline Good
REGULAR
SUMMER
VALENTINES
In other languages
Japanese | Traditional Chinese | |
---|---|---|
Thorkell | トルケル Torukeru | 托基爾 Tuōjīěr |
Determined to Take Revenge | 復讐の決意 Fukushūnoketsui | 復仇的決心 Fùchóudejuéxīn |
Blizzard Advance | 吹雪の進軍 Fubukinoshingun | 暴風雪行軍 Bàofēngxuěxíngjūn |
Logistics Officer | 輸送兵 Yusō-hei | 運輸兵 Yùnshūbīng |
The Industrial Cutter | 工業用カッター Kōgyō-yōkattā | 工業用切割器 Gōngyèyòngqiēgēqì |
Notes
- Thorkell has good range and can be put on the ground, which is rare and helpful, but his Nature is borderline useless (it does not work much differently than if he just had a +5% DEF buff) and does not make much sense (you do not want him to get hit anyway). His Skill has the same problem. DEF boosts are awkward on ranged Support units. Unfortunately, Thorkell is a mismatched ranged defense unit that cannot actually defend well.
- Nothing notable about Thorkell improves at Silver Rank.
- Possible bug: Thorkell's Nature does work but seems to behave oddly since it does not affect the 75% damage reduction cap, which means his Nature functions the same as if he had a 5% DEF boost rather than giving a 5% ATK reduction. A lower ATK should logically affect the cap. Unsure if intended or not.