Nitro (Summer): Difference between revisions

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==Interaction and Dialogue==
==Interaction and Dialogue==
{{Dialogue Summer
{{Dialogue Alter}}
| 1=
| 2=
| 3=
| 4=
| 5=
| 6= Wow!! Hugg...huff! My head's gonna pop before we make it to the beach!
| 7= Don't you think this swimsuit on me is pretty hot?
| 8= Huh? You came to see me in a swimsuit?
| 9= I'm standing out? You're the one causing that, stupid!
| 10= Hey, so you did come? I got something sweet for us to take before we go out to the beach!
}}


==Notes==
==Notes==

Revision as of 23:23, 28 October 2022

Large-Scale Pyrotechnist
Nitro
5 Stars ☆☆☆☆☆

Caster

Sepia

Silver
Illustrator VORUSU
Release Date [[:Category:Released by {{{release-year}}}|10/28/2022]]
Availability Bright Summer Fest Banner C / BSF Ticket C

Alternate Variants
Nitro

[[Category:Released by {{{release-year}}}]]


Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 982 433 58 10 0 70 19 2
70 1175 562 73 10 0 70 19 2
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Enhance Nature HP +7 Defense +13

Skill

File:SkillIcon nitro summer 01.png
X SP Recovery Activation
AUTO OR OFFENSIVE OR DEFENSIVE MANUAL
Level Effect Init. SP SP Cost
Level 1 ATK +40% along with attacking a maximum of 3 enemies within attack range simultaneously, stunning all enemies who receive damage for 0.6 seconds, during next attack. Integer Integer
Level 2 X Integer Integer
Level 3 X Integer Integer
Level 4 X Integer Integer
Level 5 X Integer Integer
Level 6 X Integer Integer
Level 7 X Integer Integer
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 4
3
Skill Manual I: 4

‎‎‎‎‎‎‎‎‎‎Snapped Branch: 5
4
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎‎Branch: 2
5
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎‎Branch: 4
6
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Gelatinous Lubricant: 3
7
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Magical Branch: 3

‎‎‎‎‎‎‎‎‎‎Gelatinous Lubricant: 2


Interaction and Dialogue

REGULAR
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 {{{1}}}
Interaction #2 {{{2}}}
Interaction #3 {{{3}}}
Interaction #4 {{{4}}}
Interaction #5 {{{5}}}
Interaction #6 {{{11}}}
Gift Box #1 {{{6}}}
Gift Box #2 {{{7}}}
Gift Box #3 {{{8}}}
Gift Box #4 {{{9}}}
Gift Box #5 {{{10}}}
Gift Box #6 {{{12}}}
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |{{{Original}}}]].


Notes

Changes

  • 10/28/2022 Release