Gordov: Difference between revisions

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==Skill Upgrades==
 
<span class="mw-customtoggle-0" style="font-size:small; display:inline-block;"><span class="mw-customtoggletext">[Show/hide]</span></span>
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{{SupporterSkill6}}  
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==Interactions and Crystalline Good==
==Interactions and Crystalline Good==
{{Dialogue
{{Dialogue
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|Gift Box #5 = My, this is quite the gratuity! I shall accept this gracefully.  
|Gift Box #5 = My, this is quite the gratuity! I shall accept this gracefully.  
}}
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==Trivia==
 
{{Dialogue Summer
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|8 =
|9 =
|10 =
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==Notes==
[[Category:Released by 2021]]
*The General of an enemy army.  Serves Beelzebub.
*The General of an enemy army.  Serves Beelzebub.
*A very easy to use unit.  Has huge attack range, and having 0 block means that enemy melee units will ignore him completely.  It's very easy to cover ally units in the range of his Skill, and since most enemy units usually deal Physical damage, he is useful both offensively and defensively. However, his DPS is not very high, and the damage from his Nature is not very noticeable either, but it has the niche use of being pairable with Dakkar and other slow/stun units for a sizeable chunk of poison damage before enemy units reach your allies.
*A very easy to use unit.  Has huge attack range, and having 0 block means that enemy melee units will ignore him completely.  It's very easy to cover ally units in the range of his Skill, and since most enemy units usually deal Physical damage, he is useful both offensively and defensively. However, his DPS is not very high, and the damage from his Nature is not very noticeable either, but it has the niche use of being pairable with Dakkar and other slow/stun units for a sizeable chunk of poison damage before enemy units reach your allies.

Revision as of 17:00, 28 October 2022

[Title]
Gordov
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Bronze Rank

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 648 299 114 10 0 70 18 2.4
50 895 407 182 10 0 70 18 2.4
Silver Rank Up
{{{{{upgrade}}}}}

Silver Rank

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 895 407 182 10 0 70 18 2.4
70 1243 525 195 10 0 70 18 2.4
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Nature Boost DEF +13

Skills

Smoke Screen Unfolds SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 All ally units within attack range including oneself have a 25% chance of evading physical attacks for 20 seconds. 10 45
Level 2 All ally units within attack range including oneself have a 27% chance of evading physical attacks for 20 seconds. 10 45
Level 3 All ally units within attack range including oneself have a 29% chance of evading physical attacks for 20 seconds. 10 43
Level 4 All ally units within attack range including oneself have a 31% chance of evading physical attacks for 20 seconds. 10 43
Level 5 All ally units within attack range including oneself have a 34% chance of evading physical attacks for 20 seconds. 10 43
Level 6 All ally units within attack range including oneself have a 37% chance of evading physical attacks for 20 seconds. 10 43
Level 7 All ally units within attack range including oneself have a 40% chance of evading physical attacks for 20 seconds. 10 40
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {SupporterSkill6 }}


Interactions and Crystalline Good

Godfather Pipe
[Imperial Admiral] Goldov

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Here, straggler. Take this smoke. Use it to forget everything.
Lose I've already factored in this outcome. Alright, let's ambush them when they have their guard down!
Rank Up Would you care for a smoke? Eccentric dreams are quite pleasant...
Interaction #1 Something troubling you? I'm your ally. You can tell me anything.
Interaction #2 A lair expedition quest...I was pretty adamant about excavating when I was young.
Interaction #3 We're the only ones here. Let's say this is our secret business negotiation!
Interaction #4 Here's my masterpiece! Would you like to try a smoke?
Interaction #5 You don't like cigars? Mine are special though. Try at least one...
Interaction #6 none
Gift Box #1 This is a very precious gift. I shall remember your good will.
Gift Box #2 A Yamato smoke pipe! You know me all too well!
Gift Box #3 I have something in return. Alright, take a puff of this. Don't be shy...
Gift Box #4 Be honest with me and don't hold back. What did you plan to do with me wearing this?
Gift Box #5 My, this is quite the gratuity! I shall accept this gracefully.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1
Interaction #2
Interaction #3
Interaction #4
Interaction #5
Interaction #6 none
Gift Box #1
Gift Box #2
Gift Box #3
Gift Box #4
Gift Box #5
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Notes

  • The General of an enemy army. Serves Beelzebub.
  • A very easy to use unit. Has huge attack range, and having 0 block means that enemy melee units will ignore him completely. It's very easy to cover ally units in the range of his Skill, and since most enemy units usually deal Physical damage, he is useful both offensively and defensively. However, his DPS is not very high, and the damage from his Nature is not very noticeable either, but it has the niche use of being pairable with Dakkar and other slow/stun units for a sizeable chunk of poison damage before enemy units reach your allies.