Dyne (Anniversary): Difference between revisions
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|rarity = 6 Stars ☆☆☆☆☆☆ | |rarity = 6 Stars ☆☆☆☆☆☆ | ||
|class = Fighter | |class = Fighter | ||
|country = Pays Blanc | |country = Pays Blanc | ||
|illustrator-link = [https://twitter.com/sasagaki_W 笹ガ木 (Sasagaki)] | |illustrator-link = [https://twitter.com/sasagaki_W 笹ガ木 (Sasagaki)] | ||
|release-date = 12/23/2022 | |release-date = 12/23/2022 | ||
|availability = Limited Scouting | |availability = Limited Scouting | ||
|release-year=2022}}{{Stats1 | |release-year=2022}} | ||
{{Stats1 | |||
| filename = dyne_anniversary | | filename = dyne_anniversary | ||
| lv max = 80 | | lv max = 80 | ||
Line 29: | Line 27: | ||
| block =2 | | block =2 | ||
| atk spd =1.6 | | atk spd =1.6 | ||
| range type = | | range type = none | ||
| display-header = | | display-header = | ||
| upgrade-display = none; | | upgrade-display = none; | ||
}} | }} | ||
{{CharDetail | {{CharDetail | ||
| range type = 2 | |||
|deploy-tile = Low Ground | |||
|damage-type = Single-Target Physical | |||
|attack-reach = Ground | |||
| trait = Inflicts Physical Damage on the enemy. | | trait = Inflicts Physical Damage on the enemy. | ||
| nature name = Vengeance is Mine | | nature name = Vengeance is Mine |
Revision as of 03:54, 1 March 2023
Avenger |
Silver |
---|
Illustrator | 笹ガ木 (Sasagaki) |
---|---|
Release Date | 12/23/2022 |
Availability | Limited Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1999 | 564 | 173 | 0 | 2 | 70 | 19 | 1.6 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
80 | 2661 | 721 | 248 | 0 | 2 | 70 | 19 | 1.6 |
TRAIT | Inflicts Physical Damage on the enemy. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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NATURE | Vengeance is Mine ATK +25% for 20 seconds after an ally unit within 1 tile leaves the battlefield. (Does not stack.) |
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DEPLOY |
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Magic Resist +5 | Defense +7 | Defense +13 |
Skill
Raging Blow | SP Recovery | Activation | |
---|---|---|---|
AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | ATK +50% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | 30 | 65 |
Level 2 | ATK +52% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | 30 | 65 |
Level 3 | ATK +55% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | 30 | 63 |
Level 4 | ATK +58% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | 30 | 63 |
Level 5 | ATK +62% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | 30 | 63 |
Level 6 | ATK +66% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | 30 | 63 |
Level 7 | ATK +70% and block count +1 for 40 seconds. Able to attack all enemies blocked simultaneously if HP is 50% or below at the time skill activates. While skill is active, DEF drops 5% per second (restored once skill wears off). | 30 | 60 |
Interaction and Dialogue
REGULAR
Event | Dialogue |
---|---|
Win | Hmph!! How shall I quell this flesh and blood throbbing with fury!! |
Lose | Vengeance! At once! My fortitute shall not be for naught! |
For full crystalline good and interaction lines, refer to Dyne. |
In other languages
Japanese | Traditional Chinese | |
---|---|---|
Dyne | ダイン Dain | 達因 Dáyīn |
Vengeance Is Mine | 復讐するは我にあり Fukushūsuruhawareniari | 復仇在我 Fùchóuzàiwǒ |
Raging Blow | レイジングブロー Reijinguburō | 憤怒重擊 Fènnùzhòngjí |
Avenger | 復讐者 Fukushū-sha | 復仇者 Fùchóuzhě |