Template:Skill: Difference between revisions
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| {{{cost7|X}}} | | {{{cost7|X}}} | ||
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| colspan=4 style="background-color:#eaf3ff; display:{{{upgrade|none}}};" | <div class="mw-collapsible mw-collapsed" style="width:650px; overflow:auto; vertical-align: text-bottom;"><b>Skill Upgrades</b><div class="mw-collapsible-content">{{ {{{upgrade | | colspan=4 style="background-color:#eaf3ff; display:{{{upgrade|none}}};" | <div class="mw-collapsible mw-collapsed" style="width:650px; overflow:auto; vertical-align: text-bottom;"><b>Skill Upgrades</b><div class="mw-collapsible-content">{{ {{{upgrade}}} }}</div></div> | ||
|} | |} | ||
Revision as of 03:01, 23 January 2023
File:SkillIcon charactername.png | skillname | ||
---|---|---|---|
Level | Effect | Init. SP | SP Cost |
Level 1 | ? | Y | X |
Level 2 | ? | Y | X |
Level 3 | ? | Y | X |
Note
Skill upgrade is now included in the skillbox, but clean up in pages make take time. So if ever, you can go ahead and add this attribute into the present skill template to specify which skill upgrade template to use. The format is ClassSkill# where # is the rarity, and Class is one of the 7 classes.
11-1-2020 Update: would hide skills 4-7 if their effects are left empty
{{Skill |upgrade= SupporterSkill6 |}}
Test
File:SkillIcon charactername.png | skillname | ||
---|---|---|---|
Level | Effect | Init. SP | SP Cost |
Level 1 | ? | Y | X |
Level 2 | ? | Y | X |
Level 3 | ? | Y | X |