Baccarat (Awakened): Difference between revisions

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{{Warning Placeholder}}{{Infobox Character Alter
{{Warning Placeholder}}{{Infobox Character Alter
|character-name = Thorkell
|character-name = Baccarat
|character-title = Special Corps on the Offensive!
|character-title =  
|image = FULL_thorkell_(awakened).png
|image = FULL_baccarat_(awakened).png
|alternate-link= [[Thorkell]]
|alternate-link= [[Baccarat]]
|rarity = 6 Stars ☆☆☆☆☆☆
|rarity = 6 Stars ☆☆☆☆☆☆
|class = Support
|class = Support
|country = Azureterra
|country = Azureterra
|illustrator-link = [https://twitter.com/waku2xwaku2 WAKU]
|illustrator-link = [https://twitter.com/waku2xwaku2 WAKU]
|release-date = 9/29/2023
|release-date = 12/22/2023
|availability = Limited Scouting
|availability = Limited Scouting
|release-year=2023
|release-year=2023
}}{{Stats1
}}{{Stats1
| filename = thorkell_(awakened)
| filename = baccarat_(awakened)
| lv max = 80
| lv max = 80
| hp = 1454
| hp =  
| hp max = 1803
| hp max =  
| atk = 341
| atk =  
| atk max = 418
| atk max =  
| def = 206
| def =  
| def max = 252
| def max =  
| magic res = 0
| magic res =  
| magic res max = 0
| magic res max =  
| cost = 15
| cost =  
| redeploy = 70
| redeploy =  
| class = Supporter
| class = Supporter
| block = 1
| block =  
| atk spd = 1.25
| atk spd =  
| range type = none
| range type = none
| display-header =  
| display-header =  
Line 35: Line 35:
|damage-type = Single-Target Physical
|damage-type = Single-Target Physical
|attack-reach = Ground
|attack-reach = Ground
| trait = Inflicts Physical Damage on the enemy.<br>Recovers ally unit HP.
| trait =  
| nature name = Antidote Rations
| nature name =  
| nature desc = Surrounding ally unit(s) within 2 tile, including oneself, become immune to poison.
| nature desc =  
}}{{Intimacy|bonus1 = Magic Resist +5 |bonus2 = Defense +7 |bonus3 = Defense +13 }}
}}{{Intimacy|bonus1 = Magic Resist +5 |bonus2 = Defense +7 |bonus3 = Defense +13 }}
==Skills==
==Skills==
{{Skill
{{Skill
| filename = thorkell_(awakened)_01
| filename = baccarat_(awakened)_01
| name = Survivor of Adversity
| name =  
| recovertype = auto
| recovertype = auto
| casttype = manual
| casttype = manual
| effect = Attacks two enemies within attack range simultaneously. Per each enemy defeated, recovers the HP of all ally unit(s) including oneself within 1 tile by '''80%''' of one's own ATK. (This effect lasts until leaving the battlefield.)
| effect =  
| initsp = 0
| initsp =  
| cost = 70
| cost =  
| effect2 = Attacks two enemies within attack range simultaneously. Per each enemy defeated, recovers the HP of all ally unit(s) including oneself within 1 tile by '''85%''' of one's own ATK. (This effect lasts until leaving the battlefield.)
| effect2 =  
| initsp2 = 0
| initsp2 =  
| cost2 = 70
| cost2 =  
| effect3 = Attacks two enemies within attack range simultaneously. Per each enemy defeated, recovers the HP of all ally unit(s) including oneself within 1 tile by '''90%''' of one's own ATK. (This effect lasts until leaving the battlefield.)
| effect3 =  
| initsp3 = 0
| initsp3 =  
| cost3 = 65
| cost3 =  
| effect4 = Attacks two enemies within attack range simultaneously. Per each enemy defeated, recovers the HP of all ally unit(s) including oneself within 1 tile by '''95%''' of one's own ATK. (This effect lasts until leaving the battlefield.)
| effect4 =  
| initsp4 = 0
| initsp4 =  
| cost4 = 65
| cost4 =  
| effect5 = Attacks two enemies within attack range simultaneously. Per each enemy defeated, recovers the HP of all ally unit(s) including oneself within 1 tile by '''100%''' of one's own ATK. (This effect lasts until leaving the battlefield.)
| effect5 =  
| initsp5 = 0
| initsp5 =  
| cost5 = 65
| cost5 =  
| effect6 = Attacks two enemies within attack range simultaneously. Per each enemy defeated, recovers the HP of all ally unit(s) including oneself within 1 tile by '''110%''' of one's own ATK. (This effect lasts until leaving the battlefield.)
| effect6 =  
| initsp6 = 0
| initsp6 =  
| cost6 = 65
| cost6 =  
| effect7 = Attacks two enemies within attack range simultaneously. Per each enemy defeated, recovers the HP of all ally unit(s) including oneself within 1 tile by '''120%''' of one's own ATK. (This effect lasts until leaving the battlefield.)
| effect7 =  
| initsp7 = 0
| initsp7 =  
| cost7 = 60
| cost7 =  
|upgrade=SupporterSkill6}}
|upgrade=SupporterSkill6}}
==Interaction and Dialogue==
==Interaction and Dialogue==
{{Dialogue Alter
{{Dialogue Alter
| Unit_name = [Special Corps on the Offensive!] Thorkell
| Unit_name = [] Baccarat
|Win = I-I'm not happy that we won!<br>I'm getting smothered here!<br>Somebody help me!
| Good_name =
|Lose = Ahhhh! Stop wrapping arpund me!<br>And stop looking at me with those hungry eyes, too!
|Win =  
|Original = Thorkell
|Lose =  
|Interaction #1 =
|Interaction #2 =
|Interaction #3 =
|Interaction #4 =
|Interaction #5 =
|Gift Box #1 =
|Gift Box #2 =
|Gift Box #3 =
|Gift Box #4 =
|Gift Box #5 =
|Original = Baccarat
}}
}}
==In other languages==
==In other languages==

Revision as of 15:47, 22 December 2023

⚠ Information in this page is not final or pending review.
It may contain placeholders and information that may change over time.


Baccarat
6 Stars ☆☆☆☆☆☆

Support

Azureterra

Silver
Illustrator WAKU
Release Date 12/22/2023
Availability Limited Scouting

Alternate Variants
Baccarat

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1
80
Silver Rank Up
{{{{{upgrade}}}}}
TRAIT
NATURE '
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skills

SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 5
3
Skill Manual I: 5

Broken Lyre: 10
4
Skill Manual II: 8

Lyre: 4
5
Skill Manual II: 8

Lyre: 8
6
Skill Manual III: 8

Aromatic Oil: 4
7
Skill Manual III: 8

Expert Lyre: 6

Aromatic Oil: 3


Interaction and Dialogue

REGULAR
Event Dialogue
Win
Lose
Rank Up {{{Rank Up}}}
Interaction #1 {{{1}}}
Interaction #2 {{{2}}}
Interaction #3 {{{3}}}
Interaction #4 {{{4}}}
Interaction #5 {{{5}}}
Interaction #6 {{{11}}}
Gift Box #1 {{{6}}}
Gift Box #2 {{{7}}}
Gift Box #3 {{{8}}}
Gift Box #4 {{{9}}}
Gift Box #5 {{{10}}}
Gift Box #6 {{{12}}}
For full crystalline good and interaction lines, refer to Baccarat.

In other languages

Japanese Traditional Chinese
Thorkell トルケル Torukeru 托基爾 Tuōjīěr
Antidote Rations 支給された解毒剤 Shikyūsaretakaidokuzai 提供解毒劑 Tígōngjiědújì
Survivor of Adversity 逆境サバイバー Gyakkyōsabaibā 逆境生存 Nìjìngshēngcún
Special Corps on the Offensive! 突撃特派員 Totsugekitokuhain 突擊特派員 Tújítèpàiyuán

Notes