Template:Stats: Difference between revisions

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|- style="display:{{{display-header}}};"
|- style="display:{{{display-header}}};"
! style="width:90px;" |[[File:{{{class|fighter}}}.png|50px|  center | middle  |link=The Class System]]
! style="width:90px;" |[[File:{{{class|fighter}}}.png|50px|  center | middle  |link=The Class System]]
! style="width:90px; font-size:x-small;" title="Determines the max level for stats and skills they can reach." | Rank
! style="width:90px;" title="Determines the max level for stats and skills they can reach." | Rank
! style="width:40px; font-size:x-small;" title="A character's level is their current power level." |LVL
! style="width:40px;" title="A character's level is their current power level." |LVL
! style="min-width:35px; font-size:x-small;" title="The amount of damage a character can sustain. " |HP
! style="min-width:35px;" title="The amount of damage a character can sustain. " |HP
! style="min-width:35px; font-size:x-small;" title="Determines the amount of damage or healing a character does on their attack." |ATK
! style="min-width:35px;" title="Determines the amount of damage or healing a character does on their attack." |ATK
! style="min-width:35px; font-size:x-small;" title=" Determines the amount subtracted against incoming instance of physical damage." |DEF
! style="min-width:35px;" title=" Determines the amount subtracted against incoming instance of physical damage." |DEF
! style="min-width:35px; font-size:x-small;" title="Determines how much incoming instance of magical damage is reduced." |MRES
! style="min-width:35px;" title="Determines how much incoming instance of magical damage is reduced." |MRES
! style="min-width:35px; font-size:x-small;" title="The amount of enemies a character can hold off from passing through. " |BLK
! style="min-width:35px;" title="The amount of enemies a character can hold off from passing through. " |BLK
! style="min-width:35px; font-size:x-small; display:{{{redeploy|none}}}" title="This is the cooldown time for a character to be placed back into the map after being defeated or manually withdrawn."|REP
! style="min-width:35px; display:{{{redeploy|none}}}" title="This is the cooldown time for a character to be placed back into the map after being defeated or manually withdrawn."|REP
! style="min-width:35px; font-size:x-small; display:{{{cost|none}}}" title="The amount of cost points a character will consume when deployed in battle."|COST
! style="min-width:35px; display:{{{cost|none}}}" title="The amount of cost points a character will consume when deployed in battle."|COST
! style="min-width:35px; font-size:x-small;" title="This is the time interval in seconds between each auto attack a character performs in battle. " |ASPD
! style="min-width:35px;" title="This is the time interval in seconds between each auto attack a character performs in battle. " |ASPD
|-
|-
|style="width:90px;" rowspan=2|[[File:FS_{{{filename|charactername}}}.png|70px| center | middle]]
|style="width:90px;" rowspan=2|[[File:FS_{{{filename|charactername}}}.png|70px| center | middle]]

Latest revision as of 13:08, 15 May 2024

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 {{{hp}}} {{{atk}}} {{{def}}} {{{magic res}}} {{{block}}} {{{redeploy}}} {{{cost}}} {{{atk spd}}}
MAX {{{hp max}}} {{{atk max}}} {{{def max}}} {{{magic res}}} {{{block}}} {{{redeploy}}} {{{cost}}} {{{atk spd}}}
Silver Rank Up
{{{{{upgrade}}}}}