Kongoh: Difference between revisions
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|param4 = 01/10/2022 | |param4 = 01/10/2022 | ||
|param5 = 3 Stars ☆☆☆ | |param5 = 3 Stars ☆☆☆ | ||
|param6 | |param6 = Low Ground | ||
|param7 = Single-Target Physical }} | |||
| | |||
==Stats== | ==Stats== | ||
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| filename = kongoh | | filename = kongoh | ||
| lv max = 40 | | lv max = 40 | ||
| trait = COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal. | |||
| hp = 657 | | hp = 657 | ||
| hp max = 886 | | hp max = 886 | ||
Line 31: | Line 28: | ||
| atk spd = 1.05 | | atk spd = 1.05 | ||
| range type = 2 | | range type = 2 | ||
|nature name = Iron Demon Kongoh | |||
|nature desc = DEF +10% Block count +1 whenever an ally is within 1 hexagonal tile, +2 if Kagura is there. | |||
}} | }} | ||
{{Intimacy | {{Intimacy | ||
Line 37: | Line 36: | ||
|bonus3 = Defense +13 | |bonus3 = Defense +13 | ||
}} | }} | ||
==Skills | ==Skills== | ||
{{Skill | {{Skill | ||
| filename = kongoh_01 | | filename = kongoh_01 |
Revision as of 21:05, 12 May 2022
[Title] |
Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Stats
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 657 | 199 | 153 | 0 | 1 | 70 | 10 | 1.05 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
40 | 886 | 285 | 191 | 0 | 1 | 70 | 10 | 1.05 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Defense +5 | Enhance Nature | Defense +13 |
Skills
Demonic Chain Dance | SP Recovery | Activation | |
---|---|---|---|
AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | Enemies are stunned within 2 hexagonal tiles in front of you | 5 | 30 |
Level 2 | Enemies are stunned within 2 hexagonal tiles in front of you | 6 | 30 |
Level 3 | Enemies are stunned within 2 hexagonal tiles in front of you | 7 | 28 |
Level 4 | X | Integer | Integer |
Level 5 | X | Integer | Integer |
Level 6 | X | Integer | Integer |
Level 7 | X | Integer | Integer |
Skill Upgrades
[Show/hide]
Interactions and Crystalline Good
REGULAR
Event | Dialogue |
---|---|
Win | Easy win with me, ain't it? |
Lose | What!? Let me try again!! Ya hear!? |
Interaction #1 | Hey, it's you! Sweet! Come over here! |
Interaction #2 | What's up partner! Sorry, my bad. |
Interaction #3 | We demons aren't all bad. We're just all dumb! Hahaha! |
Interaction #4 | Ninjas are so cool as it is, so why not stand out even more? |
Interaction #5 | Hey, let's go buy some booze! Party time! |
Gift Box #1 | Hitting the mark with shurikens, huh? I'm actually pretty bad at that. |
Gift Box #2 | You know I have a man, right? Call Kagura over and let's have a blast! |
Gift Box #3 | You're quite brave giving a demon undies! How about I give you the ones I'm wearing now? |
Gift Box #4 | To think I'd get Yamato sake from you! Come here! Let's drink together! |
Gift Box #5 | A new ninja outfit? I love red! |
Lore
Trivia
Kongoh must be placed after a unit in order for his Nature to take effect. If placed first, it will not work.