Sinbad: Difference between revisions

From AnotherEidos Wiki
Jump to navigation Jump to search
No edit summary
Line 61: Line 61:
| recovertype = auto  
| recovertype = auto  
| casttype = manual
| casttype = manual
| initsp =  
| initsp = 0
| effect = Transforms into the Barecheeked Thief. Unit moves to the selected ground tile.
| effect = Transforms into the Barecheeked Thief. Unit moves to the selected ground tile.
| cost =  
| cost = 50
| effect2 = Transforms into the Barecheeked Thief. Unit moves to the selected ground tile.
| effect2 = Transforms into the Barecheeked Thief. Unit moves to the selected ground tile.
| initsp2 =  
| initsp2 = 0
| cost2 =  
| cost2 = 48
| effect3 = Transforms into the Barecheeked Thief. Unit moves to the selected ground tile.
| effect3 = Transforms into the Barecheeked Thief. Unit moves to the selected ground tile.
| initsp3 =  
| initsp3 = 0
| cost3 =  
| cost3 = 46
| effect4 = Transforms into the Barecheeked Thief. Unit moves to the selected ground tile.
| effect4 = Transforms into the Barecheeked Thief. Unit moves to the selected ground tile.
| initsp4 =  
| initsp4 = 0
| cost4 =  
| cost4 = 44
| effect5 = Transforms into the Barecheeked Thief. Unit moves to the selected ground tile.
| effect5 = Transforms into the Barecheeked Thief. Unit moves to the selected ground tile.
| initsp5 =  
| initsp5 = 0
| cost5 =  
| cost5 = 41
| effect6 = Transforms into the Barecheeked Thief. Unit moves to the selected ground tile.
| effect6 = Transforms into the Barecheeked Thief. Unit moves to the selected ground tile.
| initsp6 =  
| initsp6 = 0
| cost6 =  
| cost6 = 38
| effect7 = Transforms into the Barecheeked Thief. Unit moves to the selected ground tile.
| effect7 = Transforms into the Barecheeked Thief. Unit moves to the selected ground tile.
| initsp7 =  
| initsp7 = 0
| cost7 =  
| cost7 = 35
|upgrade=CasterSkill6}}
|upgrade=CasterSkill6}}


Line 133: Line 133:
| recovertype = auto  
| recovertype = auto  
| casttype = manual
| casttype = manual
| initsp =  
| initsp = 35
| effect = For 30 seconds, ATK '''+50%''', and per each enemy defeated, own HP recovers by '''9%''' of its MAX value.<br>When skill finishes, fully recovers own HP.
| effect = For 30 seconds, ATK '''+50%''', and per each enemy defeated, own HP recovers by '''9%''' of its MAX value.<br>When skill finishes, fully recovers own HP.
| cost =  
| cost = 55
| effect2 = For 30 seconds, ATK '''+53%''', and per each enemy defeated, own HP recovers by '''10%''' of its MAX value.<br>When skill finishes, fully recovers own HP.
| effect2 = For 30 seconds, ATK '''+53%''', and per each enemy defeated, own HP recovers by '''10%''' of its MAX value.<br>When skill finishes, fully recovers own HP.
| initsp2 =  
| initsp2 = 35
| cost2 =  
| cost2 = 55
| effect3 = For 30 seconds, ATK '''+56%''', and per each enemy defeated, own HP recovers by '''11%''' of its MAX value.<br>When skill finishes, fully recovers own HP.
| effect3 = For 30 seconds, ATK '''+56%''', and per each enemy defeated, own HP recovers by '''11%''' of its MAX value.<br>When skill finishes, fully recovers own HP.
| initsp3 =  
| initsp3 = 35
| cost3 =  
| cost3 = 50
| effect4 = For 30 seconds, ATK '''+59%''', and per each enemy defeated, own HP recovers by '''12%''' of its MAX value.<br>When skill finishes, fully recovers own HP.
| effect4 = For 30 seconds, ATK '''+59%''', and per each enemy defeated, own HP recovers by '''12%''' of its MAX value.<br>When skill finishes, fully recovers own HP.
| initsp4 =  
| initsp4 = 35
| cost4 =  
| cost4 = 50
| effect5 = For 30 seconds, ATK '''+62%''', and per each enemy defeated, own HP recovers by '''14%''' of its MAX value.<br>When skill finishes, fully recovers own HP.
| effect5 = For 30 seconds, ATK '''+62%''', and per each enemy defeated, own HP recovers by '''14%''' of its MAX value.<br>When skill finishes, fully recovers own HP.
| initsp5 =  
| initsp5 = 35
| cost5 =  
| cost5 = 50
| effect6 = For 30 seconds, ATK '''+66%''', and per each enemy defeated, own HP recovers by '''16%''' of its MAX value.<br>When skill finishes, fully recovers own HP.
| effect6 = For 30 seconds, ATK '''+66%''', and per each enemy defeated, own HP recovers by '''16%''' of its MAX value.<br>When skill finishes, fully recovers own HP.
| initsp6 =  
| initsp6 = 35
| cost6 =  
| cost6 = 50
| effect7 = For 30 seconds, ATK '''+70%''', and per each enemy defeated, own HP recovers by '''18%''' of its MAX value.<br>When skill finishes, fully recovers own HP.
| effect7 = For 30 seconds, ATK '''+70%''', and per each enemy defeated, own HP recovers by '''18%''' of its MAX value.<br>When skill finishes, fully recovers own HP.
| initsp7 =  
| initsp7 = 35
| cost7 =  
| cost7 = 45
}}
}}



Revision as of 06:19, 2 December 2023

⚠ Information in this page is not final or pending review.
It may contain placeholders and information that may change over time.

Professor of the Hieratic Knights
Sinbad
6 Stars ☆☆☆☆☆☆

Caster

Amberdon

Bronze
Silver
Illustrator タルトル (Tarutoru)
Release Date 10/27/2023
Availability Standard Scouting

Alternate Variants
n/a

[Crystalline Good]
{{{Good_name}}}

[[File:item_crystal_{{{filename}}}.png|80px|]]

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 920 329 70 10 1 70 17 1.6
50 1156 420 98 10 1 70 17 1.6
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1156 420 98 10 1 70 17 1.6
80 1359 531 132 10 1 70 17 1.6
Silver Rank Up
TRAIT
Inflicts Magic Damage on the enemy.
NATURE
Freshman's Welcome
When in party, ATK +10% to all allied units of 3-Star Rarity or lower.
DEPLOYMENT INFO
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Defense +5 Magic Resist +7 Defense +13

Skills

To Divinity and Beyond!
SP Recovery: AUTO
Activation MANUAL

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 Transforms into the Barecheeked Thief. Unit moves to the selected ground tile. 0 50
2 Transforms into the Barecheeked Thief. Unit moves to the selected ground tile. 0 48
3 Transforms into the Barecheeked Thief. Unit moves to the selected ground tile. 0 46
4 Transforms into the Barecheeked Thief. Unit moves to the selected ground tile. 0 44
5 Transforms into the Barecheeked Thief. Unit moves to the selected ground tile. 0 41
6 Transforms into the Barecheeked Thief. Unit moves to the selected ground tile. 0 38
7 Transforms into the Barecheeked Thief. Unit moves to the selected ground tile. 0 35
8 {{{effect8}}} Y X
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X
Skill Upgrades


Form-Change

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1353 346 158 10 2 70 1.4
50 1600 476 224 10 2 70 1.4
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1600 476 224 10 2 70 1.4
80 1904 607 291 10 2 70 1.4
Silver Rank Up
TRAIT
Inflicts Physical Damage on the enemy.
NATURE
Thousand-Night Conquest
Cannot be the target of enemy attacks unless blocking an enemy.
DEPLOYMENT INFO
{{{large}}}
Barecheeked Siphon
SP Recovery: AUTO
Activation MANUAL

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 For 30 seconds, ATK +50%, and per each enemy defeated, own HP recovers by 9% of its MAX value.
When skill finishes, fully recovers own HP.
35 55
2 For 30 seconds, ATK +53%, and per each enemy defeated, own HP recovers by 10% of its MAX value.
When skill finishes, fully recovers own HP.
35 55
3 For 30 seconds, ATK +56%, and per each enemy defeated, own HP recovers by 11% of its MAX value.
When skill finishes, fully recovers own HP.
35 50
4 For 30 seconds, ATK +59%, and per each enemy defeated, own HP recovers by 12% of its MAX value.
When skill finishes, fully recovers own HP.
35 50
5 For 30 seconds, ATK +62%, and per each enemy defeated, own HP recovers by 14% of its MAX value.
When skill finishes, fully recovers own HP.
35 50
6 For 30 seconds, ATK +66%, and per each enemy defeated, own HP recovers by 16% of its MAX value.
When skill finishes, fully recovers own HP.
35 50
7 For 30 seconds, ATK +70%, and per each enemy defeated, own HP recovers by 18% of its MAX value.
When skill finishes, fully recovers own HP.
35 45
8 {{{effect8}}} Y X
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X


Interactions and Crystalline Good

Romance of 1001 Nights
[Professor of the Hieratic Knights] Sinbad

Crystalline Good [template edit]

REGULAR

In other languages

Japanese Traditional Chinese Japanese Traditional Chinese
Sinbad シンバット Shinbatto 辛巴特 Xīnbātè
Freshman's Welcome 未経験者歓迎 Mikeiken-sha kangei 歡迎無經驗者 Huānyíngwújīngyànzhě Thousand-Night Conquest 千夜征服 Senyaseihuku 征服千夜 Zhēngfúqiānyè
To Divinity and Beyond! 俺魔法!ビカム・ア・ヒーロー! Oremahō! Bikamuahīrō! 我的魔法!Become a Hero! Wǒdemófǎ! Become a Hero! Barecheeked Siphon 吸精魔撃マッパマン Kyūseimagekimappaman 吸精魔擊蒙面超人 Xījīngmójíméngmiànchāorén
Professor of the Hieratic Knights 神官騎士教官 Shinkankishikyōkan 神官騎士教官 Shénguānqíshìjiàoguān
Romance of 1001 Nights 千夜一夜冒険譚 Senyaitiyaboukentan 一千零一夜的冒險故事 Yīqiānlíngyīyèdemàoxiǎngùshì

Notes