Kazard: Difference between revisions

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| casttype = manual
| casttype = manual
| initsp =  
| initsp =  
| effect = ATK '''+30%''' for 20 seconds.<br>When skill activates, attacks all enemies within attack range, and inflicts Attack Speed '''-45%''' and Poison on those enemies for '''5''' seconds (Poison is not inflicted on certain enemies such as bosses).
| effect = ATK '''+25%''' and attack range expands significantly for 15 seconds.
| cost =  
| cost =  
| initsp2 =  
| initsp2 =  
| effect2 = ATK '''+33%''' for 20 seconds.<br>When skill activates, attacks all enemies within attack range, and inflicts Attack Speed '''-48%''' and Poison on those enemies for '''5''' seconds (Poison is not inflicted on certain enemies such as bosses).
| effect2 = ATK '''+28%''' and attack range expands significantly for 15 seconds.
| cost2 =  
| cost2 =  
| initsp3 =  
| initsp3 =  
| effect3 = ATK '''+36%''' for 20 seconds.<br>When skill activates, attacks all enemies within attack range, and inflicts Attack Speed '''-51%''' and Poison on those enemies for '''6''' seconds (Poison is not inflicted on certain enemies such as bosses).
| effect3 = ATK '''+31%''' and attack range expands significantly for 15 seconds.
| cost3 =  
| cost3 =  
| effect4 = ATK '''+39%''' for 20 seconds.<br>When skill activates, attacks all enemies within attack range, and inflicts Attack Speed '''-54%''' and Poison on those enemies for '''6''' seconds (Poison is not inflicted on certain enemies such as bosses).
| effect4 =  
| initsp4 =  
| initsp4 =  
| cost4 =  
| cost4 =  
| effect5 = ATK '''+42%''' for 20 seconds.<br>When skill activates, attacks all enemies within attack range, and inflicts Attack Speed '''-57%''' and Poison on those enemies for '''7''' seconds (Poison is not inflicted on certain enemies such as bosses).
| effect5 =  
| initsp5 =  
| initsp5 =  
| cost5 =  
| cost5 =  
| effect6 = ATK '''+46%''' for 20 seconds.<br>When skill activates, attacks all enemies within attack range, and inflicts Attack Speed '''-61%''' and Poison on those enemies for '''7''' seconds (Poison is not inflicted on certain enemies such as bosses).
| effect6 =  
| initsp6 =  
| initsp6 =  
| cost6 =  
| cost6 =  
| effect7 = ATK '''+50%''' for 20 seconds.<br>When skill activates, attacks all enemies within attack range, and inflicts Attack Speed '''-65%''' and Poison on those enemies for '''8''' seconds (Poison is not inflicted on certain enemies such as bosses).
| effect7 =  
| initsp7 =  
| initsp7 =  
| cost7 =  
| cost7 =  

Revision as of 09:58, 17 February 2023

⚠ Information in this page is not final or pending review.
It may contain placeholders and information that may change over time.

Gunner
Nitro
4 Stars ☆☆☆☆

Shooter

Sepia

Bronze
Silver
Illustrator VORUSU
Release Date 12/24/2021
Availability Standard Scouting

Alternate Variants
Nitro (Summer)

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 730 322 46 0 1 70 20 2.7
45 890 453 61 0 1 70 20 2.7
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 890 453 61 0 1 70 20 2.7
60 1082 567 65 0 1 70 20 2.7
Silver Rank Up
Silver Rank Up
Bronze Max Level Up
26556
DRACO
24142
EXP
Silver Rank Up
15000
3
2
[[File:{{{Mat3}}}.png|80px]]{{{Mat3Amount}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Enhance Nature HP +7 Defense +13

Skills

Rock 'n' Roll at the Town Workshop SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 ATK +25% and attack range expands significantly for 15 seconds.
Level 2 ATK +28% and attack range expands significantly for 15 seconds.
Level 3 ATK +31% and attack range expands significantly for 15 seconds.
Level 4
Level 5
Level 6
Level 7
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrades
2
Skill Manual I: 2
3
Skill Manual I: 2

‎‎‎‎‎‎‎‎‎‎Ancient Quiver: 4
4
Skill Manual II: 3

‎‎‎‎‎‎‎‎‎ Quiver: 1
5
Skill Manual II: 3

‎‎‎‎‎‎‎‎‎‎Quiver: 2
6
Skill Manual III: 3

‎‎‎‎‎‎‎‎‎‎Adhesive: 2
7
Skill Manual III: 4

‎‎‎‎‎‎‎‎‎‎Hit-to-Kill Quiver: 3


Interactions and Crystalline Good

Artisan's Pipe Wrench
[Battle Engineer] Kazard

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win How do ya like my turret!?
Isn't it great and powerful!?
Lose C'mooon! We haven't lost yet!
Don't give up on us already!
Rank Up
Interaction #1
Interaction #2
Interaction #3
Interaction #4
Interaction #5
Interaction #6 none
Gift Box #1
Gift Box #2
Gift Box #3
Gift Box #4
Gift Box #5
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
VALENTINES
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 Ah, there ya are.
I got somethin' for ya. Wanna try an' guess?
Interaction #2 What're ya all flustered about?
You got somethin' t'give me?
Interaction #3 Hold on a second; it's Valentine's?!
I plum forgot!
Interaction #4 You're sayin' there's a sweet smell?
Well, it ain't me! Go on, get outta here!
Interaction #5 Ain't ya tired...? You sleepin' alright?
...You're makin' even more candy?!
Interaction #6 none
Gift Box #1 Whoa, thanks!
I never thought I'd get anythin' from ya.
Gift Box #2 Take this from me.
It's oil that ya drink. Go on, take a big gulp.
Gift Box #3 What're ya doin', all figety like that?
Here, have this from me! An' gimme yours too!
Gift Box #4 You ain't makin' me drunk with them whiskey-
filled chocolates! C'mon now.
Gift Box #5 These here have love potion in 'em!
Are ya propositionin' me? You are, ain't ya?!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages

Japanese Traditional Chinese

Notes