Rook: Difference between revisions
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==Interactions and Crystalline Good== | ==Interactions and Crystalline Good== | ||
{{Dialogue | {{Dialogue | ||
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|Gift Box #5 =What is this? A surprise attack? Coward! Sending something perverted like this. | |Gift Box #5 =What is this? A surprise attack? Coward! Sending something perverted like this. | ||
}} | }} | ||
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{{Dialogue Summer | |||
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==Notes== | |||
[[Category:Released by 2021]] | |||
*Rook has low cost, above-average DPS, and efficient Cost gain skill. His Skill makes him invincible while active, making him a better block than most Guards if timed correctly. His Nature can potentially be detrimental, but overall it increases his survivability. | *Rook has low cost, above-average DPS, and efficient Cost gain skill. His Skill makes him invincible while active, making him a better block than most Guards if timed correctly. His Nature can potentially be detrimental, but overall it increases his survivability. | ||
*At Silver Rank, the duration of his Skill increases. This makes him worse as a Cost builder, but he remains invincible during his Skill, and with the increased duration, this invincibility can last nearly half of a stage or longer. | *At Silver Rank, the duration of his Skill increases. This makes him worse as a Cost builder, but he remains invincible during his Skill, and with the increased duration, this invincibility can last nearly half of a stage or longer. |
Revision as of 16:54, 28 October 2022
[Title] |
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Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Bronze Rank 
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 713 | 235 | 125 | 0 | 2 | 70 | 11 | 1.05 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 987 | 334 | 205 | 0 | 2 | 70 | 11 | 1.05 |
Silver Rank 
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1 | 987 | 334 | 205 | 0 | 2 | 70 | 11 | 1.05 |
70 | 1370 | 431 | 220 | 0 | 2 | 70 | 11 | 1.05 |
Silver Rank Up
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Magic Resist +5 | Defense +7 | Defense +13 |
Skills
Level | Effect | Init. SP | SP Cost |
---|---|---|---|
1 | Held COST +12; cannot be the target of enemy attack for 30 seconds. | 5 | 45 |
2 | Held COST +12; cannot be the target of enemy attack for 30 seconds. | 7 | 45 |
3 | Held COST +12; cannot be the target of enemy attack for 30 seconds. | 9 | 43 |
4 | Held COST +12; cannot be the target of enemy attack for 32 seconds. | 9 | 43 |
5 | Held COST +12; cannot be the target of enemy attack for 34 seconds. | 9 | 43 |
6 | Held COST +12; cannot be the target of enemy attack for 37 seconds. | 9 | 43 |
7 | Held COST +12; cannot be the target of enemy attack for 40 seconds. | 9 | 43 |
|upgrade=VanguardSkill5}}
Interactions and Crystalline Good
REGULAR
SUMMER
Notes
- Rook has low cost, above-average DPS, and efficient Cost gain skill. His Skill makes him invincible while active, making him a better block than most Guards if timed correctly. His Nature can potentially be detrimental, but overall it increases his survivability.
- At Silver Rank, the duration of his Skill increases. This makes him worse as a Cost builder, but he remains invincible during his Skill, and with the increased duration, this invincibility can last nearly half of a stage or longer.