Kongoh: Difference between revisions

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{{Dialogue Summer  
{{Dialogue Summer  
| 1=
| 1=It's summer beach time!<br>Let's play hard!
| 2=
| 2=I think of feasts when I think of the beach!<br>Let's make sure to bring lots of sake!
| 3=
| 3=Do you have any idea where Kagura went?<br>Man, what is with my mate?
| 4=
| 4=Demons are super tough: we're fine even if we drown!<br>Huh, that's not the problem?
| 5=
| 5=I bet using water-crossing shoes would stand out at sea, huh?!<br>Alright, let's kick 'em head on!
| 6 =
| 6 =So quality liquor does exist outside Yamato!<br>Here, come have some with me!
| 7=
| 7=Sun lotion?<br>Will putting this on make me more like a ninja!?
|8 =
|8 =Whoa......!<br>What is this? It feels really gooood......
|9 =
|9 =You gave this knowing Kagura's joining too, right?<br>Alright, us three are about to have some fun!
|10 =
|10 =Woah, that's a cool swimsuit!<br>I'm gonna wear it now, so you'd better watch me!
}}
}}
==Notes==
==Notes==

Revision as of 02:55, 5 November 2022

[Title]
Kongoh
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 657 199 153 0 1 70 10 1.05
40 886 285 191 0 1 70 10 1.05
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 886 285 191 0 1 70 10 1.05
55 1158 387 201 0 1 70 10 1.05
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Defense +5 Enhance Nature Defense +13

Skills

Demonic Chain Dance SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 Stun enemies within 2 hexagonal tiles for 3 seconds. 5 30
Level 2 Stun enemies within 2 hexagonal tiles for 3 seconds. 6 30
Level 3 Stun enemies within 2 hexagonal tiles for 3 seconds. 7 28
Level 4 Stun enemies within 2 hexagonal tiles for 3 seconds. 8 28
Level 5 Stun enemies within 2 hexagonal tiles for 3 seconds. 9 28
Level 6 Stun enemies within 2 hexagonal tiles for 3 seconds. 10 28
Level 7 Stun enemies within 2 hexagonal tiles for 3 seconds. 12 28
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrades
2
Skill Manual I: 1
3
Skill Manual I: 2

‎‎‎‎‎‎‎‎‎‎Faded Feather: 1
4
Skill Manual II: 1

‎‎‎‎‎‎‎‎‎‎Feather: 1
5
Skill Manual II: 1

Feather: 2
6
Skill Manual III: 1

‎‎‎‎‎‎‎‎‎‎Adhesive: 1
7
Skill Manual III: 2

‎‎‎‎‎‎‎‎‎‎Gale Feather: 2


Interactions and Crystalline Good

Ninja Hero Goods
[Iron Demon] Kongoh

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Easy win with me, ain't it?
Lose What!? Let me try again!! Ya hear!?
Rank Up Here I come with a big one! Take this! The strongest ninjutsu a demon can master!
Interaction #1 Hey, it's you! Sweet! Come over here!
Interaction #2 What's up partner! Sorry, my bad.
Interaction #3 We demons aren't all bad. We're just all dumb! Hahaha!
Interaction #4 Ninjas are so cool as it is, so why not stand out even more?
Interaction #5 Hey, let's go buy some booze! Party time!
Interaction #6 none
Gift Box #1 Hitting the mark with shurikens, huh? I'm actually pretty bad at that.
Gift Box #2 You know I have a man, right? Call Kagura over and let's have a blast!
Gift Box #3 You're quite brave giving a demon undies! How about I give you the ones I'm wearing now?
Gift Box #4 To think I'd get Yamato sake from you! Come here! Let's drink together!
Gift Box #5 A new ninja outfit? I love red!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 It's summer beach time!
Let's play hard!
Interaction #2 I think of feasts when I think of the beach!
Let's make sure to bring lots of sake!
Interaction #3 Do you have any idea where Kagura went?
Man, what is with my mate?
Interaction #4 Demons are super tough: we're fine even if we drown!
Huh, that's not the problem?
Interaction #5 I bet using water-crossing shoes would stand out at sea, huh?!
Alright, let's kick 'em head on!
Interaction #6 none
Gift Box #1 So quality liquor does exist outside Yamato!
Here, come have some with me!
Gift Box #2 Sun lotion?
Will putting this on make me more like a ninja!?
Gift Box #3 Whoa......!
What is this? It feels really gooood......
Gift Box #4 You gave this knowing Kagura's joining too, right?
Alright, us three are about to have some fun!
Gift Box #5 Woah, that's a cool swimsuit!
I'm gonna wear it now, so you'd better watch me!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Notes

  • Kongoh must be placed after a unit in order for his Nature to take effect. If placed first, it will not work.
  • Kongoh is not great for cost generation, but his Skill does have a wide range and stuns for a noticeably long time. Can be a life saver in a pitch. When paired with Kagura, he makes an efficient blocker as well. Unfortunately, Kagura must be placed first for Kongoh's Nature to work, and as Kongoh is a Vanguard that's usually the opposite of what you want to do.