Harimau: Difference between revisions
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{{Infobox Character | {{Infobox Character | ||
|image = Harimau.png | |image = Harimau.png | ||
|param1 = | |param1 = Fancy | ||
|param2 = | |param2 = Shooter | ||
|param3 = | |param3 = Dragon King Isle | ||
|param4 = | |param4 = 01/27/2022 | ||
|param5 = | |param5 = 5 star ☆☆☆☆☆ | ||
|param6 = | |param6 = Prioritizes attacking of enemies with the lowest DEF | ||
|param7 = | |param7 = High ground | ||
|param8 = Damage Type (Singular or AoE, Physical or Magical or Heal) }} | |param8 = Damage Type (Singular or AoE, Physical or Magical or Heal) }} | ||
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{{Stats | {{Stats | ||
| filename = harimau | | filename = harimau | ||
| lv max = | | lv max = 50 | ||
| hp = X | | hp = X | ||
| hp max = | | hp max = 841 | ||
| atk = X | | atk = X | ||
| atk max = | | atk max = 288 | ||
| cost = | | cost = 11 | ||
| redeploy = | | redeploy = 70 | ||
| class = | | class = Shooter | ||
| def = X | | def = X | ||
| def max = | | def max = 90 | ||
| block = | | block = 1 | ||
| magic res = | | magic res = 0 | ||
| magic res max = | | magic res max = 0 | ||
| atk spd = | | atk spd = 1 | ||
| range type = 1 | | range type = 1 | ||
}} | }} | ||
==Skills and Nature== | ==Skills and Nature== | ||
'''Nature''' | '''Nature''' | ||
{{Nature | {{Nature | ||
|nature name = | |nature name = The Harvest's Divine Protection | ||
|nature desc = | |nature desc = Stamina is restored 50% only once when Hp has decreased below 50% | ||
}} | }} | ||
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| filename = harimau_01 | | filename = harimau_01 | ||
| name = X | | name = X | ||
| cast type = Manual | | cast type = Manual | ||
| effect = | | effect = ATK +20% for 30 seconds. Continues restoring ally unit ATK within 2 tiles including oneself at 3% | ||
| cost = | | cost = 20 | ||
}} | }} | ||
==Lore== | ==Lore== | ||
==Trivia== | ==Trivia== |
Revision as of 19:02, 14 March 2022
[Title] |
Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Stats
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | X | X | X | 0 | 1 | 70 | 11 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 841 | 288 | 90 | 0 | 1 | 70 | 11 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skills and Nature
Nature
The Harvest's Divine Protection |
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Stamina is restored 50% only once when Hp has decreased below 50% |
Skills
X | SP Recovery | Activation | |
---|---|---|---|
AUTO | AUTO | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | ATK +20% for 30 seconds. Continues restoring ally unit ATK within 2 tiles including oneself at 3% | Y | 20 |
Level 2 | ? | Y | X |
Level 3 | ? | Y | X |