Rook (Awakened): Difference between revisions

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(Created page with "{{Warning Placeholder}}{{Infobox Character Alter |character-name = Volund |character-title = Spartan Trainer |image = volund_(awakened).png |alternate-link= Volund |r...")
 
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{{Warning Placeholder}}{{Infobox Character Alter
{{Warning Placeholder}}{{Infobox Character Alter
|character-name = Volund
|character-name = Rook
|character-title = Spartan Trainer
|character-title = Magiknight
|image = volund_(awakened).png
|image = rook_(awakened).png
|alternate-link= [[Volund]]
|alternate-link= [[Rook]]
|rarity = 5 Stars ☆☆☆☆☆  
|rarity = 5 Stars ☆☆☆☆☆  
|class = Fighter
|class = Fighter
|country = Pays Blanc
|country = Pays Blanc
|illustrator-link =[https://twitter.com/matomonstera まと(Mato)]  
|illustrator-link =[https://twitter.com/matomonstera まと(Mato)]  
|release-date = 06/23/2023
|release-date = 11/10/2023
|availability = Limited Scouting
|availability = Limited Scouting
|release-year=2023
|release-year=2023
}}{{Stats1
}}{{Stats1
| filename = Volund (Awakened)
| filename = Rook (Awakened)
| lv max = 70
| lv max = 70
| hp = 1824
| hp =  
| hp max = 2133
| hp max =  
| atk = 594
| atk =  
| atk max = 766
| atk max =  
| def = 261
| def =  
| def max = 318
| def max =  
| magic res = 0
| magic res =  
| magic res max = 5
| magic res max =  
| cost = 24
| cost =  
| redeploy = 80
| redeploy =  
| class = Fighter
| class = Fighter
| block = 2
| block =  
| atk spd = 1.8
| atk spd =  
| range type = none
| range type = none
| display-header =  
| display-header =  
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|attack-reach= Ground
|attack-reach= Ground
| range type = 18
| range type = 18
| trait = Attacks all blocked enemies simultaneously.
| trait =  
| nature name = Blackhearted Blacksmith
| nature name =  
| nature desc = 25% chance of ignoring DEF when attacking.
| nature desc =  
}}{{Intimacy
}}{{Intimacy
|bonus1 =Magic Resistance +5  
|bonus1 =Magic Resistance +5  
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==Skills==
==Skills==
{{Skill
{{Skill
| filename = Volund_02
| filename = Rook_03
| name = Brand of Ownership
| name =  
| recovertype = auto
| recovertype = auto
| casttype = auto  
| casttype = auto  
| effect = During the next attack, ATK increases to '''160%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''20%'''.<br>(Skill activates automatically)
| effect =  
| initsp = 0
| initsp =  
| cost = 9
| cost =  
| effect2 = During the next attack, ATK increases to '''170%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''20%'''.<br>(Skill activates automatically)
| effect2 =  
| initsp2 = 0
| initsp2 =  
| cost2 = 9
| cost2 =  
| effect3 = During the next attack, ATK increases to '''180%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''25%'''.<br>(Skill activates automatically)
| effect3 =  
| initsp3 = 0
| initsp3 =  
| cost3 = 9
| cost3 =  
| effect4 = During the next attack, ATK increases to '''190%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''25%'''.<br>(Skill activates automatically)
| effect4 =  
| initsp4 = 0
| initsp4 =  
| cost4 = 9
| cost4 =  
| effect5 = During the next attack, ATK increases to '''200%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''25%'''.<br>(Skill activates automatically)
| effect5 =  
| initsp5 = 0
| initsp5 =  
| cost5 = 9
| cost5 =  
| effect6 = During the next attack, ATK increases to '''220%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''25%'''.<br>(Skill activates automatically)
| effect6 =  
| initsp6 = 0
| initsp6 =  
| cost6 = 9
| cost6 =  
| effect7 = During the next attack, ATK increases to '''240%'''.<br>For each enemy defeated by this attack, next time the skill activates, ATK increases by '''30%'''.<br>(Skill activates automatically)
| effect7 =  
| initsp7 = 0
| initsp7 =  
| cost7 = 9
| cost7 =  
|upgrade=FighterSkill5
|upgrade=FighterSkill5
}}
}}
==Dialogue and Interactions==
==Dialogue and Interactions==
{{Dialogue Alter
{{Dialogue Alter
| filename = volund
| filename = rook
| Unit_name = [Spartan Trainer] Volund
| Unit_name = [Magiknight] Rook
|Win = Now you're mine forever!<br>I'll make some heavy armor that fits you like a glove!
|Win =  
|Lose = Wow, not bad!<br>You make me wanna try it my way next time!
|Lose =  
|Original = Volund
|Original = Rook
}}
}}
==In other languages==
== In other languages ==
{| class="wikitable"
{| class="wikitable"
!
!
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!Traditional Chinese
!Traditional Chinese
|-
|-
!Volund
!Rook
|ヴェルンド ''Verundo''
|ルーク ''Rūku''
|維倫德 ''Wéilúndé''
|路克 ''Lùkè''
|-
|-
|-
|-
!Blackhearted Blacksmith
!
|工房のサド野郎 ''Kōbōnosadoyarō''
| ''''
|工作坊的施虐狂 ''Gōngzuòfāngdeshīnüèkuáng''
| ''''
|-
|-
|-
|-
!Brand of Ownership
!
|サーヴァントスタンプ ''Sāvuantosutanpu''
| ''''
|奴僕烙印 ''Núpúlàoyìn''
| ''''
|-
|-
|-
|-
!Spartan Trainer
!Magiknight
|スパルタントレーナー ''Suparutantorēnā''
|マージナイト ''''
|斯巴達式教練 ''Sībādáshìjiàoliàn''
|魔法騎士 ''''
|}
|}
==Notes==
==Notes==

Revision as of 14:00, 9 November 2023

⚠ Information in this page is not final or pending review.
It may contain placeholders and information that may change over time.

Magiknight
Rook
5 Stars ☆☆☆☆☆

Fighter

Pays Blanc

Silver
Illustrator まと(Mato)
Release Date 11/10/2023
Availability Limited Scouting

Alternate Variants
Rook

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
File:FS Rook (Awakened).png
1
70
Silver Rank Up
{{{{{upgrade}}}}}
TRAIT
NATURE '
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resistance +5 HP +7 Defense +13

Skills

Level Effect Init. SP SP Cost
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 4
3
Skill Manual I: 4

Rusted Blade: 5
4
Skill Manual II: 6

Blade: 2
5
Skill Manual II: 6

Blade: 4
6
Skill Manual III: 6

Polish: 3
7
Skill Manual III: 6

Sharp Blade: 3

Polish: 2


Dialogue and Interactions

REGULAR
Event Dialogue
Win
Lose
Rank Up {{{Rank Up}}}
Interaction #1 {{{1}}}
Interaction #2 {{{2}}}
Interaction #3 {{{3}}}
Interaction #4 {{{4}}}
Interaction #5 {{{5}}}
Interaction #6 {{{11}}}
Gift Box #1 {{{6}}}
Gift Box #2 {{{7}}}
Gift Box #3 {{{8}}}
Gift Box #4 {{{9}}}
Gift Box #5 {{{10}}}
Gift Box #6 {{{12}}}
For full crystalline good and interaction lines, refer to Rook.

In other languages

Japanese Traditional Chinese
Rook ルーク Rūku 路克 Lùkè
' '
' '
Magiknight マージナイト ' 魔法騎士 '

Notes