Thomas: Difference between revisions

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|param6 = Don't attack
|param6 = Don't attack
|param7 = High Ground
|param7 = High Ground
|param8 = Single-Target Heal}}
|param8 = AoE Heal}}





Revision as of 21:05, 14 March 2022

[Title]
Thomas
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[Crystalline Good]
{{{Good_name}}}

[[File:item_crystal_{{{filename}}}.png|80px|]]

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Stats

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 X X X 0 X 70 17 1
50 877 228 139 0 X 70 17 1

Skills and Nature

Nature

Merchant Arrangement
Continued healing of all allies' HP who are ini range of attack (10% of ATK per second recovered).

Skills

Land of Gold
SP Recovery: AUTO
Activation AUTO

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 All allies within one's attack range is given 25% of Thomas' ATK and DEF Y 20
2 ? Y X
3 ? Y X
4 {{{effect4}}} Y X
5 {{{effect5}}} Y X
6 {{{effect6}}} Y X
7 {{{effect7}}} Y X
8 {{{effect8}}} Y X
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X


Lore

Trivia