Template:CharDetail: Difference between revisions
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File:Range20.png|File:range20.png | File:Range20.png|File:range20.png | ||
</gallery> | </gallery> | ||
==Wiki use ranges== | |||
<gallery> | |||
File:range global.png|File:range global.png | |||
File:range global lg.png|File:range global lg.png | |||
File:range global hg.png|File:range global hg.png | |||
</gallery> | |||
=Large Unit= | =Large Unit= | ||
Using Large Unit = large will trigger character to be included in the large unit category and note the property below range. | Using Large Unit = large will trigger character to be included in the large unit category and note the property below range. | ||
</noinclude> | </noinclude> |
Revision as of 07:19, 3 January 2024
Template Useage
Used primarily on Character pages, right below character's stats. Occasionally used twice when character has a transformation or summon.
Values for Deploy Tile
Values for damage type
- Single-Target Physical
- Cleave Physical
- AoE Physical
- Single-Target Magic
- AoE Magic
- Single-Target Heal
- Multi-Target Heal
Values for attack reach
Values for range attribute
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File:range1.png
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File:range2.png
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File:range3.png
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File:range4.png
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File:range5.png
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File:range6.png
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File:range7.png
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File:range8.png
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File:range9.png
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File:range10.png
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File:range11.png
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File:range12.png
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File:range13.png
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File:range14.png
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File:range15.png
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File:range16.png
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File:range17.png
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File:range18.png
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File:range19.png
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File:range20.png
Wiki use ranges
-
File:range global.png
-
File:range global lg.png
-
File:range global hg.png
Large Unit
Using Large Unit = large will trigger character to be included in the large unit category and note the property below range.