Main Storyline: Difference between revisions
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* 0-7: [[Mage Goblin]], [[Goblin Archer]], [[Goblin Fighter]] | * 0-7: [[Mage Goblin]], [[Goblin Archer]], [[Goblin Fighter]] | ||
* 0-31 [[Leonhart]], [[Robin]] | * 0-31 [[Leonhart]], [[Robin]] | ||
*3-27 Barboros | |||
== Story Stills == | == Story Stills == |
Revision as of 10:00, 30 September 2022
Main story quests give a dragon stone for the first time 3 star and beating the 4 star. You will also get other bonus rewards for a first time clear including stamina drinks, extra Draco, and skill books. They give Battle Records, Draco, and Flyers as random drops each time they are beaten. You can get skill books at a very rare rate. They are not listed on the rewards.
Warning! Some map descriptions may contain spoilers!
Free Units
You also get character tickets from the following levels. Note: You will get the character if you don't own them or a memory if you do. This is currently the only way to get Barboros.
- 0-4: Amorey, Barboros
- 0-5: Elaine
- 0-7: Mage Goblin, Goblin Archer, Goblin Fighter
- 0-31 Leonhart, Robin
- 3-27 Barboros
Story Stills
See Story Stills.
4 Star Missions
4 Star missions are levels with a challenge modifier on them. 0-2 and 0-5 do not have a four star mission. They tend to raise stats of enemies a sizeable amount or limit you in some way. You just have to win a 4 Star mission to complete it. Later levels will lower your lives. They also change up what enemies spawn in the level.
Challenge Name | Details | Wiki Tag |
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Enemy ATK increased | The enemy deals more damage. | 4☆ ATK up |
Undeployable Tiles Increased | Some tiles on the map are blocked off. This makes it harder to make a choke point. | 4☆ UTI |
Enemy DEF increased | The enemy takes less physical damage. | 4☆ DEF up |
Ally Unit Def Weakened | Your units take more physical damage. | 4☆ DEF down |
Enemy HP increased | Enemies have more health. | 4☆ HP up |
Ally Unit Depoly COST Upped | Ally units cost more to use. The later the level, the higher the COST payment. | 4☆ COST up |
Enemy Speed Increased | Enemies move faster. | 4☆ speed up |
Ally unit HP Decreased | Your units have less HP. | 4☆ HP down |
Ally unit ATK Decreased | Your units deal less damage. | 4☆ ATK down |
No Natural Recovery of Deploy COST | Your COST income is disabled. | 4☆ NCR |
Deploy Count Decreased | The amount of units you can use at the same time is lowered. | 4☆ DCD |
Natural decrease of HP Increased | On levels with a constant HP damage, this increases the effect. | 4☆ HP DMG |
Number of Enemies Increased | Adds some extra spawns to the level. | 4☆ Enemies up |
Chapter 0: The Start Of A New Adventure
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The Dragon King's Castle
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0-2 The Start of a New Adventure II:[Let's Learn How to Battle!] You lose lives whenever enemies invade your defense bases marked in blue. Deploy ally units to prevent enemy incursion!
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0-5 Abandoning the Dragon's Nest:[Understand Block Count!] The higher your block count, the greater number of enemies you can block. Be aware of how unit choice affects your block count!
The Dragon King Isle - East
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0-6 Reuniting with Elaine:[Form Your Party!] Tap the ""Scout"" button on the Home Screen when you want to increase your number of ally units. 4☆ ATK up.
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0-7 Goblin Attack I:[Take Down Aerial Enemies!] Keep long-distance attack units such as Shooters and Casters in your party to take down aerial targets with ease! 4☆ UTI.
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0-8 Goblin Attack II:[Understand Deploy Cost!] Held COST increases bay 1 per second. Buy yourself time by initially deploying a Vanguard, a class which has low Deploy COST. 4☆ DEF up.
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0-9 Goblin Attack III:[Let's Learn How to Use Skills!] Select ally units(s) on the battlefield to tap their skill button. When the skill gauge is full, you're all set to activate that unit's skill. For some units, their skill will activate automatically! 4☆ DEF down.
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0-10 Goblin Attack IV:[Strengthening Ally Units 1] You'll need both Battle Records and Dracos to level up units. Once you've obtained enough, tap the ""Strengthen"" button on the Home Screen! 4☆ ATK up.
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0-11 Goblin Attack V:[Strengthening Ally Units 2] To level up a skill, you'll need a Skill Manual. Once obtained, tap the ""Strengthen"" button on the Home Screen! 4☆ DEF up.
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0-12 Goblin Attack VI:[Strengthening Ally Units 3] When you've run out of items needed to strengthen your units, challenge yourself with Expedition quests! 4☆ UTI.
The Dragon King Isle - South
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0-14 Sleeping Morgan I:A swarm of enemies is on the assault down a wide path! Don't let them get by you! 4☆ DEF up.
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0-15 Sleeping Morgan II:Difficult enemies that can shoot arrows from afar have appeared! Drive them back as soon as you spot them! 4☆ DEF up.
The Dragon King Isle - Coast
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0-17 Gather 'Round the Dragon Vein I:Powerful enemy soldiers are on the attack! Use your tactics as you face off with them! 4☆ UTI.
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0-18 Gather 'Round the Dragon Vein II:Tons of slime monster may be annoying, but it's time to coordinate with your ally units to sweep 'em up. 4☆ HP up.
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0-19 Gather 'Round the Dragon Vein III:Long-distance enemy attack has become a threat. Counterattack with the right formation! 4☆ UTI.
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0-20 Gather 'Round the Dragon Vein IV:Brawny pirates have joined the fight and caused a melee. Keep enemy invasion at bay and protect your base! 4☆ ATK up.
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0-21 Gather 'Round the Dragon Vein V:A shower of arrows rains down. Center your defense around healers. 4☆ COST up.
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0-22 Gather 'Round the Dragon Vein VI:Enemy formation sets to launch a powerful, all-out attack. Return fire while using your skills with perfect timing! 4☆ DEF down.
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0-23 The Perfect Pair:Pirates skilled in magic and guns have emerged. Build your stronghold and prepare for gunfire. 4☆ UTI.
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0-24 The Third Choice I:Fierce battle has erupted involving soldiers and pirates. The key to victory will be had in protecting the ground. 4☆ COST up.
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0-25 The Third Choice II:A stage plagued by a myriad of obstacles. Challenge yourself while putting your all into the fight! 4☆ speed up.
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0-26 The Third Choice III:Don't let the clear path make you lax! You mustn't be outpushed by the demonic force! 4☆ DEF up.
Pirate Ship
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0-27 The Third Choice IV:Pirates will launch a variety of attacks. Be sure to crush 'em! 4☆ DEF down.
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0-28 The Third Choice V:If you pay too much attention to the pirates, you'll become prey to the mimics! Be careful when a swarm appears! 4☆ ATK up.
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0-29 The Third Choice VI:Enemy magic is robbing your ally units of stamina. Handle the matter before it's too late. 4☆ DEF up.
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0-30 The Third Choice VII:Take out the fiendish magical beasts running amok aboard and put an end to this melee! 4☆ COST up.
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0-32 The World's Most Prized Catch I:A large swarm of enemies clamors about this tightly narrow stage. Handle the situation before you're completely outnumbered! 4☆ HP down.
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0-33 The World's Most Prized Catch II:An all -out attack by the pirates has become the greatest threat on the battlefield. Go on the offensive without a flinch! 4☆ speed up.
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0-34 The World's Most Prized Catch III:Demons nesting on the battlefield bare their fangs. Don't yield to their mighty assault! 4☆ ATK up.
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0-35 The World's Most Prized Catch IV:The battle has become utter chaos due to the arrival of the magical beasts of the sea. Rein in on the intense battle to open up a way out! 4☆ ATK down.
The Dragon King Isle - Southern Sea
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0-37 The God of the Sea - Dakkar I:You're now on the defense once more in a new fight. Ally with your much needed new alliance to drive off the enemy threat. 4☆ HP up
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0-38 The God of the Sea - Dakkar II:The enemy force is approaching with every route of invasion it can find. Win by creating an impenetrable force of your own. 4☆ UTI.
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0-39 The God of the Sea - Dakkar III:The ghastly invasion of the magical beast continues. Put your efforts together to break the deadlock! 4☆ DEF up.
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0-40 The God of the Sea - Dakkar IV:Slime monsters may be slow, but they're just as dangerous in numbers. Be fully prepared when you engage them! 4☆ UTI.
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0-41 The God of the Sea - Dakkar V:The battle aboard has reached its finale. Defeat the onslaught of the magical beasts of the sea once and for all! 4☆ speed up.
The Free City of Variey
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0-44 Defending The City of Freedom I:You're being showered by fierce enemy fire from all directions. Muster up the courage to fight them head on! 4☆ ATK up.
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0-45 Defending The City of Freedom II:Vicious enemies fly above the battlefield. Shoot these enemies down first! 4☆ UTI.
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0-46 Defending The City of Freedom III:None of the enemies before you are inferior. Endure the fierce attack with a formation of your own that's as strong as steel! 4☆ HP up
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0-47 Defending The City of Freedom IV:The urban warfare has become evermore intense. Don't let the swarm of magical beasts disturb the front! 4☆ COST up.
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0-48 Defending The City of Freedom V:It's an all-out attack led by Dakkar who leads the ocean's army. Protect the city with utmost care! 4☆ speed up.
Chapter 1: The Black Emerald
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The Free City of Variey
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1-3 Moment of Tranquility II:Don't be too distracted by enemies attacking from the shortest distance to you. Also be vigilant towards powerful enemies on the march circumventing their way to you. ☆4 HP up
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1-5 Running Home II:Enemy soldiers are on the assault one after another. Stay calm and return fire to exterminate them. 4☆ UTI.
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1-6 Running Home III:Enemy forces are coming in waves from all directions. Find the best route despite the unfavorable terrain. 4☆ HP up
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1-7 Running Home IV:Crush each and every invading enemy with the right formation. Also pay close attention to aerial enemies. 4☆ HP up
Grassland
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1-11 Unidentified Relic II:The enemy squad is queued up. Once the squad merges with its trailing flank, it'll be quite the force to be reckoned with. 4☆ COST up.
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1-12 Unidentified Relic III:Surrounded in all directions, fight back with your allies watching your back! 4☆ HP up
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1-13 Unidentified Relic IV:Who could've seen enemy forces simultaneously coming from any other routes! Split up your own forces to handle these new waves! 4☆ HP up
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1-14 Unidentified Relic V:The enemy squad is making a roundabout attack across a vast area. Closely watch the movements of the strong enemies to take them by storm. 4☆ HP up
The Capital of Pays Blanc
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1-19 What's up with Home? II:A demonic force has snuck into the beautiful, watery capital of Pays Blanc! Combat it with elite strength! 4☆ UTI.
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1-20 What's up with Home? III:Don't get caught up in the enemy's diversions. Determine the right timings to deploy units. 4☆ UTI.
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1-21 What's up with Home? IV:A mass of slime has appeared in the plaza. Outnumber the slime before you're overrun by it! 4☆ COST up.
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1-22 What's up with Home? V:Heavy armored enemy soldiers are approaching! Repel the blades falling like rain and defend the capital! 4☆ HP up
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1-25 Waterwork Lair II:A new battlefield in a lair with rushing water! Exterminate all the enemies nesting deep inside its corridors! 4☆ NCR
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1-27 Cleansing Flames II:Aerial enemise will come at you from 3 directions! Time those skills just right to get through this tough spot! 4☆ speed up.
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1-30 Hero's Return II:Equus approaches you along with Jade's slime. Be cautious of the powerful attack launched from their transformed state! 4☆ UTI
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1-32 Battle with Jade, the shadow King of Jealousy II:Faced with two powerful opponents, Equus and Jade, claim victory in this decisive battle with your best team! 4☆ ATK up.
Chapter 2: Anothereidos Decadence & Glory The Empire of Obsidonia
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Border Stronghold
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2-4 Decadence and Glory II:A horde of the undead have sniffed out the living...... Protect the emperor from their accursed hands! 4☆ HP up
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2-6 The Order of Glory II:Wind reeking of blood blows violently at this ancient battleground. Repel the horde of starving undead! [BOSS] Dyne. 4☆ COST up.
The Forest of Death
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2-11 Knight of Justice II:The distant howls of packs of bloodthirsty wolves echo through the forest... Fearlessly storm through and forge a path! [BOSS] Rougarou 4☆ HP up
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2-13 The wolves' dens reside in the innermost depths of the forest. Pay heed to the rough welcome by the hands of powerful enemies who control the magical beasts! [BOSS] Rougarou & Rothhart 4☆ DCD
Magical Castle Pandemonium
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2-18 Something to Satisfy This Hunger II: The appearance of the Magical Castle Pandemonium has thrown the situations into chaos. Evade the blades of the flocks of enemies and break into the castle! 4☆ ATK up
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2-19 Something to Satisfy This Hunger III: Due to the poisonous smoke that Goldov has control over, it seems that you lose HP just by standing in the area. Protect your allies with powerful healers! 4☆ HP DMG
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2-21 The Crow Returns II: Even when cornered, Gordov continues to fight back. Break through the clouds of poisonous smoke and capture the evil admiral! [BOSS] Gordov 4☆ Enemies up
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2-23 The Final Chain 2: Though face to face with Hellion at long last, he is totally lost and won over by sinful desire...... Prepare yourself for a mad assault to shake up the Castle of Pandemonium [BOSS] Hellion 4☆ NCR
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2-25 Decisive Battle w. Beelzebub The Shadow King of Gluttony II: The gaping jaws of the Shadow King of Gluttony, aiming to devour everything, are getting closer! At stake in this decisive battle is the survival of the Empire of Obsidonia! [BOSS] Beelzebub 4☆ HP up
Chapter 3: Alpha&Omega The Wild & Its Overgrowth The Tribal Lands of Verdancia
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Pays Blanc
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3-2 Endless Mating Season II: A scuffle outbreak is occuring in the market. Escape before you're completely surrounded by rubbernecks! 4☆ HP up
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3-4 Bestianoids & Chimaeras II: Uproar has erupted in broad daylight in the Yggdrasil Assembly deep in the jungle!! Find a way to calm the residents of the forest who have become drunk and disorderly! 4☆ NCR.
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3-5 Bestianoids & Chimaeras III: The drunken brawl at the assembly is completely out of control. Release your pint-up energy in the rampage without losing the fight! 4☆ DEF down.
Chimaera Autonomous Territory
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3-9 The Strongest Alpha II: You're now in the territory of the indigenous tribes. Find your next destination by trekking through all the the trails covered in the brush. 4☆ Enemies up
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3-10 The Strongest Alpha III: The foliage is so thick in this sea of trees that the sun is blocked out even in midday! Pushing forward comes with a great difficulty. You must find a way to slip past the aggressive natives! 4☆ UTI
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3-12 The Forest Keeper II: The Forest Keeper is shaking with rage and is launching a sudden raid on you! Be careful of his high-powered and long-range arrows! 4☆ DCD
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3-14 Here Come the Chimaeras II: The gang has narrowly escaped tough spot thanks to the chimaeras providing assistance. Step further into the deepest parts of the dense jungle with your new companions. 4☆ ATK up
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3-18 Let's Get Intimate II: Fighting maneuvers will be heavily restricted in the dense forest! Watch your step and don't trip! Enemies will come at you from all directions, but you can' afford to let any of them escape! 4☆ Enemies up
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3-19 Let's Get Intimate III: The battlefield in in an uproar because of the Shadow King's musk! Help the citizens who've fallen victims to his alluring trap restore their sanity! 4☆ HP up
Deep Forest
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3-22 Exchange with the Poacher II: You are deep inside dangerous territory in the forest where poaching is a real and imminent threat! Search for the man you have come to see who is hiding among the shadows of the enemies! [BOSS] Walther 4☆ DCD
The Yggdrasil
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3-26 The Front Line's Anguish II: A Formidable opponent capable of stun attacks has appeared who will incapacitate ally units at fixed intervals. Be super careful as you approach! 4☆ COST up