Exploration Quests: Difference between revisions

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'''* Fixed''' - Rewards are the same every run. '''RNG''' - Rewards fluctuate change per run. (Also Exploration quests does not drop Recruitment Flyers.)
'''* Fixed''' - Rewards are the same every run. '''RNG''' - Rewards fluctuate change per run. (Also Exploration quests does not drop Recruitment Flyers.)
== Rewards ==
All quests have their own reward table, similar quests have similar reward tables. Each reward table consists of one or more reward pools that are selected when the quests is cleared. Within these pools there can be one or multiple sets of items. The exact formula for determining which pools and item sets are chosen is currently unknown. Exploration quests have 3 different reward table systems in total, please keep this mind when farming these quests:
* '''Fixed:''' Quest rewards are fixed and will always give the same reward regardless of completion marks every clear.
* '''Completion Marks:''' Quest rewards are dependent on the completion marks the quest is cleared with.
* '''Random:''' Quest rewards are random and will give a random rewards regardless of completion marks. The exact drop rates for these tables are impossible to determine so empirical data is used (which means it might be '''inaccurate''').
'''NOTE:''' Players cannot gain [https://anothereidoswiki.ddns.net/index.php/Summoning#Recruitment_Flyers Recruitment Flyers] from these quests. The recruitment flyer pool only appears on Story and [https://anothereidoswiki.ddns.net/index.php/Event_Quests Event] quests.


==Raise Funds==
==Raise Funds==

Revision as of 13:36, 26 December 2022

Exploration Quests, also known as Expedition Quests, are repeatable quests that give players materials to upgrade their characters. Exploration quests are the most stamina efficient way to acquire these materials outside of Event Exchanges. Currently there are six types of quests, with a varying number of tiers. With each tier, stamina, difficulty, efficiency and rewards increase. Due to the games easy difficulty it is recommended to play the third tier (highest stamina cost) exploration quests and only play the low tiers for completion marks. All explorations are available any day of the week and do not change out or expire.

Overview

Exploration Quest Type Reward Drops Reward Type Tier 1
(10 Stamina)
Tier 2
(13 Stamina)
Tier 3
(17 Stamina)
Tier 4
(25 Stamina)
Tier 5
(30 Stamina)
Raise Funds Fixed Draco RS-A-1 RS-A-2 RS-A-3
Collect Battle Records Fixed Battle Records RS-B-1 RS-B-2 RS-B-3
Collect Skill Manuals RNG Skill Manuals RS-C-1 RS-C-2 RS-C-3 RS-C-4 RS-C-5
Collect Gift Boxes Fixed Gift Boxes RS-D-1 RS-D-2 RS-D-3
Collect Feathers RNG Feathers, Quivers, Adhesive
(Vanguard and Shooter Upgrade Materials)
RS-E-1 RS-E-2 RS-E-3
Collect Metals RNG Metals, Blades, Polish
(Fighter and Guard Upgrade Materials)
RS-F-1 RS-F-2 RS-F-3
Collect Healing Items RNG Bottles, Harps, Oil
(Healer and Support Upgrade Materials)
RS-G-1 RS-G-2 RS-G-3
Collect Magical Items RNG Branches, Claws, Lubricant
(Caster and Stranger Upgrade Materials)
RS-H-1 RS-H-2 RS-H-3

* Fixed - Rewards are the same every run. RNG - Rewards fluctuate change per run. (Also Exploration quests does not drop Recruitment Flyers.)

Raise Funds

Reward Table: Fixed

Raise Funds quests reward Draco. These quests only have a standard reward pool with one item set so they reward the same amount of draco for every quest clear. The completion marks obtained when clearing these quests do not affect the rewards.

Draco is used for leveling up, ranking up, and increasing the proficiency of characters. To bring a character to maximum level it requires more Draco than Battle Records.

Raise Funds
Quest Stamina Standard Reward (100%) Draco / Stamina
RS-A-1 10 (1700 Draco) 170.00 Draco
RS-A-2 13 (2450 Draco) 188.46 Draco
RS-A-3 17 (3500 Draco) 205.88 Draco
Calculations
Rank Level Draco A-3 Plays Stamina Days
Bronze 50 26556 8 136 0.6
Silver 55 86700 25 425 1.8
Silver 60 120013 35 595 2.5
Silver 70 228237 66 1122 4.7
Silver 80 431456 124 2108 8.8

*Silver rank calculations start at Silver Rank Level 1

Collect Battle Records

Reward Table: Fixed

Collect Battle Records quests reward battle records. These quests only have a standard reward pool with one item set so they reward the same amount of Battle Records every quest clear. The completion marks obtained when clearing these quests do not affect the rewards.

Battle Records are used to increase a character's level.

Collect Battle Records
Quest Stamina Standard Rewards (100%) Exp / Stamina
RS-B-1 10 x2 x3 (1600 Exp) 160 Exp
RS-B-2 13 x4 x4 (2400 Exp) 184.62 Exp
RS-B-3 17 x2 x2 x3 (4200 Exp) 247.06 Exp
Calculations
Rank Level Experience Required B-3 Plays Stamina Days
Bronze 50 24142 6 102 0.4
Silver 55 78818 19 323 1.3
Silver 60 109103 26 442 1.8
Silver 70 207488 50 850 3.5
Silver 80 392233 94 1598 6.7

*Silver rank calculations start at Silver Rank Level 1

Collect Skill Manuals

Reward Table: Completion Mark or Random

Collect Skill Manuals quests reward skill manuals. These are the only exploration quests where completion marks matter, players should always clear these quests with 3 stars. Unlike the Draco, Battle Record and Gift Box quests these quests have multiple reward pools. The first three tiers of Skill Manual quests have 4 pools the game can grab items from: Standard, 1-Star, 2-Star, 3-Star and Rare. For the sake of simplicity the rewards for these quests have been provided as a range. When clearing the these quests the game randomly selects which pools items can be pulled from. After selecting the pool the game selects one of multiple sets of items within the pool to give to the player. In order for certain pools to be selected the player must meet the minimum completion mark requirements. Meeting these requirements does not guarantee the pool is selected, however failing to meet these requirements guarantees the pool won't be selected. It is possible to have all 4 reward pools to be selected.

Here is a breakdown of RS-C-3's reward pools:

  • Standard Pool: Skill Manual I x1 (One set of rewards, will always be selected)
  • 2-Star Pool: Skill Manual I x1-2 (Two sets of rewards, randomly selected if cleared with 2 stars, not guaranteed even with 2-star completion)
  • 3-Star Pool: Skill Manual I x1-x3 Skill Manual II x0-x2 (6 sets of rewards, randomly selected if cleared with 3 stars, not guaranteed even with 3-star completion)
  • Rare Pool: Skill Manual II x1 (One set of rewards, selection criteria unknown)

RS-C-4 and RS-C-5 have a Random Reward Table. These two quests can be cleared with any number of completion marks, they do not affect rewards.

Collect Skill Manuals
Quest Stamina Simplified Rewards
RS-C-1 10 x1-3 x0-1
RS-C-2 13 x1-5 x0-2
RS-C-3 17 x1-7 x0-3
RS-C-4 25 x1-3
RS-C-5 30 x1-2
200 Trial Reward Table Average (Empirical Data)
Manuals / Plays Manuals / Stamina
Quest
RS-C-1 1.71 0.31 0 0.171 0.031 0
RS-C-2 2.47 0.34 0 0.190 0.026 0
RS-C-3 3.33 0.55 0 0.196 0.033 0
RS-C-4 0 2.00 0 0 0.080 0
RS-C-5 0 0 1.50 0 0 0.050

Collect Gift Boxes

Reward Table: Fixed

Collect Gift Boxes quests reward Gift Boxes. These quests only have a standard reward pool with one item set so they reward the same amount of Gift Boxes every quest clear. The completion marks obtained when clearing these quests do not affect the rewards.

Gift Boxes are used to increase a character's intimacy which allows players to view still01s for their characters. Intimacy is the smallest resource sink in the game.

Collect Gift Boxes
Quest Stamina Standard Rewards (100%) Intimacy / Stamina
RS-D-1 10 x5 (5 Intimacy) 0.50 Intimacy
RS-D-2 13 x3 (9 Intimacy) 0.69 Intimacy
RS-D-3 17 x3 (15 Intimacy) 0.88 Intimacy
Maximum Intimacy = 100
Plays required to reach 100 Intimacy = 7 (116 stamina)
Hours required to reach 100 Intimacy = 11.6 Hours

Collect Feathers / Metals / Healing Items / Magical Items

Reward Table: Random

These exploration quests focus on obtaining items to upgrade skills and increase the rank of characters. These quests are organized by class and provide items for two different classes (class X and class Y). There is also a rare chance these quests provide another item (Item Z) that is used for enhancing both classes. Each quest has 3 reward pools for the game to choose from: "Any One of Them," "Standard," and "Rare". The exact odds of these reward pools being selected and the odds for each item set appearing is unknown. This is a breakdown of the pools and applies to all 12 quests:

  • Any One of Them: Guaranteed to be selected. Item set contains either one of Item X or one of Item Y.
  • Standard Pool: Not guaranteed even with 3 star completion. The pool contains 3-5 sets of items. Tier 1 missions can have any combination of 0-2 Item Xs and 0-2 Item Ys. Tier 2 and Tier 3 quests can have any combination of 0-1 Item Xs and 0-1 Item Ys. The odds of the Standard Reward pool appearing decreases with higher tiers. So it's easier to obtain grey items than green items, and easier to obtain green items than blue items.
  • Rare Pool: Not guaranteed, exact odds of appearing are currently unknown. But, through 500 consecutive tests of each tier the probability has been estimated. The probability of the rare drop appearing seems to increase with each tier. The difference in stamina efficiency is negligible. This pool only contains a single set and always rewards 1 of Item Z.
  • Required resources to upgrade a character's skill level to their maximum level: https://anothereidoswiki.ddns.net/index.php/Upgrading_Characters#Upgrading_Skills
  • Required resources to promote each character by class and rarity: https://anothereidoswiki.ddns.net/index.php/Upgrading_Characters#Rank_Up
Collect Feathers / Metals / Healing Items / Magical Items
Quest Stamina Classes Any One of Them (Guaranteed)

Standard Pool (?%)

Rare Pool
RS-E-1 10 x1 (50%) x1 (50%) x0-2 x0-2 x1 (5.0%)
RS-F-1 10 x1 (50%) x1 (50%) x0-2 x0-2 x1 (5.0%)
RS-G-1 10 x1 (50%) x1 (50%) x0-2 x0-2 x1 (5.0%)
RS-H-1 10 x1 (50%) x1 (50%) x0-2 x0-2 x1 (5.0%)
RS-E-2 15 x1 (50%) x1 (50%) x0-1 x0-1 x1 (7.5%)
RS-F-2 15 x1 (50%) x1 (50%) x0-1 x0-1 x1 (7.5%)
RS-G-2 15 x1 (50%) x1 (50%) x0-1 x0-1 x1 (7.5%)
RS-H-2 15 x1 (50%) x1 (50%) x0-1 x0-1

x1 (7.5%)

RS-E-3 20 x1 (50%) x1 (50%) x0-1 x0-1 x1 (10%)
RS-F-3 20 x1 (50%) x1 (50%) x0-1 x0-1 x1 (10%)
RS-G-3 20 x1 (50%) x1 (50%) x0-1 x0-1 x1 (10%)
RS-H-3 20 x1 (50%) x1 (50%) x0-1 x0-1 x1 (10%)
500 Trial Reward Table Average (Empirical Data)
Any One of These Items (Includes Both Pools) Item / Play Item / Stamina
1.5 0.150
1.0 0.067
0.76 0.038

Collect Adhesive / Polish / Oil / Lubricant

Reward Table: Random

These exploration quests also focus on obtaining items to upgrade skills and increase the rank of characters. These maps only drop the upgrade item that is shared between the two classes. The drop rate for these items is very good compared to the other quests and the recommended source for these items when no event is active.

  • Each quest can drop between 1 to 3 of the upgrade item. Most of the time they drop 2 items, so a ratio of 0.111 is assumed.
    • This is actually a better exchange ratio than current event quests, which have an exchange ratio of 0.1 Item / Stamina.
  • Clearing with less than 3 stars does not appear to affect the drop.
Collect Adhesive / Polish / Oil / Lubricant
Quest Stamina Classes Standard Reward Item / Stamina
RS-I-1 18 x1-3 0.111
RS-J-1 18 x1-3 0.111
RS-K-1 18 x1-3 0.111
RS-L-1 18 x1-3 0.111