Category:Summoner: Difference between revisions

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The listed characters are able to deploy a summon through the use of their skill. These summons typically have their own stat block, their own behavior, and considered a deployed character. Despite that, they do not eat up the deployment limit, nor would they be considered "killed characters" when defeated -- for the purposes of 3-starring a battle.
The listed characters are able to deploy a summon through the use of their skill. These summons typically have their own stat block, their own behavior, and considered a deployed character which attack, be hit, and healed. Despite that, they do not eat up the deployment limit, nor would they be considered a "killed character" when defeated -- for the purposes of 3-starring a battle. A summon will match levels with its summoner, and its the only way to improve their stats. Skill levels usually only improve the cooldown wait for its deployment.


This mechanic is used by high rarity [[Healer]]<nowiki/>s, and used to be the signature mechanic for Hanzo, a [[Support]].
This mechanic is used by high rarity [[Healer]]<nowiki/>s, and [[Support]]<nowiki/>s like [[Hanzo]] and [[Baccarat]].

Revision as of 12:17, 17 January 2023

The listed characters are able to deploy a summon through the use of their skill. These summons typically have their own stat block, their own behavior, and considered a deployed character which attack, be hit, and healed. Despite that, they do not eat up the deployment limit, nor would they be considered a "killed character" when defeated -- for the purposes of 3-starring a battle. A summon will match levels with its summoner, and its the only way to improve their stats. Skill levels usually only improve the cooldown wait for its deployment.

This mechanic is used by high rarity Healers, and Supports like Hanzo and Baccarat.

Pages in category "Summoner"

The following 10 pages are in this category, out of 10 total.