Lute (Summer): Difference between revisions

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|class = Support
|class = Support
|deploy-tile = High Ground
|deploy-tile = High Ground
|damage-type = Single-Target Heal
|damage-type = Single-Target Magic
|attack-reach = Ally
|attack-reach = Aerial
|country = Verdancia
|country = Verdancia
|illustrator-link = [https://twitter.com/st05254 じょん(Jon)]
|illustrator-link = [https://twitter.com/st05254 じょん(Jon)]

Revision as of 20:42, 14 November 2022

Rock Festival
Lute
6 Stars ☆☆☆☆☆☆

Support

Verdancia

Silver
Illustrator じょん(Jon)
Release Date [[:Category:Released by {{{release-year}}}|11/11/2022]]
Availability [[:Category:Limited Scouting|Limited Scouting]]

Alternate Variants
Lute

[[Category:Limited Scouting]]

[[Category:Released by {{{release-year}}}]]
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1084 355 120 10 1 70 17 1.6
80 1450 441 153 10 1 70 17 1.6
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%

Skill

In the Heat of the Show SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 For 45 seconds, grants ATK & DEF +18% and RESIST to all ally unit(s) within attack range including oneself. (RESIST: Decreases penalty duration by 50%)
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades


Interaction and Dialogue

REGULAR
Event Dialogue
Win
Lose
Rank Up {{{Rank Up}}}
Interaction #1 {{{1}}}
Interaction #2 {{{2}}}
Interaction #3 {{{3}}}
Interaction #4 {{{4}}}
Interaction #5 {{{5}}}
Interaction #6 {{{11}}}
Gift Box #1 {{{6}}}
Gift Box #2 {{{7}}}
Gift Box #3 {{{8}}}
Gift Box #4 {{{9}}}
Gift Box #5 {{{10}}}
Gift Box #6 {{{12}}}
For full crystalline good and interaction lines, refer to Lute.


Notes