Upgrading Characters: Difference between revisions
No edit summary |
No edit summary |
||
Line 79: | Line 79: | ||
|} | |} | ||
</div> | </div> | ||
[[File:Chart EXP.png|thumb|700x700px|The amount of Experience and Draco required to level up characters increases exponentially with each level and rank. It's more efficient to level up multiple character's simultaneously rather than focusing on one character.]] | |||
{| class="wikitable" style="text-align:center; vertical-align:bottom; background-color:#FAFAFA; color:#202122;" | {| class="wikitable" style="text-align:center; vertical-align:bottom; background-color:#FAFAFA; color:#202122;" | ||
|- style="font-weight:bold; background-color:#EAECF0;" | |- style="font-weight:bold; background-color:#EAECF0;" |
Revision as of 03:11, 3 September 2022
There are several ways to upgrade characters in Anothereidos.
Leveling up
Leveling up your characters is the best way to improve their combat capabilities. In Anothereidos characters do not level up by clearing quests, characters must be leveled up manually by giving them battle records and draco in the Boost Menu. Each level requires more Battle Records and Draco than the previous one. The amount of Draco required is 1.1x the amount of Battle Record Exp. Each character has a unique predetermined stat growth table, so the amount each character benefits from leveling varies. Higher levels do not guarantee better stat growths, stat growths tend to follow a pattern from level 0 to their max level. A character might gain +1 DEF every 10 levels for example or +1 ATK on odd levels and +2 ATK on even levels. The highest level a character can obtain depends on their rarity. Higher rarity characters can be leveled up more, but final base stats do not always reflect a character's rarity. The only stats that can be improved through leveling up are HP, ATK, and DEF.
The best way to acquire Draco and Battle Records is from Exploration Quests.
After a character reaches their maximum level their Rank can be increased.
NOTE: Not all characters have rank up implemented yet.
Icon | Name | Exp | Draco Required |
---|---|---|---|
Battle Record I | 200 | 220 | |
Battle Record II | 400 | 440 | |
Battle Record III | 1000 | 1100 | |
Battle Record IV | 2000 | 2200 |
Maximum Level | |||
---|---|---|---|
Rarity | Bronze | Silver | Gold |
6★ | 50 | 80 | 90 |
5★ | 50 | 70 | 80 |
4★ | 45 | 60 | 70 |
3★ | 40 | 55 | |
2★ | 30 | ||
1★ | 30 |
Target | Exp Calculations | Draco Calculations | Totals | |||||||||
Rank |
Level |
Experience | B-3 Plays | Stamina | Days | Draco | A-3 Plays | Stamina | Days | Plays | Stamina | Days |
Bronze | 50 | 24142 | 6 | 102 | 0.4 | 26556 | 8 | 136 | 0.6 | 14 | 238 | 1.0 |
Silver | 55 | 78818 | 19 | 323 | 1.3 | 86700 | 25 | 425 | 1.8 | 44 | 748 | 3.1 |
Silver | 60 | 109103 | 26 | 442 | 1.8 | 120013 | 35 | 595 | 2.5 | 61 | 1037 | 4.3 |
Silver | 70 | 207488 | 50 | 850 | 3.5 | 228237 | 66 | 1122 | 4.7 | 116 | 1972 | 8.2 |
Silver | 80 | 392233 | 94 | 1598 | 6.7 | 431456 | 124 | 2108 | 8.8 | 218 | 3706 | 15.4 |
*Silver rank calculations start at Silver Rank Level 1
Level | Required Exp | Required Draco |
---|---|---|
1 | 0 | 0 |
2 | 100 | 110 |
3 | 206 | 227 |
4 | ??? | ??? |
5 | 432 | 475 |
6 | ??? | ??? |
7 | 680 | 748 |
8 | 813 | 894 |
9 | ??? | ??? |
10 | 1098 | 1208 |
11 | 1252 | 1377 |
12 | 1414 | 1555 |
13 | ???? | ???? |
14 | 1763 | 1939 |
15 | 1952 | 2147 |
16 | 2151 | 2366 |
17 | 2361 | 2597 |
18 | 2582 | 2840 |
19 | 2815 | 3097 |
20 | 3061 | 3367 |
21 | 3321 | 3653 |
22 | 3595 | 3955 |
23 | 3885 | 4274 |
24 | 4191 | 4610 |
25 | 4515 | 4967 |
Level | Required Exp | Required Draco |
---|---|---|
26 | 4858 | 5344 |
27 | 5221 | 5743 |
28 | 5606 | 6167 |
29 | 6014 | 6615 |
30 | 6447 | 7092 |
31 | 6906 | 7597 |
32 | 7394 | 8133 |
33 | 7912 | 8703 |
34 | 8463 | 9309 |
35 | 9049 | 9954 |
36 | 9672 | 10639 |
37 | 10334 | 11367 |
38 | 11038 | 12142 |
39 | 11788 | 12967 |
40 | 12587 | 13846 |
41 | 13438 | 14782 |
42 | 14344 | 15778 |
43 | 15310 | 16841 |
44 | 16340 | 17974 |
45 | 17438 | 19182 |
46 | 18610 | 20471 |
47 | 19861 | 21847 |
48 | 21196 | 23316 |
49 | 22621 | 24883 |
50 | 24142 | 26556 |
Level | Required Exp | Required Draco |
---|---|---|
1 | 0 | 0 |
2 | 170 | 187 |
3 | 352 | 387 |
4 | 546 | 601 |
5 | 753 | 828 |
6 | 974 | 1071 |
7 | 1210 | 1331 |
8 | 1462 | 1608 |
9 | 1731 | 1904 |
10 | 2018 | 2220 |
11 | 2324 | 2556 |
12 | 2650 | 2915 |
13 | 2998 | 3298 |
14 | 3369 | 3706 |
15 | 3765 | 4142 |
16 | 4187 | 4606 |
17 | 4637 | 5101 |
18 | 5117 | 5629 |
19 | 5629 | 6192 |
20 | 6175 | 6793 |
21 | 6757 | 7433 |
22 | 7377 | 8115 |
23 | 8038 | 8842 |
24 | 8742 | 9616 |
25 | 9492 | 10441 |
26 | 10291 | 11320 |
27 | 11142 | 12256 |
28 | 12049 | 13254 |
29 | 13015 | 14317 |
30 | 14044 | 15448 |
31 | 15140 | 16654 |
32 | 16308 | 17939 |
33 | 17552 | 19307 |
34 | 18877 | 20765 |
35 | 20289 | 22318 |
36 | 21793 | 23972 |
37 | 23395 | 25735 |
38 | 25102 | 27612 |
39 | 26920 | 29612 |
40 | 28857 | 31743 |
Level | Required Exp | Required Draco |
---|---|---|
41 | 30920 | 34012 |
42 | 33118 | 36430 |
43 | 35459 | 39005 |
44 | 37953 | 41748 |
45 | 40610 | 44671 |
46 | 43440 | 47784 |
47 | 46454 | 51099 |
48 | 49664 | 54630 |
49 | 53083 | 58391 |
50 | 56725 | 62398 |
51 | 60604 | 66664 |
52 | 64736 | 71210 |
53 | 69137 | 76051 |
54 | 73825 | 81208 |
55 | 78818 | 86700 |
56 | 81436 | 89580 |
57 | 89800 | 98780 |
58 | 95833 | 105416 |
59 | 102259 | 112485 |
60 | 109103 | 120013 |
61 | 116392 | 128031 |
62 | 124155 | 136571 |
63 | 132423 | 145665 |
64 | 141229 | 155352 |
65 | 150608 | 165669 |
66 | 160597 | 176657 |
67 | 171236 | 188360 |
68 | 182567 | 200824 |
69 | 194635 | 214099 |
70 | 207488 | 228237 |
71 | 221177 | 243295 |
72 | 235756 | 259332 |
73 | 251283 | 276411 |
74 | 267820 | 294602 |
75 | 285432 | 313975 |
76 | 304189 | 334608 |
77 | 324166 | 356583 |
78 | 345442 | 379986 |
79 | 368101 | 404911 |
80 | 392233 | 431456 |
Rank Up
Increasing a character's rank is the next step to increasing their effectiveness in battle. There are three ranks in Anothereidos: Bronze, Silver and Gold. Currently only 3★ and above are able to increase their rank and the maximum rank is silver. Not all characters can increase their rank when implemented. The rank up feature is currently still in development and may take some time before they're granted access. As a result some character's ability to rank up is currently unimplemented.
When a unit reaches maximum level for their rarity they gain the ability to "Rank Up." Ranking up resets their current level back to one, but keeps their current base stats. No character can be made worse by increasing their rank. Silver rank characters will always be better than they were in bronze rank. Additionally characters are assigned a new level curve with a new maximum level and resource requirements. These new levels have different growth rates compared to their bronze rank growth rates. Leveling up a character in bronze rank is not the same as leveling them up in silver. Keep in mind these new growth rates might not benefit some characters as much as other characters and some characters benefit significantly more than others. In rare instances increasing rank can enhance a character's SPD.
Additionally increasing a character's rank gives them new art, new battle spritework, and grants them access to level 7 skills. Due to the size of the development team and number of artists not all characters receive rank up artwork immediately.
The items required to increase the rank of character vary depending on the character's class and rarity. All characters with the same class require the same type of items. Higher rarity characters require more of these items. All of these items can be acquired from Exploration Quests and Event Exchanges. These items are more difficult to obtain from exploration quests compared to Draco and Exp, so it's best to grab these from event exchanges.
Upgrading Skills
Upgrading skills is another way to enhance your character's combat capabilities. Skills can also be upgraded by giving characters Skill Manuals and Class Upgrade Materials. The amount of and types of resources required to upgrade skills vary depending on the unit's rarity and class. Higher rarity characters require more items compared to lower rarity ones. These items can be acquired from Exploration Quests and Event Exchanges. These items are more difficult to obtain from exploration quests compared to Draco and Exp, so it's best to grab these from event exchanges. Each class has it's own upgrade item (feathers for vanguards, bottles for healers, claws for strangers, etc.) and an additional item that is used by two of the classes (both fighters and guards use polish).
Upgrading skills can do one or more of the following
- Increase the numerical value in a skills effect
- Reduce the SP required to use a skill
- Increase the initial SP of the skill when the character is deployed.
Generally if units do not have a numerical value in their skill, the enhancement comes from reducing their skill's cooldown time. For example summoners like Anima or Hanzo have their initial summon or resummon time reduced when their skills are upgraded, but the stats of their summons are dependent on the character's level.
The maximum skill level for bronze rank units is 3. Skills can be enhanced further by increasing the character's rank to silver. The maximum skill level for silver rank characters is 7. Generally the most significant skill upgrades occur at higher skill levels.
Intimacy
Intimacy is a stat that indicates how intimate the character is with Gaia / The Protagonist. Intimacy is rated at a value between 0% and 100% After reaching 100% intimacy the character opens their heart to Gaia and he's able to see into their pasts using his "Dragon Eyes." Additionally intimacy is supposed to give intimacy bonuses at 30%, 50%, and 100%. Intimacy bonuses vary between character and can be viewed on the interaction screen. Currently the intimacy bonus mechanic is unimplemented and intimacy only unlocks a characters still01, they have no actual battle effect on characters.
Intimacy Bonuses can include:
- DEF +5 / +7 / +13
- HP +5 / +7 / +13
- RES +5 / +7 / +13
- Nature Boost
Icon | Name | Intimacy |
---|---|---|
Yellow Gift Box | 10 | |
Purple Gift Box | 5 | |
Blue Gift Box | 3 | |
Green Gift Box | 1 |
Proficiency
Generally it's recommended to avoid this system entirely.
Proficiency is a small stat bonus gained through expending draco and character duplicates. The stat gains from raising proficiency start experiencing diminishing returns very quickly. At the moment, it's not a wise use of Draco to enhance any of your units past +10 at the absolute most, with +7 or +8 being a fair stopping point. The stat gains at around +7 quickly drop and become very minimal. Since it's not easy to farm large amounts of Draco, enhancing units to high + amounts is difficult to recover from, with minimal gain.
- It can enhance Hp, Attack, Defense, Reposition, and Attack Speed. To note: this is the few ways to improve the latter two stats.
- The cost and number of duplicates needed to increase Proficiency increases with Proficiency level.
- At higher levels, upgrades can fail. These only consumes the draco and not the duplicates.
- Stat gains are different between units, and though there is no known formula for their gains, findings shows an average of 10% stat increase at proficiency +99. It's safe to assume overall stat gain of a unit is on average 0.1% per +1 proficiency.
- The stat gains are flat and works independent of what level your unit is in. You will gain the same stat boost between giving +1 proficiency to a Lv 1 Romanes, and a Lv 50 Romanes.
- Proficiencies also do not scale with Rank, so a Bronze Rank Anima will have the same flat stat increases as a Silver Rank Anima.
- +1 gives the largest boost in stats. Subsequent boosts will give less stat gains and increasingly severe diminishing returns. At the moment, upgrading a unit past +8 isn't much worth the cost unless you really like a unit.
- The max Proficiency level is +99