Thomas: Difference between revisions
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| initsp3 = 0 | | initsp3 = 0 | ||
| cost3 = 75 | | cost3 = 75 | ||
| effect4 = | | effect4 = Both ATK and DEF '''+31%''' for all ally units(s), excluding oneself, within attack range for 30 seconds. | ||
| initsp4 = Integer | | initsp4 = Integer | ||
| cost4 = Integer | | cost4 = Integer | ||
| effect5 = | | effect5 = Both ATK and DEF '''+34%''' for all ally units(s), excluding oneself, within attack range for 30 seconds. | ||
| initsp5 = Integer | | initsp5 = Integer | ||
| cost5 = Integer | | cost5 = Integer | ||
| effect6 = | | effect6 = Both ATK and DEF '''+37%''' for all ally units(s), excluding oneself, within attack range for 30 seconds. | ||
| initsp6 = Integer | | initsp6 = Integer | ||
| cost6 = Integer | | cost6 = Integer | ||
| effect7 = | | effect7 = Both ATK and DEF '''+40%''' for all ally units(s), excluding oneself, within attack range for 30 seconds. | ||
| initsp7 = Integer | | initsp7 = Integer | ||
| cost7 = Integer | | cost7 = Integer |
Revision as of 04:46, 20 August 2022
[Title] |
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Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Bronze Rank 
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 613 | 145 | 93 | 0 | 1 | 70 | 17 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 877 | 228 | 139 | 0 | 1 | 70 | 17 | 1 |
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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Defense +5 | Magic Resist +7 | Defense +13 |
Skills
Level | Effect | Init. SP | SP Cost |
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1 | Both ATK and DEF +25% for all ally units(s), excluding oneself, within attack range for 30 seconds. | 0 | 80 |
2 | Both ATK and DEF +27% for all ally units(s), excluding oneself, within attack range for 30 seconds. | 0 | 80 |
3 | Both ATK and DEF +29% for all ally units(s), excluding oneself, within attack range for 30 seconds. | 0 | 75 |
4 | Both ATK and DEF +31% for all ally units(s), excluding oneself, within attack range for 30 seconds. | Integer | Integer |
5 | Both ATK and DEF +34% for all ally units(s), excluding oneself, within attack range for 30 seconds. | Integer | Integer |
6 | Both ATK and DEF +37% for all ally units(s), excluding oneself, within attack range for 30 seconds. | Integer | Integer |
7 | Both ATK and DEF +40% for all ally units(s), excluding oneself, within attack range for 30 seconds. | Integer | Integer |
Skill Upgrades
[Show/hide]
Interactions and Crystalline Good
REGULAR
Trivia
- Thomas is currently the best and fastest healer in the game, despite not being the Healer class. His Skill has a pretty long Charge time, but even without it he makes other healers obsolete. However, there are some stages where his his range can make him worse than other, slow healers. With proper use of Corca, he can extend his effective heal range.