Yuno (Valentine): Difference between revisions
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|availability = Standard Scouting | |availability = Standard Scouting | ||
|release-year = 2024 | |release-year = 2024 | ||
|alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Yuno| class=Vanguard|rarity=☆☆☆☆☆}}{{Character FS | char=Yuno (Awakened) | class=Healer|rarity=☆☆☆☆☆☆}} {{Character FS | char=Yuno (Valentine) | class=Fighter|rarity= | |alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Yuno| class=Vanguard|rarity=☆☆☆☆☆}}{{Character FS | char=Yuno (Awakened) | class=Healer|rarity=☆☆☆☆☆☆}} {{Character FS | char=Yuno (Valentine) | class=Fighter|rarity=☆☆☆☆☆☆}}}} | ||
}} | }} | ||
{{Stats Alter | {{Stats Alter |
Revision as of 19:33, 1 March 2024
⚠ Information in this page is not final or pending review. It may contain placeholders and information that may change over time. |
Rental Partner |
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Silver |
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Illustrator | |
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Release Date | 3/1/2024 |
Availability | Standard Scouting |
[Crystalline Good] |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 1707 | 429 | 206 | 0 | 2 | 70 | 22 | 1.2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
80 | 2084 | 560 | 295 | 0 | 2 | 70 | 22 | 1.2 |
TRAIT Inflicts Physical Damage on the enemy. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
NATURE Enemies Eliminated! When 6 or more enemies are defeated, SP Recovery Speed +50%, and when more than 12 defeated, SP Recovery Speed gains an additional +50%. (This effect lasts until leaving the battlefield.) |
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DEPLOYMENT INFO
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INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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Magic Resist +5 | Defense +7 | Defense +13 |
Skills
Level | Effect | Init. SP | SP Cost |
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1 | For 25 seconds, ATK +45%. When skill is activated, all allied units with lower DEF than this unit gain DEF +25%. When a Boss is present on the battlefield, DEF increase effect expands to all units, excluding oneself. | 30 | 60 |
2 | For 25 seconds, ATK +50%. When skill is activated, all allied units with lower DEF than this unit gain DEF +26%. When a Boss is present on the battlefield, DEF increase effect expands to all units, excluding oneself. | 30 | 60 |
3 | For 25 seconds, ATK +55%. When skill is activated, all allied units with lower DEF than this unit gain DEF +27%. When a Boss is present on the battlefield, DEF increase effect expands to all units, excluding oneself. | 30 | 55 |
4 | For 25 seconds, ATK +60%. When skill is activated, all allied units with lower DEF than this unit gain DEF +29%. When a Boss is present on the battlefield, DEF increase effect expands to all units, excluding oneself. | 30 | 55 |
5 | For 25 seconds, ATK +65%. When skill is activated, all allied units with lower DEF than this unit gain DEF +31%. When a Boss is present on the battlefield, DEF increase effect expands to all units, excluding oneself. | 30 | 55 |
6 | For 25 seconds, ATK +70%. When skill is activated, all allied units with lower DEF than this unit gain DEF +33%. When a Boss is present on the battlefield, DEF increase effect expands to all units, excluding oneself. | 30 | 55 |
7 | For 25 seconds, ATK +75%. When skill is activated, all allied units with lower DEF than this unit gain DEF +35%. When a Boss is present on the battlefield, DEF increase effect expands to all units, excluding oneself. | 30 | 50 |
Skill Upgrades
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Interactions and Crystalline Good
REGULAR
VALENTINES
In other languages
Japanese | Traditional Chinese | |
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Yuno | ||