Flet (Summer): Difference between revisions
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| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = MAX HP and DEF of all ally units within attack range +15% for 30 seconds. Additionally, | | effect = MAX HP and DEF of all ally units within attack range +15% for 30 seconds. Additionally, when HP hits 0, they are not counted as deaths. | ||
| initsp =Integer | | initsp =Integer | ||
| cost = Integer | | cost = Integer | ||
| effect2 = MAX HP and DEF of all ally units within attack range +16% for 30 seconds. Additionally, | | effect2 = MAX HP and DEF of all ally units within attack range +16% for 30 seconds. Additionally, when HP hits 0, they are not counted as deaths. | ||
| initsp2 = Integer | | initsp2 = Integer | ||
| cost2 = Integer | | cost2 = Integer | ||
| effect3 = MAX HP and DEF of all ally units within attack range +17% for 35 seconds. Additionally, | | effect3 = MAX HP and DEF of all ally units within attack range +17% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. | ||
| initsp3 = Integer | | initsp3 = Integer | ||
| cost3 = Integer | | cost3 = Integer | ||
| effect4 = MAX HP and DEF of all ally units within attack range +19% for 35 seconds. Additionally, | | effect4 = MAX HP and DEF of all ally units within attack range +19% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. | ||
| initsp4 = Integer | | initsp4 = Integer | ||
| cost4 = Integer | | cost4 = Integer | ||
| effect5 = MAX HP and DEF of all ally units within attack range +21% for 35 seconds. Additionally, | | effect5 = MAX HP and DEF of all ally units within attack range +21% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. | ||
| initsp5 = Integer | | initsp5 = Integer | ||
| cost5 = Integer | | cost5 = Integer | ||
| effect6 = MAX HP and DEF of all ally units within attack range +23% for 35 seconds. Additionally, | | effect6 = MAX HP and DEF of all ally units within attack range +23% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. | ||
| initsp6 = Integer | | initsp6 = Integer | ||
| cost6 = Integer | | cost6 = Integer | ||
| effect7 = MAX HP and DEF of all ally units within attack range +25% for 40 seconds. Additionally, | | effect7 = MAX HP and DEF of all ally units within attack range +25% for 40 seconds. Additionally, when HP hits 0, they are not counted as deaths. | ||
| initsp7 = Integer | | initsp7 = Integer | ||
| cost7 = Integer | | cost7 = Integer | ||
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<div class="toccolours mw-collapsible mw-collapsed" style="width:700px; overflow:auto; vertical-align: text-bottom;"> | <div class="toccolours mw-collapsible mw-collapsed" style="width:700px; overflow:auto; vertical-align: text-bottom;"> | ||
<div class="mw-collapsible-content" >{{SupporterSkill6}} </div></div> | <div class="mw-collapsible-content" >{{SupporterSkill6}} </div></div> | ||
==Interactions and Crystalline Good== | ==Interactions and Crystalline Good== | ||
{{Dialogue Alter | {{Dialogue Alter |
Revision as of 08:05, 18 October 2022
Sea Lodge |
Silver |
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Illustrator | ライネル |
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Release Date | [[:Category:Released by {{{release-year}}}|10/14/2022]] |
Availability | [[:Category:Bright Summer Fest Invite B, Bright Summer Fest Banner B|Bright Summer Fest Invite B, Bright Summer Fest Banner B]] |
Alternate Variants |
Silver Rank
1 | 1317 | 482 | 142 | 0 | 1 | 70 | 20 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
80 | X | X | X | 0 | 1 | 70 | 20 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Silver Rank Up
{{{{{upgrade}}}}} |
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
HP +5 | Enhance Nature | Defense +13 |
Skills
File:SkillIcon charactername 01.png | |||
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Shop with Line Out the Door | SP Recovery | Activation | |
AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | MAX HP and DEF of all ally units within attack range +15% for 30 seconds. Additionally, when HP hits 0, they are not counted as deaths. | Integer | Integer |
Level 2 | MAX HP and DEF of all ally units within attack range +16% for 30 seconds. Additionally, when HP hits 0, they are not counted as deaths. | Integer | Integer |
Level 3 | MAX HP and DEF of all ally units within attack range +17% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. | Integer | Integer |
Level 4 | MAX HP and DEF of all ally units within attack range +19% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. | Integer | Integer |
Level 5 | MAX HP and DEF of all ally units within attack range +21% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. | Integer | Integer |
Level 6 | MAX HP and DEF of all ally units within attack range +23% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. | Integer | Integer |
Level 7 | MAX HP and DEF of all ally units within attack range +25% for 40 seconds. Additionally, when HP hits 0, they are not counted as deaths. | Integer | Integer |
Skill Upgrades
Interactions and Crystalline Good
REGULAR
Event | Dialogue |
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Win | Alright, it's ready! Eat until your belly is completely full! |
Lose | Ugh, so I couldn't get the job done. You know, eating bread will make you feel better. |
For full crystalline good and interaction lines, refer to Flet. |
Trivia
- Might be a "bug" the writing on his skill description is off on one level.