Equus: Difference between revisions

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Line 17: Line 17:
| filename = charactername
| filename = charactername
| lv max = 30 or 45 or 50 (for now)
| lv max = 30 or 45 or 50 (for now)
| hp = X
| hp = 1
| hp max = X
| hp max = 2
| atk = X
| atk = 3
| atk max = X
| atk max = 4
| def = X
| def = 5
| def max = X
| def max = 6
| cost = X
| cost = X
| redeploy = X
| redeploy = X

Revision as of 18:32, 15 March 2022

[Title]
Equus
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[Crystalline Good]
{{{Good_name}}}

[[File:item_crystal_{{{filename}}}.png|80px|]]

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Stats

Character Stats
File:Fighter/Caster/Guard/Healer/Supporter/Vanguard/Shooter/Specialist.png
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1 3 5 X X X X X
30 or 45 or 50 (for now) 2 4 6 X X X X X

Skills and Nature

Nature

X
Y

Skills

X
SP Recovery: AUTO
Activation AUTO

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 X Y Integer
2 ? Y X
3 ? Y X
4 {{{effect4}}} Y X
5 {{{effect5}}} Y X
6 {{{effect6}}} Y X
7 {{{effect7}}} Y X
8 {{{effect8}}} Y X
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X


Lore

Trivia