Scouting: Difference between revisions

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(removed summer banner pick up rates)
(cleaned this up, moved some content to faq)
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To see list of past and current pick up banners, see [[Banner History|Banner History.]]
To see list of past and current pick up banners, see [[Banner History|Banner History.]]
'''Note: Rate and pools for most scouting methods are not disclosed by Habbit, and data here are gathered from player testing and observations.'''
__TOC__
__TOC__
== Premium Scout Items ==
== Premium Scout Items ==
Line 86: Line 89:


==Recruitment Flyers ==
==Recruitment Flyers ==
These are commonly drops from story/event quests which can recruit characters of any rarity. Notably the only way to obtain most 1 and 2 star characters, and the odds of getting any character above three starts are weighted very low.  '''Rates and the pool for flyers are not disclosed by Habbit, so data listed here are from data gathered from player testing and observation instead.'''
These are commonly drops from story/event quests which can recruit characters of any rarity. Notably the only way to obtain most 1 and 2 star characters, and the odds of getting any character above three starts are weighted very low.   


===Flyer Drop Rates===
===Flyer Drop Rates===
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<div style="font-weight:bold;line-height:1.6;">Flyers Drop Rates</div>
<div style="font-weight:bold;line-height:1.6;">Flyers Drop Rates</div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
2000 consecutive plays resulted in these rates:
 
{| class="wikitable" style="vertical-align:middle; background-color:#F8F9FA; color:#202122;"
{| class="wikitable" style="vertical-align:middle; background-color:#F8F9FA; color:#202122;"
|- style="font-weight:bold; text-align:center; background-color:#EAECF0;"
|- style="font-weight:bold; text-align:center; background-color:#EAECF0;"
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| style="text-align:center;" |3%
| style="text-align:center;" |3%
|}
|}
* To note, consecutive plays on stages with different stamina costs (PN - 3, EW - 19, and 3-9) all had similar results. Therefore it is ''likely'' the stamina cost of quests and event they are a part of do not effect flyer drops.
* Data is based on 2000 plays. Also to note, consecutive plays on stages with different stamina costs (PN - 3, EW - 19, and 3-9) all had similar results. Therefore it is ''likely'' the stamina cost of quests and event they are a part of do not effect flyer drops.
</div></div>
</div></div>


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<div style="font-weight:bold;line-height:1.6;">Flyers Scout Rates</div>
<div style="font-weight:bold;line-height:1.6;">Flyers Scout Rates</div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
7000 consecutive flyer scouts resulted in the following quantities for rates:
 
{| class="wikitable"
{| class="wikitable"
!Rarity
!Rarity
Line 155: Line 158:
| style="text-align:center;" |1
| style="text-align:center;" |1
| style="text-align:center;" | 0.02%
| style="text-align:center;" | 0.02%
|}</div></div>
|}
 
* Based on 7000 flyer scouts.
</div></div>


===Value of Recruitment Flyer Farming ===
===Value of Recruitment Flyer Farming ===
Line 183: Line 189:
| style="text-align:center;" |4x
| style="text-align:center;" |4x
|}* Note: Paid stones expire 180 days after purchase, which means they are removed from your inventory if you don't use them. Free stones and stones obtained from the monthly pass do not expire. Paid stones are automatically used first when scouting.
|}* Note: Paid stones expire 180 days after purchase, which means they are removed from your inventory if you don't use them. Free stones and stones obtained from the monthly pass do not expire. Paid stones are automatically used first when scouting.
===Standard Rates===
===Standard Rates & Pool===
<div class="toccolours mw-collapsible mw-collapsed" style="min-width:400px; overflow:auto;">
The standard pool is where all scouting methods typically draw from. A non-limited new character is added into the pool once their pick-up event ends. <div class="toccolours mw-collapsible mw-collapsed" style="min-width:400px; overflow:auto;">
<div style="font-weight:bold;line-height:1.6;">Standard Rates & Pool (Updated Dec 2022)</div>
<div style="font-weight:bold;line-height:1.6;">Standard Rates & Pool (Updated Dec 2022)</div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
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===Pick Up Banners and Rates===
===Pick Up Banners and Rates===
<ul>
Pick-ups give improved chances to scout particular characters by taking 1% rate up from the 3-star appearance rate for each pick-up character. These banners usually come in pairs, with one coming out delayed by around a week. If there is a new character for a particular banner, it will be exclusive to that banner until it ends, afterwards they'll be part of the standard pool. Characters labelled as "Limited Time Only" are part of limited scouting and will only be available again once their banner reruns.
<li> Pick up units get 1% rate up each, taken from the 3 star appearance rate. Only exception was that "Release Celebration Pick Up 2" gave Billford a 2% rate up.  
 
Due to how the rate up works, there is only roughly a 0.5% rate difference between a rate up 6-star and rate up 5-star. <ul> <li> For history of pick-up banners, refer to [[Banner History]].  
</li>
</li>
<li> Rates calculations below are for the chance to pull a specific unit. </li>
<li> For premium scouting tips, you can refer to [[Tips and Tricks#Premium Scouting Tips|Tips and Tricks]]  
<li> For history of pick-up banners, refer to [[Banner History]].
</li>
</li>
<li> For premium scouting tips, you can refer to [[Tips and Tricks#Premium Scouting Tips|Tips and Tricks]]  
<li> [[FAQ#Why am I not getting a featured rare character?|Why am I not getting a featured rare character?]]  
</li>
</li>
</ul>
</ul>
<div class="toccolours mw-collapsible mw-collapsed" style="min-width:400px; overflow:auto;"><div style="font-weight:bold;line-height:1.6;">
How to Calculate Rates
</div><div class="mw-collapsible-content">
Calculations To calculate the odds of scouting a specific unit use the following equation:
R = S/T, where
  R = Odds of scouting a specific unit in a single pull
  S = Standard rate for a unit's rarity on the banner you're currently scouting
  T = Total number of units currently with the same rarity on that banner
  '''If the unit is currently "Rate Up" on the banner add +1% to their calculated odds.'''
To calculate the probability of scouting a specific unit in N pulls at least once use the following equation:
P = 1-((100%-R)^N), where
  P = Probability of scouting the unit at least once
  R = The odds of scouting a specific unit in a single pull
  N = number of single pulls
An Example<pre>
Anima's Single Rate Calculation on the "Investigate the Endless Mating Season!" Pick Up
R = S / T
R = 2% / 20
R = 0.10%
Add +1% because he has rate up = 1.10%
Odds of obtaining at least one Anima in 10 of pulls on the "Investigate the Endless Mating Season!" Pick up.
P = 1-((100%-R)^N)
P = 1-((1-.011)^10)
P = 10.47%
Odds of obtaining at least one Anima in 20 of pulls on the "Investigate the Endless Mating Season!" Pick up.
P = 1-((100%-R)^N)
P = 1-((1-.011)^20)
P = 19.85%
</pre></div></div>


<div style="display:inline-table;">
<div style="display:inline-table;">
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|1.087%
|1.087%
|  
|
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+
|+
Line 270: Line 308:
!Chance to Obtain
!Chance to Obtain
|-
|-
| 10
|10
|10.35%
|10.35%
|-
|-
| 20
|20
|19.63%
|19.63%
|-
|-
Line 310: Line 348:
|82.60%
|82.60%
|-
|-
| 180
|180
|86.02%
|86.02%
|-
|-
Line 331: Line 369:
!Chance to Obtain
!Chance to Obtain
|-
|-
| 10
|
10
|13.82%
|13.82%
|-
|-
| 20
|
20
|25.73%
|25.73%
|-
|-
Line 364: Line 404:
|-
|-
|120
|120
|83.21%
|83.21%  
|-
|-
|140
|140
|87.53%
|87.53%
|-
|-
|160  
|160
|90.74%
|90.74%
|-
|-
Line 376: Line 416:
|-
|-
|200
|200
|94.89%
|94.89%  
|-
|-
|300
|300
Line 391: Line 431:
|
|
Off-Banner ★5
Off-Banner ★5
| 0.500%
|0.500%
|
|
|-
|-
Line 414: Line 454:
!Rates (Multi)
!Rates (Multi)
|-
|-
|[[File:FS_forte.png|50px]][[Forte]]  
|[[File:FS_forte.png|50px]][[Forte]]
|1.091%
|1.091%
|
|
Line 422: Line 462:
!Chance to Obtain
!Chance to Obtain
|-
|-
| 10
|
10
|10.39%
|10.39%
|-
|-
| 20
|20
|19.70%
|19.70%
|-
|-
Line 432: Line 473:
|-
|-
|40
|40
|35.52%
|35.52%  
|-
|-
|50
|50
Line 438: Line 479:
|-
|-
|60
|60
|48.22%
|48.22%  
|-
|-
|70
|70
Line 455: Line 496:
|73.19%
|73.19%
|-
|-
|140
| 140
|78.47%
|78.47%
|-
|-
|160
|160
|82.71%
|82.71%  
|-
|-
|180
|180
Line 475: Line 516:
|-
|-
|[[File:FS_wrecker.png|50px]][[Wrecker]]
|[[File:FS_wrecker.png|50px]][[Wrecker]]
|1.500%
|1.500%  
|
|
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
Line 482: Line 523:
!Chance to Obtain
!Chance to Obtain
|-
|-
| 10
|10
|14.03%
|14.03%
|-
|-
| 20
|20
|26.09%
|26.09%
|-
|-
|30
|30  
|36.45%
|36.45%
|-
|-
Line 497: Line 538:
|53.03%
|53.03%
|-
|-
|60
|60  
|59.62%
|59.62%
|-
|-
|70
| 70
|65.28%
|65.28%
|-
|-
Line 512: Line 553:
|77.94%
|77.94%
|-
|-
|120
|120  
|83.69%
|83.69%
|-
|-
|140
|140
|87.95%
|87.95%  
|-
|-
| 160
|160
|91.09%
|91.09%  
|-
|-
|180
|180
Line 543: Line 584:
!Chance to Obtain
!Chance to Obtain
|-
|-
| 10
|10
|14.03%
|14.03%
|-
|-
| 20
|20
|26.09%
|26.09%
|-
|-
Line 574: Line 615:
77.94%  
77.94%  
|-
|-
|120
| 120
|83.69%
|83.69%
|-
|-
Line 604: Line 645:
!Chance to Obtain
!Chance to Obtain
|-
|-
| 10
|10
|37.37%
|37.37%
|-
|-
| 20
|20
|60.77%
|60.77%
|-
|-
Line 626: Line 667:
|96.22%
|96.22%
|-
|-
|80
| 80
|97.63%
|97.63%
|-
|-
Line 635: Line 676:
|99.07%
|99.07%
|-
|-
|120
|120  
|99.64%
|99.64%
|-
|-
Line 644: Line 685:
|99.94%
|99.94%
|-
|-
|180
|180  
|99.98%
| 99.98%
|-
|-
|200
|200
|99.99%
|99.99%
|-
|-
| 300
|300
|100.00%
|100.00%
|-
|-
Line 693: Line 734:
!Chance to Obtain
!Chance to Obtain
|-
|-
| 10
|10
|10.39%
|10.39%
|-
|-
| 20
|20
|19.70%
|19.70%
|-
|-
Line 725: Line 766:
|-
|-
|120
|120
|73.19%
| 73.19%
|-
|-
|140
|140
|78.47%
|78.47%  
|-
|-
|160
|160
Line 739: Line 780:
|88.85%
|88.85%
|-
|-
|240
|240  
|92.81%
|92.81%
|-
|-
|400
| 400
|98.76%
|98.76%
|}
|}
Line 752: Line 793:
|+
|+
!
!
Scouts
Scouts  
!Chance to Obtain
!Chance to Obtain
|-
|-
|10
|10  
|14.03%
|14.03%
|-
|-
|20
|20  
|26.09%
|26.09%
|-
|-
Line 764: Line 805:
|36.45%
|36.45%
|-
|-
|40
|40  
|45.37%
|45.37%  
|-
|-
|50
|50
|53.03%
|53.03%  
|-
|-
|60
|60
Line 774: Line 815:
|-
|-
|70
|70
|65.28%
| 65.28%
|-
|-
|80
|80
Line 780: Line 821:
|-
|-
|90
|90
|74.34%
|74.34%  
|-
|-
|100
|100
Line 789: Line 830:
|-
|-
|
|
140
140  
|87.95%
|87.95%
|-
|-
|160
|160  
|91.09%
|91.09%
|-
|-
|180
| 180
|93.42%
|93.42%  
|-
|-
|200
|200
|95.13%
|95.13%
|-
|-
|300
|300  
|97.34%
|97.34%  
|-
|-
|400
|400
|99.76%
|99.76%  
|}   
|}   
|-
|-
|[[File:FS_gordov.png|50px]]‎‎ ‎‎[[Gordov]]
| [[File:FS_gordov.png|50px]]‎‎ ‎‎[[Gordov]]
|1.500%  
|1.500%
|
|  
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+
|+
!Scouts
! Scouts
!Chance to Obtain
!Chance to Obtain
|-
|-
Line 819: Line 860:
|14.03%
|14.03%
|-
|-
| 20
|20
|26.09%
|26.09%
|-
|-
|30
|30
|36.45%
|36.45%  
|-
|-
|40
|40
Line 829: Line 870:
|-
|-
|50
|50
|53.03%
|53.03%  
|-
|-
|60
|60
|59.62%
|59.62%
|-
|-
|70
| 70
|65.28%
| 65.28%
|-
|-
|80
|80  
|70.15%
|70.15%
|-
|-
Line 862: Line 903:
|95.13%
|95.13%
|-
|-
|300
| 300
|97.34%
|97.34%
|-
|-
Line 870: Line 911:
|-
|-
|[[File:FS_walther.png|50px]]‎‎ ‎‎[[Walther]]
|[[File:FS_walther.png|50px]]‎‎ ‎‎[[Walther]]
|4.571%
| 4.571%
|
|
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+
|+
!Scouts
!Scouts  
!Chance to Obtain
!Chance to Obtain
|-
|-
|10
| 10
|37.37%
| 37.37%
|-
|-
|20
|20
Line 888: Line 929:
|-
|-
|40
|40
|84.61%
| 84.61%  
|-
|-
|50
|50
|90.36%
|90.36%
|-
|-
|60
|60  
|
|
93.96%
93.96%
|-
|-
|70
|70
|96.22%
| 96.22%
|-
|-
|80
|80
|97.63%
|97.63%  
|-
|-
|90
|90
|98.52%
| 98.52%
|-
|-
|100
|100  
|99.07%
|99.07%
|-
|-
|120
|120
|99.64%
|99.64%  
|-
|-
|140
|140
Line 922: Line 963:
|-
|-
|200
|200
|99.99%
| 99.99%
|-
|-
|300
|300
|100.00%
| 100.00%
|-
|-
|400
|400
|100.00%
|100.00%  
|}
|}
|-
|-
Line 935: Line 976:
|
|
|-
|-
|Off-Banner ★5
| Off-Banner ★5  
|0.500%
|0.500%
|
|
|-
|-
|Off-Banner ★4
| Off-Banner ★4
|3.571%
|3.571%
|
|
|-
|-
|Off-Banner ★3
|Off-Banner ★3  


|2.615%
|2.615%
|
|}
|}
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="min-width:400px; overflow:auto;"><div style="font-weight:bold;line-height:1.6;">
==Limited Scouting==
Calculations for Obtaining Rates
</div><div class="mw-collapsible-content">
Calculations To calculate the odds of scouting a specific unit use the following equation:
R = S/T, where
  R = Odds of scouting a specific unit in a single pull
  S = Standard rate for a unit's rarity on the banner you're currently scouting
  T = Total number of units currently with the same rarity on that banner
  '''If the unit is currently "Rate Up" on the banner add +1% to their calculated odds.'''
To calculate the probability of scouting a specific unit in N pulls at least once use the following equation:
P = 1-((100%-R)^N), where
  P = Probability of scouting the unit at least once
  R = The odds of scouting a specific unit in a single pull
  N = number of single pulls
An Example<pre>
Anima's Single Rate Calculation on the "Investigate the Endless Mating Season!" Pick Up
R = S / T
R = 2% / 20
R = 0.10%
Add +1% because he has rate up = 1.10%
 
Odds of obtaining at least one Anima in 10 of pulls on the "Investigate the Endless Mating Season!" Pick up.
P = 1-((100%-R)^N)
P = 1-((1-.011)^10)
P = 10.47%
 
Odds of obtaining at least one Anima in 20 of pulls on the "Investigate the Endless Mating Season!" Pick up.
P = 1-((100%-R)^N)
P = 1-((1-.011)^20)
P = 19.85%
</pre></div></div>
 
===Why am I not getting a featured rare character?===
[[File:Example 300 Scouts For Billford.jpg|thumb|386x386px|Obtaining featured characters can be difficult, even as a 5-star. In this example it took 300 scouts (1200 stones) to scout the featured 5-star【Water-Fun Captain】Billford. Take note of the many off-banner rares and other featured characters that were scouted before he was.]]
The ''Another Eidos'' premium scouting system centers around the concept of "All featured characters have rates greater than 1%." This is achieved by simply adding 1% to the featured characters' standard rate. The standard rate for a specific character is just the standard rate for their rarity divided by the number of characters within that rarity. 
 
The standard rates for 5 and 6 stars are low and the number of 5 and 6 stars is high, as a result there isn't much difference between scouting for a specific 5 star or a specific 6 star. At the time of writing this, the difference between scouting a specific 5 and 6 star is only 0.37%. When featured, both of 5 and 6 star rates only have 1% added to them, the difference between scouting a featured 5 and 6 star is still only 0.37%. As the number of 5 and 6 stars increase the closer the rates for a specific 5 and 6 star will become.
 
You may notice you scouted more featured 6 stars than featured 5 stars or that you scouted the featured 6 star before the featured 5 star. This doesn't mean the featured 5 star is more "difficult" to scout than a 6 star. 6 stars will always be more difficult to scout than 5 stars. What you are experiencing is a cognitive bias called "insensitivity to sample size."
 
Variations from the norm will occur at smaller sample sizes. You may spend 400 stones obtaining unfeatured characters or characters you don't want, but this often isn't enough to detect the small difference of 0.37% between specific featured characters. Additionally, the odds of getting any off-banner 6 star is actually higher than the odds of getting a featured 5 or 6 star. This is because the standard rate for any 6 star is 2%, which will always be higher than a specific featured characters' rate. Obtaining an off-banner 6 star before the featured 6 star is completely normal, it just might not be the one you want. Same goes for 5 stars which have an off-banner rate of 10%, your chances of obtaining an off-banner 5 star are much greater than your chances of obtaining any featured one.
 
So basically don't pay too much attention to a featured 5 or 6 star character's rarity, it doesn't make too much of a difference while on-banner. 
 
==Limited Scouting ==
Specific events have characters that are only obtainable through specific banners through Scouting, and referrals, letters, and tickets through Shop.
Specific events have characters that are only obtainable through specific banners through Scouting, and referrals, letters, and tickets through Shop.


For now, to see all limited scouting units you can refer to this [[:Category:Alternate_Character|list of Alternate Characters]]
For now, to see all limited scouting units you can refer to this [[:Category:Alternate_Character|list of Alternate Characters]]

Revision as of 22:13, 23 December 2022

Scouting is the means to recruit characters into your roster. Once in possession of a character, any subsequent summons of the character will be converted to "memories" which is used for the proficiency system.

Through the Scout screen, there are four types of scouting, each requiring a specific item to do your recruitment:

  • Premium Scouting (Uses Edgar's Freebie Tickets and Dragon Vein Stones)
  • Partner Referrals (Uses Partner Referrals and Invites)
  • Partner Scout Tickets (Uses Partner Scout Tickets)
  • Recruitment Flyers (Uses Recruitment Flyers)

To see list of past and current pick up banners, see Banner History.

Note: Rate and pools for most scouting methods are not disclosed by Habbit, and data here are gathered from player testing and observations.

Premium Scout Items

These items are usually available for purchase, with most only available within packs sold for a limited time. For more information refer to Shop and/or Items.

Partner Referrals

Partner Referrals allow you to scout a random character, within a specified pool of characters, of a specific rarity/ies based on it's tier or description. They do not expire.

Referral Pool
Type of Character Pool
General Up to latest banner. (Unconfirmed)
1st Half-Anniversary Up until Banner 12 (Released 6/24/2022, Half-Anniversary Banner)
1st Anniversary Up until Banner 23 (Released 12/9/2022, Holey-Night Banner)

Note: It is unconfirmed if a past ticket can pull a future unit if used on a later date.

Partner Scout Tickets

Partner Scout Tickets allow you to choose any unit you desire of corresponding rarity. Units are limited to the pool on ticket's description. They have been sold on the 1st half-anniversary and 1st anniversary shop promotions. They do not expire.

Ticket Pool
Type of Character Pool
1st Half-Anniversary Up until Banner 11 (Released 6/10/2022, Chapter 1 pick up banners)
Bright Summer Fest A Leonhart (Summer), Fu (Summer), Rai (Summer)
Bright Summer Fest B Jalam (Summer), Flet (Summer), Hanzo (Summer)
Bright Summer Fest C Nitro (Summer), Brute (Summer), Ragnar (Summer)
Bright Summer Fest D Billford (Summer), Lute (Summer), Pugi (Summer)
1st Anniversary Up until Banner 16 (Released 9/9/2022, Chapter 2 pick up banners)

Recommendation Letters

Recommendation letters let you scout a specific unit. Currently there is only one obtainable Recommendation Letter, it can be bought from the shop as part of the Edgar Pack. To use a recommendation letter it must be activated from your warehouse. Recommendation Letters do not expire.

Some characters are scouted for free as main storyline quest rewards, which are previewed as recommendation letters on the rewards preview, though they are immediately consumed once obtained. See Main Storyline for more info.

Recruitment Flyers

These are commonly drops from story/event quests which can recruit characters of any rarity. Notably the only way to obtain most 1 and 2 star characters, and the odds of getting any character above three starts are weighted very low.

Flyer Drop Rates

There are four type of flyers which recruits a certain amount of characters depending on tier. There is a total 90% chance to drop any of these items through only Story and Event quests. They can also be obtained through event shops.

Flyers Drop Rates
Item Number of Scouts Drop Rate
10 Blank Flyers scouts 1 character. 65%
1 Green Flyer scouts 1 character. 14%
1 Blue Flyer scouts 2 characters. 8%
1 Purple Flyer scouts 3 characters. 3%
  • Data is based on 2000 plays. Also to note, consecutive plays on stages with different stamina costs (PN - 3, EW - 19, and 3-9) all had similar results. Therefore it is likely the stamina cost of quests and event they are a part of do not effect flyer drops.

Flyer Scout Rates

Every character available at launch is in the pool. By the first half-anniversary, the pool is expanded to include every character pullable up until that point, which was up until the two chapter 2 banners. Flyers are unlikely to contain limited-time units in the future. Based on what players have been able to summon since half-anniversary rolled out, it is likely that the pools now cover up to the latest banners, but not including limited-time characters.

Flyers Scout Rates
Rarity Quantity Estimated Rate
1★

1690

24%
2★ 2417 35%
3★ 2849 40%
4★ 37 0.50%
5★ 6 0.10%
6★ 1 0.02%
  • Based on 7000 flyer scouts.

Value of Recruitment Flyer Farming

Though it is considered very unreliable to get characters through flyers, there may still be some potential value in them since you can typically garner a lot from farming events and completing story quests.

If one decides to prioritize farming flyers, here are some numbers to consider:

  • Weighted Average of Characters Obtained per Quest Clear = 0.455 Characters
  • Average Flyer Scouts per Day From Twenty-Four 10 Stamina Quests = 10.92 Characters


Premium Scouting

Typical way of obtaining new characters above four stars would be through premium scouting. Recruiting one character through this method requires 1x Edgar's Freebie Tickets or 4x Dragon Stones. There will be a few banners to pick from that draw from the standard scouting pool, on top of any new characters which would be exclusive to their debut banner initially, afterwards they would join the standard scouting pool. Some banners will contain limited time characters and do not get included into the standard pool after the banner is done, instead considered as limited scouting. Currently, there is no advantage to doing 10 pulls, neither is there pity system or spark system and it is unclear if Habbit has plans for any improvements on the system.

Item Number of Scouts Amount Need to Pull Once
Edgar Freebie Ticket 1x
Dragon Stones 4x

* Note: Paid stones expire 180 days after purchase, which means they are removed from your inventory if you don't use them. Free stones and stones obtained from the monthly pass do not expire. Paid stones are automatically used first when scouting.

Standard Rates & Pool

The standard pool is where all scouting methods typically draw from. A non-limited new character is added into the pool once their pick-up event ends.

Standard Rates & Pool (Updated Dec 2022)
Rarity Appearance Rate Total Characters Characters in Pool
★6 2% 22 Jinnosuke / Zacharoff / Siddeley / Jalam

Theodor / Thomas / Bashkar / Bart

Billford / Edgar / Rasho/ Pino

Dakkar/ Volund / Equus / Jade

Kafka / Hellion / Rougarou

Anima / Azmond / Forte

★5 10% 21 Rook / Sol / Brute / Hulk

Wrecker / Morgan / Yabsakha / Ragnar

Romanes / Sarutobi / Hanzo / Harimau

Stalon / Barlitz / Corca / Beelzebub

Rothhart / Gordov / Dward / Pius / Sigvaldi

★4 50% 14 Kagura / Karetovi / Lute / Thorkell

Nitro / Patty / Fu / Pugi

Rai / Leonhart / Ornis/ Alec

Lisa / Walther

★3 38% 13 Arcana / Elaine / Gymnos / Dyne

Baran / Bantu / Flet / Charlotte

Yurt / Robin / Amorey / Seals

Kongoh

Pick Up Banners and Rates

Pick-ups give improved chances to scout particular characters by taking 1% rate up from the 3-star appearance rate for each pick-up character. These banners usually come in pairs, with one coming out delayed by around a week. If there is a new character for a particular banner, it will be exclusive to that banner until it ends, afterwards they'll be part of the standard pool. Characters labelled as "Limited Time Only" are part of limited scouting and will only be available again once their banner reruns.

Due to how the rate up works, there is only roughly a 0.5% rate difference between a rate up 6-star and rate up 5-star.

How to Calculate Rates

Calculations To calculate the odds of scouting a specific unit use the following equation:

R = S/T, where
 R = Odds of scouting a specific unit in a single pull
 S = Standard rate for a unit's rarity on the banner you're currently scouting
 T = Total number of units currently with the same rarity on that banner
 If the unit is currently "Rate Up" on the banner add +1% to their calculated odds.

To calculate the probability of scouting a specific unit in N pulls at least once use the following equation:

P = 1-((100%-R)^N), where
 P = Probability of scouting the unit at least once
 R = The odds of scouting a specific unit in a single pull
 N = number of single pulls
An Example
Anima's Single Rate Calculation on the "Investigate the Endless Mating Season!" Pick Up
 R = S / T
 R = 2% / 20
 R = 0.10%
 Add +1% because he has rate up = 1.10%

Odds of obtaining at least one Anima in 10 of pulls on the "Investigate the Endless Mating Season!" Pick up.
 P = 1-((100%-R)^N)
 P = 1-((1-.011)^10)
 P = 10.47%

Odds of obtaining at least one Anima in 20 of pulls on the "Investigate the Endless Mating Season!" Pick up.
 P = 1-((100%-R)^N)
 P = 1-((1-.011)^20)
 P = 19.85%
Hole-y Night Pickup 1
Character Rates (Single) Rates (Multi)
Rook (Limited) 1.087%
Scouts Chance to Obtain
10 10.35%
20 19.63%
30

27.95%

40 35.41%
50 42.10%
60 48.09%
70 53.47%
80 58.29%
90 62.60%
100 66.48%
120 73.06%
140 78.35%
160 82.60%
180 86.02%
200 88.76%
240 92.74%
400 98.74%
Sigvaldi 1.476%
Scouts Chance to Obtain

10

13.82%

20

25.73%
30 35.99%
40 44.84%
50 52.46%
60 59.03%
70 64.69%
80 69.57%
90

73.78%

100 77.40%
120 83.21%
140 87.53%
160 90.74%
180 93.12%
200 94.89%
300 97.18%
400 99.74%
Off-Banner ★6 0.091%

Off-Banner ★5

0.500%
Off-Banner ★4 3.571%
Off-Banner ★3

2.615%

Pre-Anniversary Pickup 2
Character Rates (Single) Rates (Multi)
Forte 1.091%
Scouts Chance to Obtain

10

10.39%
20 19.70%
30 28.04%
40 35.52%
50 42.22%
60 48.22%
70 53.60%
80 58.42%
90 62.74%
100 66.61%
120 73.19%
140 78.47%
160 82.71%
180 86.12%
200 88.85%
240 92.81%
400 98.76%
Wrecker 1.500%
Scouts Chance to Obtain
10 14.03%
20 26.09%
30 36.45%
40 45.37%
50 53.03%
60 59.62%
70 65.28%
80 70.15%
90 74.34%
100 77.94%
120 83.69%
140 87.95%
160 91.09%
180 93.42%

200

95.13%
300 97.34%
400 99.76%
‎‎ ‎‎Sarutobi 1.500%
Scouts Chance to Obtain
10 14.03%
20 26.09%
30 36.45%
40 45.37%
50 53.03%
60 59.62%
70 65.28%
80 70.15%
90 74.34%
100

77.94%

120 83.69%
140 87.95%
160 91.09%
180 93.42%
200 95.13%
300 97.34%
400 99.76%
‎‎‎Karetovi 4.571%
Scouts Chance to Obtain
10 37.37%
20 60.77%
30

75.43%

40 84.61%
50 90.36%
60 93.96%
70 96.22%
80 97.63%
90 98.52%
100 99.07%
120 99.64%
140 99.86%
160 99.94%
180 99.98%
200 99.99%
300 100.00%
400 100.00%
Off-Banner ★6 0.091%
Off-Banner ★5 0.500%
Off-Banner ★4 3.571%
Off-Banner ★3 2.615%
Pre-Anniversary Pickup 1
Character Rates (Single) Rates (Multi)
Thomas 1.091%
Scouts Chance to Obtain
10 10.39%
20 19.70%
30 28.04%
40 35.52%
50 42.22%
60 48.22%
70 53.60%
80 58.42%
90 62.74%
100 66.61%
120 73.19%
140 78.47%
160 82.71%
180 86.12%
200 88.85%
240 92.81%
400 98.76%
Sol 1.500%

Scouts

Chance to Obtain
10 14.03%
20 26.09%
30 36.45%
40 45.37%
50 53.03%
60 59.62%
70 65.28%
80 70.15%
90 74.34%
100 77.94%
120 83.69%

140

87.95%
160 91.09%
180 93.42%
200 95.13%
300 97.34%
400 99.76%
‎‎ ‎‎Gordov 1.500%
Scouts Chance to Obtain
10 14.03%
20 26.09%
30 36.45%
40 45.37%
50 53.03%
60 59.62%
70 65.28%
80 70.15%
90 74.34%
100 77.94%
120

83.69%

140 87.95%
160 91.09%
180 93.42%
200 95.13%
300 97.34%
400 99.76%
‎‎ ‎‎Walther 4.571%
Scouts Chance to Obtain
10 37.37%
20 60.77%
30

75.43%

40 84.61%
50 90.36%
60

93.96%

70 96.22%
80 97.63%
90 98.52%
100 99.07%
120 99.64%
140 99.86%
160 99.94%
180 99.98%
200 99.99%
300 100.00%
400 100.00%
Off-Banner ★6 0.091%
Off-Banner ★5 0.500%
Off-Banner ★4 3.571%
Off-Banner ★3 2.615%

Limited Scouting

Specific events have characters that are only obtainable through specific banners through Scouting, and referrals, letters, and tickets through Shop.

For now, to see all limited scouting units you can refer to this list of Alternate Characters