Azmond (Awakened): Difference between revisions
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(Created page with "{{Warning Placeholder}}{{Infobox Character Alter |character-name = Azmond |character-title = Reppin’ Lust |image = FULL_azmond_awaken.png |alternate-link= Azmond |rarity...") |
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|release-year=2023}}{{Stats1 | |release-year=2023}}{{Stats1 | ||
| filename = azmond_(awakened) | | filename = azmond_(awakened) | ||
| lv max = | | lv max = 80 | ||
| hp = | | hp = 1076 | ||
| hp max = | | hp max = 1380 | ||
| atk = | | atk = 347 | ||
| atk max = | | atk max = 525 | ||
| def = | | def = 108 | ||
| def max = | | def max = 143 | ||
| magic res = | | magic res = 0 | ||
| magic res max = | | magic res max = 0 | ||
| cost = | | cost = 10 | ||
| redeploy = | | redeploy = 70 | ||
| class = Stranger | | class = Stranger | ||
| block = | | block = 1 | ||
| atk spd = | | atk spd = 2 | ||
| range type = none | | range type = none | ||
| display-header = | | display-header = | ||
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|attack-reach= Aerial | |attack-reach= Aerial | ||
| range type = 12 | | range type = 12 | ||
| trait = | | trait = Inflicts Physical Damage on the enemy.<br>Each time skill is activated, its effect changes. | ||
| nature name = | | nature name = Everyone’s Top-Notch! | ||
| nature desc = | | nature desc = When 6(+) ally units are on the battlefield, 30% chance of attacking all enemy units within attack range at the same time. | ||
| upgrade-display = none; | | upgrade-display = none; | ||
}} | }} | ||
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{{Skill | {{Skill | ||
| filename = azmondb_01 | | filename = azmondb_01 | ||
| name = | | name = Pump Up the Heartbeat! | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = | | effect = Each time skill is activated, its effect changes.<br>- For 25 seconds, ATK '''+25%''' for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by '''30%''' of their MAX HP (just once).<br>- For 25 seconds, ATK '''-25%''', DEF '''-50%''' for all enemies within attack range. When skill activates again, inflicts damage at '''150%''' ATK to all affected enemies. | ||
| initsp = | | initsp = 0 | ||
| cost = | | cost = 35 | ||
| effect2 = | | effect2 = Each time skill is activated, its effect changes.<br>- For 25 seconds, ATK '''+27%''' for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by '''33%''' of their MAX HP (just once).<br>- For 25 seconds, ATK '''-27%''', DEF '''-54%''' for all enemies within attack range. When skill activates again, inflicts damage at '''155%''' ATK to all affected enemies. | ||
| initsp2 = | | initsp2 = 3 | ||
| cost2 = | | cost2 = 35 | ||
| effect3 = | | effect3 = Each time skill is activated, its effect changes.<br>- For 25 seconds, ATK '''+29%''' for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by '''36%''' of their MAX HP (just once).<br>- For 25 seconds, ATK '''-29%''', DEF '''-58%''' for all enemies within attack range. When skill activates again, inflicts damage at '''160%''' ATK to all affected enemies. | ||
| initsp3 = | | initsp3 = 6 | ||
| cost3 = | | cost3 = 35 | ||
| effect4 = | | effect4 = Each time skill is activated, its effect changes.<br>- For 25 seconds, ATK '''+31%''' for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by '''39%''' of their MAX HP (just once).<br>- For 25 seconds, ATK '''-31%''', DEF '''-62%''' for all enemies within attack range. When skill activates again, inflicts damage at '''170%''' ATK to all affected enemies. | ||
| initsp4 = | | initsp4 = 9 | ||
| cost4 = | | cost4 = 35 | ||
| effect5 = | | effect5 = Each time skill is activated, its effect changes.<br>- For 25 seconds, ATK '''+34%''' for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by '''42%''' of their MAX HP (just once).<br>- For 25 seconds, ATK '''-34%''', DEF '''-66%''' for all enemies within attack range. When skill activates again, inflicts damage at '''180%''' ATK to all affected enemies. | ||
| initsp5 = | | initsp5 = 12 | ||
| cost5 = | | cost5 = 35 | ||
| effect6 = | | effect6 = Each time skill is activated, its effect changes.<br>- For 25 seconds, ATK '''+37%''' for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by '''46%''' of their MAX HP (just once).<br>- For 25 seconds, ATK '''-37%''', DEF '''-70%''' for all enemies within attack range. When skill activates again, inflicts damage at '''190%''' ATK to all affected enemies. | ||
| initsp6 = | | initsp6 = 15 | ||
| cost6 = | | cost6 = 35 | ||
| effect7 = | | effect7 = Each time skill is activated, its effect changes.<br>- For 25 seconds, ATK '''+40%''' for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by '''50%''' of their MAX HP (just once).<br>- For 25 seconds, ATK '''-40%''', DEF '''-75%''' for all enemies within attack range. When skill activates again, inflicts damage at '''200%''' ATK to all affected enemies. | ||
| initsp7 = | | initsp7 = 20 | ||
| cost7 = | | cost7 = 35 | ||
|upgrade =StrangerSkill6}} | |upgrade =StrangerSkill6}} | ||
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{{Dialogue Alter | {{Dialogue Alter | ||
| Unit_name = [Reppin’ Lust] Azmond | | Unit_name = [Reppin’ Lust] Azmond | ||
|Win = | |Win = Yo, looks like we win!<br>Now, let's get to making it up<br>to each other...... | ||
|Lose = | |Lose = Boo, that's lame! Hey, I'll pay with my body, so go easy on me! | ||
|Original = Azmond | |Original = Azmond | ||
}} | }} | ||
==In other languages== | == In other languages == | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
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|- | |- | ||
!Azmond | !Azmond | ||
| | |アズモンド ''Azumondo'' | ||
| | |阿茲莫德 ''Āzīmòdé'' | ||
|- | |- | ||
|- | |- | ||
! | !Everyone’s Top-Notch! | ||
| | |最高だぜ、お前ら! ''Saikōdaze, omaera!'' | ||
| | |你們真的最棒了! ''Nǐmenzhēndezuìbàngle!'' | ||
|- | |- | ||
|- | |- | ||
! | !Pump Up the Heartbeat! | ||
| | |ハートビート・ボルテー ''Hātobīto borutē'' | ||
| | |心跳電流 ''Xīntiàodiànliú'' | ||
|- | |- | ||
|- | |- | ||
!Reppin’ Lust | !Reppin’ Lust | ||
| | |レペゼンラスト ''Repezenrasuto'' | ||
| | |背負色慾代表 ''Bèifùsèyùdàibiǎo'' | ||
|} | |} | ||
==Notes== | ==Notes== |
Revision as of 14:38, 17 June 2023
⚠ Information in this page is not final or pending review. It may contain placeholders and information that may change over time. |
Reppin’ Lust |
Silver |
---|
Illustrator | |
---|---|
Release Date | 6/16/2023 |
Availability | Limited Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1076 | 347 | 108 | 0 | 1 | 70 | 10 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
80 | 1380 | 525 | 143 | 0 | 1 | 70 | 10 | 2 |
TRAIT | Inflicts Physical Damage on the enemy. Each time skill is activated, its effect changes. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NATURE | Everyone’s Top-Notch! When 6(+) ally units are on the battlefield, 30% chance of attacking all enemy units within attack range at the same time. |
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DEPLOY |
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Magic Resist +5 | Defense + 7 | Defense +13 |
Skills
Pump Up the Heartbeat! | SP Recovery | Activation | |
---|---|---|---|
AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | Each time skill is activated, its effect changes. - For 25 seconds, ATK +25% for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by 30% of their MAX HP (just once). - For 25 seconds, ATK -25%, DEF -50% for all enemies within attack range. When skill activates again, inflicts damage at 150% ATK to all affected enemies. |
0 | 35 |
Level 2 | Each time skill is activated, its effect changes. - For 25 seconds, ATK +27% for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by 33% of their MAX HP (just once). - For 25 seconds, ATK -27%, DEF -54% for all enemies within attack range. When skill activates again, inflicts damage at 155% ATK to all affected enemies. |
3 | 35 |
Level 3 | Each time skill is activated, its effect changes. - For 25 seconds, ATK +29% for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by 36% of their MAX HP (just once). - For 25 seconds, ATK -29%, DEF -58% for all enemies within attack range. When skill activates again, inflicts damage at 160% ATK to all affected enemies. |
6 | 35 |
Level 4 | Each time skill is activated, its effect changes. - For 25 seconds, ATK +31% for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by 39% of their MAX HP (just once). - For 25 seconds, ATK -31%, DEF -62% for all enemies within attack range. When skill activates again, inflicts damage at 170% ATK to all affected enemies. |
9 | 35 |
Level 5 | Each time skill is activated, its effect changes. - For 25 seconds, ATK +34% for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by 42% of their MAX HP (just once). - For 25 seconds, ATK -34%, DEF -66% for all enemies within attack range. When skill activates again, inflicts damage at 180% ATK to all affected enemies. |
12 | 35 |
Level 6 | Each time skill is activated, its effect changes. - For 25 seconds, ATK +37% for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by 46% of their MAX HP (just once). - For 25 seconds, ATK -37%, DEF -70% for all enemies within attack range. When skill activates again, inflicts damage at 190% ATK to all affected enemies. |
15 | 35 |
Level 7 | Each time skill is activated, its effect changes. - For 25 seconds, ATK +40% for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by 50% of their MAX HP (just once). - For 25 seconds, ATK -40%, DEF -75% for all enemies within attack range. When skill activates again, inflicts damage at 200% ATK to all affected enemies. |
20 | 35 |
Interactions and Crystalline Good
REGULAR
Event | Dialogue |
---|---|
Win | Yo, looks like we win! Now, let's get to making it up to each other...... |
Lose | Boo, that's lame! Hey, I'll pay with my body, so go easy on me! |
For full crystalline good and interaction lines, refer to Azmond. |
In other languages
Japanese | Traditional Chinese | |
---|---|---|
Azmond | アズモンド Azumondo | 阿茲莫德 Āzīmòdé |
Everyone’s Top-Notch! | 最高だぜ、お前ら! Saikōdaze, omaera! | 你們真的最棒了! Nǐmenzhēndezuìbàngle! |
Pump Up the Heartbeat! | ハートビート・ボルテー Hātobīto borutē | 心跳電流 Xīntiàodiànliú |
Reppin’ Lust | レペゼンラスト Repezenrasuto | 背負色慾代表 Bèifùsèyùdàibiǎo |