Equus: Difference between revisions

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==Interactions and Crystalline Good==
==Interactions and Crystalline Good==
{{Dialogue
{{Dialogue
| filename = Equus
| filename = equus
| Unit_name =  
| Unit_name = [] Equus
| Good_name =  
| Good_name =  
|Win =  
|Win =  

Revision as of 18:11, 23 April 2022

[Title]
Equus
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Stats

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1509 296 206 10 3 70 28 2
50 1986 412 312 10 3 70 28 2
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 HP +7 Defense +13

Skills and Nature

Nature

The Wise King of the Waterworks
Own HP heals by 10% when ally units are are deployed while Equus on the battlefield. Additionally, the ATK of deployed units increases 10% for 10 seconds.

Skills

Triumphant Spearhead SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 Restores 2 COST for ally units dispatched including oneself (Max of +14).
Units withdrawn have the time needed to redeploy them shortened by 10 seconds while in effect.
5 25
Level 2 Restores 2 COST for ally units dispatched including oneself (Max of +14).
Units withdrawn have the time needed to redeploy them shortened by 13 seconds while in effect.
5 25
Level 3 Restores 2 COST for ally units dispatched including oneself (Max of +14).
Units withdrawn have the time needed to redeploy them shortened by 16 seconds while in effect.
5 23
Level 4 X Integer Integer
Level 5 X Integer Integer
Level 6 X Integer Integer
Level 7 X Integer Integer
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Interactions and Crystalline Good


[] Equus

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win
Lose
Rank Up none
Interaction #1
Interaction #2
Interaction #3
Interaction #4
Interaction #5
Interaction #6 none
Gift Box #1
Gift Box #2
Gift Box #3
Gift Box #4
Gift Box #5
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Lore

Trivia