Flet (Summer): Difference between revisions

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(new skill desc)
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| recovertype = auto
| recovertype = auto
| casttype = manual
| casttype = manual
| effect = MAX HP and DEF of all ally units within attack range +15% for 30 seconds. Additionally, Flet and all affected allies become immune to death even when HP hits 0.
| effect = MAX HP and DEF of all ally units within attack range +15% for 30 seconds. Additionally, when HP hits 0, they are not counted as deaths.
| initsp =Integer
| initsp =Integer
| cost = Integer
| cost = Integer
| effect2 = MAX HP and DEF of all ally units within attack range +16% for 30 seconds. Additionally, Flet and all affected allies become immune to death even when HP hits 0.
| effect2 = MAX HP and DEF of all ally units within attack range +16% for 30 seconds. Additionally, when HP hits 0, they are not counted as deaths.
| initsp2 = Integer
| initsp2 = Integer
| cost2 = Integer
| cost2 = Integer
| effect3 = MAX HP and DEF of all ally units within attack range +17% for 35 seconds. Additionally, Flet becomes immune to death even when HP hits 0.
| effect3 = MAX HP and DEF of all ally units within attack range +17% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths.
| initsp3 = Integer
| initsp3 = Integer
| cost3 = Integer
| cost3 = Integer
| effect4 = MAX HP and DEF of all ally units within attack range +19% for 35 seconds. Additionally, Flet and all affected allies become immune to death even when HP hits 0.
| effect4 = MAX HP and DEF of all ally units within attack range +19% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths.
| initsp4 = Integer
| initsp4 = Integer
| cost4 = Integer
| cost4 = Integer
| effect5 = MAX HP and DEF of all ally units within attack range +21% for 35 seconds. Additionally, Flet and all affected allies become immune to death even when HP hits 0.
| effect5 = MAX HP and DEF of all ally units within attack range +21% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths.
| initsp5 = Integer
| initsp5 = Integer
| cost5 = Integer
| cost5 = Integer
| effect6 = MAX HP and DEF of all ally units within attack range +23% for 35 seconds. Additionally, Flet and all affected allies become immune to death even when HP hits 0.
| effect6 = MAX HP and DEF of all ally units within attack range +23% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths.
| initsp6 = Integer
| initsp6 = Integer
| cost6 = Integer
| cost6 = Integer
| effect7 = MAX HP and DEF of all ally units within attack range +25% for 40 seconds. Additionally, Flet and all affected allies become immune to death even when HP hits 0.
| effect7 = MAX HP and DEF of all ally units within attack range +25% for 40 seconds. Additionally, when HP hits 0, they are not counted as deaths.
| initsp7 = Integer
| initsp7 = Integer
| cost7 = Integer
| cost7 = Integer
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<div class="toccolours mw-collapsible mw-collapsed" style="width:700px; overflow:auto; vertical-align: text-bottom;">
<div class="toccolours mw-collapsible mw-collapsed" style="width:700px; overflow:auto; vertical-align: text-bottom;">
<div class="mw-collapsible-content" >{{SupporterSkill6}} </div></div>
<div class="mw-collapsible-content" >{{SupporterSkill6}} </div></div>
</div>
 
==Interactions and Crystalline Good==
==Interactions and Crystalline Good==
{{Dialogue Alter
{{Dialogue Alter

Revision as of 08:05, 18 October 2022

Sea Lodge
Flet
6 Stars ☆☆☆☆☆☆

Support

Pays Blanc

Silver
Illustrator ライネル
Release Date [[:Category:Released by {{{release-year}}}|10/14/2022]]
Availability [[:Category:Bright Summer Fest Invite B, Bright Summer Fest Banner B|Bright Summer Fest Invite B, Bright Summer Fest Banner B]]

Alternate Variants
Flet

[[Category:Bright Summer Fest Invite B, Bright Summer Fest Banner B]]

[[Category:Released by {{{release-year}}}]]


Silver Rank

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1317 482 142 0 1 70 20 2
80 X X X 0 1 70 20 2
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Enhance Nature Defense +13

Skills

File:SkillIcon charactername 01.png
Shop with Line Out the Door SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 MAX HP and DEF of all ally units within attack range +15% for 30 seconds. Additionally, when HP hits 0, they are not counted as deaths. Integer Integer
Level 2 MAX HP and DEF of all ally units within attack range +16% for 30 seconds. Additionally, when HP hits 0, they are not counted as deaths. Integer Integer
Level 3 MAX HP and DEF of all ally units within attack range +17% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. Integer Integer
Level 4 MAX HP and DEF of all ally units within attack range +19% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. Integer Integer
Level 5 MAX HP and DEF of all ally units within attack range +21% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. Integer Integer
Level 6 MAX HP and DEF of all ally units within attack range +23% for 35 seconds. Additionally, when HP hits 0, they are not counted as deaths. Integer Integer
Level 7 MAX HP and DEF of all ally units within attack range +25% for 40 seconds. Additionally, when HP hits 0, they are not counted as deaths. Integer Integer
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Skill Upgrades

Level Skill Upgrade
2
Skill Manual I: 5
3
Skill Manual I: 5

Broken Lyre: 10
4
Skill Manual II: 8

Lyre: 4
5
Skill Manual II: 8

Lyre: 8
6
Skill Manual III: 8

Aromatic Oil: 4
7
Skill Manual III: 8

Expert Lyre: 6

Aromatic Oil: 3

Interactions and Crystalline Good

REGULAR
Event Dialogue
Win Alright, it's ready! Eat until your belly is completely full!
Lose Ugh, so I couldn't get the job done. You know, eating bread will make you feel better.
Rank Up {{{Rank Up}}}
Interaction #1 {{{1}}}
Interaction #2 {{{2}}}
Interaction #3 {{{3}}}
Interaction #4 {{{4}}}
Interaction #5 {{{5}}}
Interaction #6 {{{11}}}
Gift Box #1 {{{6}}}
Gift Box #2 {{{7}}}
Gift Box #3 {{{8}}}
Gift Box #4 {{{9}}}
Gift Box #5 {{{10}}}
Gift Box #6 {{{12}}}
For full crystalline good and interaction lines, refer to Flet.

Trivia

  • Might be a "bug" the writing on his skill description is off on one level.