Seals: Difference between revisions

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|param6 = Low Ground
|param6 = Low Ground
|param7 = Single-Target Physical}}
|param7 = Single-Target Physical}}
==Bronze Rank [[File:BronzeRank.png|35px]]==
{{Stats
{{Stats
| filename = seals
| filename = seals
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|nature desc = Initial Cost +1 during party formation
|nature desc = Initial Cost +1 during party formation
}}
}}
==Silver Rank [[File:SilverRank.png|35px]]==
{{Stats1
{{Stats1
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| filename = seals2
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| initsp7 = 7
| initsp7 = 7
| cost7 = 28
| cost7 = 28
}}
|upgrade=VanguardSkill3}}
==Skill Upgrades==
 
<span class="mw-customtoggle-0" style="font-size:small; display:inline-block;"><span class="mw-customtoggletext">[Show/hide]</span></span>
<div id="mw-customcollapsible-0" class="mw-collapsible mw-collapsed">
{{VanguardSkill3}}
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==Interactions and Crystalline Good==
==Interactions and Crystalline Good==
{{Dialogue
{{Dialogue
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|Gift Box #5 =...Are you sure? Thanks.  
|Gift Box #5 =...Are you sure? Thanks.  
}}
}}
==Trivia==
 
{{Dialogue Summer
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==Notes==
[[Category:Released by 2021]]
*Seals has better DPS, defense, and cost generation than other units such Lute despite being a lower rarity, and he costs less than Lute as well.  His cost generation is Skill is only a tiny bit better, however, and most importantly, Seal has less Block than Lute, requiring Seals to be supported to keep a lane from leaking.   
*Seals has better DPS, defense, and cost generation than other units such Lute despite being a lower rarity, and he costs less than Lute as well.  His cost generation is Skill is only a tiny bit better, however, and most importantly, Seal has less Block than Lute, requiring Seals to be supported to keep a lane from leaking.   
*At Silver Rank, he gains an Attack boost with his Skill, which does make him more useful as a fighter, but with only 1 Block, he will still require support from other units to be useful.
*At Silver Rank, he gains an Attack boost with his Skill, which does make him more useful as a fighter, but with only 1 Block, he will still require support from other units to be useful.

Revision as of 16:38, 28 October 2022

[Title]
Seals
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 624 206 146 0 1 70 9 1.05
40 853 299 192 0 1 70 9 1.05
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 853 299 192 0 1 70 9 1.05
55 1115 406 202 0 1 70 9 1.05
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skills

Magic Refill SP Recovery Activation
AUTO AUTO
Level Effect Init. SP SP Cost
Level 1 Held COST +8 5 30
Level 2 Held COST +8 6 30
Level 3 Held COST +8 7 28
Level 4 Held COST +8, SP+10, ATK +10% for 10 seconds. 7 28
Level 5 Held COST +8, SP+10, ATK +15% for 10 seconds. 7 28
Level 6 Held COST +8, SP+10, ATK +20% for 10 seconds. 7 28
Level 7 Held COST +8, SP+10, ATK +25% for 10 seconds. 7 28
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrades
2
Skill Manual I: 1
3
Skill Manual I: 2

‎‎‎‎‎‎‎‎‎‎Faded Feather: 1
4
Skill Manual II: 1

‎‎‎‎‎‎‎‎‎‎Feather: 1
5
Skill Manual II: 1

Feather: 2
6
Skill Manual III: 1

‎‎‎‎‎‎‎‎‎‎Adhesive: 1
7
Skill Manual III: 2

‎‎‎‎‎‎‎‎‎‎Gale Feather: 2


Interactions and Crystalline Good

Memories of the Mirage
[Holy Knight] Seals

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Haa... haa... haa... I'm so thirsty whenever I use magic... And......
Lose One can't always win each battle in a war. Now, time to switch the mood......
Rank Up This is my time to shine! Witness the infamous magic of Amberdon!
Interaction #1 Oh, you? Just come in.
Interaction #2 .......I was just thinking of you.
Interaction #3 A walk? I don't mind.....
Interaction #4 I'm sorry, could you excuse yourself for a moment? It's not that I don't like you... To the contrary......
Interaction #5 Wait a second. There's some documents......
Interaction #6 none
Gift Box #1 This is precocious. I will treasure it.
Gift Box #2 What a beautiful amulet! I just want to look at it forever!
Gift Box #3 Don't you be making fun of me with these. ......It's not that I'm shy or anything.
Gift Box #4 ....Such stimulating underwear! If you insist, let's match.
Gift Box #5 ...Are you sure? Thanks.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1
Interaction #2
Interaction #3
Interaction #4
Interaction #5
Interaction #6 none
Gift Box #1
Gift Box #2
Gift Box #3
Gift Box #4
Gift Box #5
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Notes

  • Seals has better DPS, defense, and cost generation than other units such Lute despite being a lower rarity, and he costs less than Lute as well. His cost generation is Skill is only a tiny bit better, however, and most importantly, Seal has less Block than Lute, requiring Seals to be supported to keep a lane from leaking.
  • At Silver Rank, he gains an Attack boost with his Skill, which does make him more useful as a fighter, but with only 1 Block, he will still require support from other units to be useful.