Kongoh: Difference between revisions

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|param4 = 01/10/2022
|param4 = 01/10/2022
|param5 = 3 Stars ☆☆☆
|param5 = 3 Stars ☆☆☆
|param6 = COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal.
|param6 = Low Ground
|param7 = Low Ground
|param7 = Single-Target Physical }}
|param8 = Single-Target Physical }}
 
 
__TOC__


==Stats==
==Stats==
Line 17: Line 13:
| filename = kongoh
| filename = kongoh
| lv max = 40
| lv max = 40
| trait = COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal.
| hp = 657
| hp = 657
| hp max = 886
| hp max = 886
Line 31: Line 28:
| atk spd = 1.05
| atk spd = 1.05
| range type = 2
| range type = 2
|nature name = Iron Demon Kongoh
|nature desc = DEF +10% Block count +1 whenever an ally is within 1 hexagonal tile, +2 if Kagura is there.
}}
}}
{{Intimacy
{{Intimacy
Line 37: Line 36:
|bonus3 = Defense +13
|bonus3 = Defense +13
}}
}}
==Skills and Nature==
==Skills==
'''Nature'''
{{Nature
|nature name = Iron Demon Kongoh
|nature desc = DEF +10% Block count +1 whenever an ally is within 1 hexagonal tile, +2 if Kagura is there.
}}
 
'''Skills'''
{{Skill
{{Skill
| filename = kongoh_01
| filename = kongoh_01

Revision as of 21:05, 12 May 2022

[Title]
Kongoh
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Stats

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 657 199 153 0 1 70 10 1.05
40 886 285 191 0 1 70 10 1.05
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Defense +5 Enhance Nature Defense +13

Skills

Demonic Chain Dance SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 Enemies are stunned within 2 hexagonal tiles in front of you 5 30
Level 2 Enemies are stunned within 2 hexagonal tiles in front of you 6 30
Level 3 Enemies are stunned within 2 hexagonal tiles in front of you 7 28
Level 4 X Integer Integer
Level 5 X Integer Integer
Level 6 X Integer Integer
Level 7 X Integer Integer
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Skill Upgrades

[Show/hide]

Interactions and Crystalline Good

Ninja Hero Goods
[Iron Demon] Kongoh

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Easy win with me, ain't it?
Lose What!? Let me try again!! Ya hear!?
Rank Up none
Interaction #1 Hey, it's you! Sweet! Come over here!
Interaction #2 What's up partner! Sorry, my bad.
Interaction #3 We demons aren't all bad. We're just all dumb! Hahaha!
Interaction #4 Ninjas are so cool as it is, so why not stand out even more?
Interaction #5 Hey, let's go buy some booze! Party time!
Interaction #6 none
Gift Box #1 Hitting the mark with shurikens, huh? I'm actually pretty bad at that.
Gift Box #2 You know I have a man, right? Call Kagura over and let's have a blast!
Gift Box #3 You're quite brave giving a demon undies! How about I give you the ones I'm wearing now?
Gift Box #4 To think I'd get Yamato sake from you! Come here! Let's drink together!
Gift Box #5 A new ninja outfit? I love red!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Lore

Trivia

Kongoh must be placed after a unit in order for his Nature to take effect. If placed first, it will not work.