Atmos: Difference between revisions

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|param1 = Artist
|param1 = Artist
|param2 = Class
|param2 = Class
|param3 = Surtsey
|param3 = Origin/Country
|param4 = Release Date
|param4 = Release Date
|param5 = Star Rank ☆
|param5 = Star Rank ☆
|param6 = Trait
|param6 = Deploy Tile (Low Ground/High Ground/Both)
|param7 = Deploy Tile (Low Ground/High Ground/Both)
|param7 = Damage Type (Single-Target/AoE Physical/Magic/Heal) }}
|param8 = Damage Type (Single-Target/AoE Physical/Magic/Heal) }}


__TOC__


==Stats==
==Stats==
{{Stats
{{Stats
| filename = charactername
| filename = atmos
| lv max = 30 or 45 or 50
| lv max = 30 or 45 or 50
| hp = X
| hp = X
Line 31: Line 28:
| atk spd = X
| atk spd = X
| range type = 1 through 14
| range type = 1 through 14
| trait = trait description
| nature name = name of nature
| nature desc = nature description
}}
}}
{{Intimacy
{{Intimacy
Line 38: Line 38:
}}
}}


==Skills and Nature==
==Skills==
'''Nature'''
{{Nature
|nature name = X
|nature desc = Y
}}
 
'''Skills'''
{{Skill
{{Skill
| filename = charactername_01
| filename = atmos_01
| name = X
| name = X
| recovertype = auto or offensive or defensive
| recovertype = auto or offensive or defensive
Line 76: Line 69:
| cost8 = Integer
| cost8 = Integer
}}
}}
==Dialogue==
==Skill Upgrades==
<span class="mw-customtoggle-0" style="font-size:small; display:inline-block;"><span class="mw-customtoggletext">[Show/hide]</span></span>
<div id="mw-customcollapsible-0" class="mw-collapsible mw-collapsed">
{{ClassSkill#}} (for example FighterSkill6 for Billford)
</div>
==Interactions and Crystalline Good==
{{Dialogue
{{Dialogue
|Win =  
| filename = item_crystal_
|Lose =  
| Unit_name =
|Interaction #1 =  
| Good_name =
|Interaction #2 =  
|Win =
|Interaction #3 =  
|Lose =
|Interaction #4 =  
|Interaction #1 =
|Interaction #5 =  
|Interaction #2 =
|Gift Box #1 =  
|Interaction #3 =
|Gift Box #2 =  
|Interaction #4 =
|Gift Box #3 =  
|Interaction #5 =
|Gift Box #4 =  
|Gift Box #1 =
|Gift Box #5 =  
|Gift Box #2 =
|Gift Box #3 =
|Gift Box #4 =
|Gift Box #5 =
}}
}}
==Lore==
==Lore==
==Trivia==
==Trivia==

Revision as of 21:24, 12 May 2022

[Title]
Atmos
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Stats

Character Stats
File:Fighter/Caster/Guard/Healer/Supporter/Vanguard/Shooter/Stranger.png
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 X X X X X X X X
30 or 45 or 50 X X X X X X X X
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
? ? ?

Skills

X
File:Auto or offensive or defensiverecovery.png File:Manual or autocast.png
Level Effect Init. SP SP Cost
Level 1 X Integer Integer
Level 2 X Integer Integer
Level 3 X Integer Integer
Level 4 X Integer Integer
Level 5 X Integer Integer
Level 6 X Integer Integer
Level 7 X Integer Integer
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Skill Upgrades

[Show/hide]

Template:ClassSkill (for example FighterSkill6 for Billford)

Interactions and Crystalline Good

REGULAR
Event Dialogue
Win
Lose
Rank Up none
Interaction #1
Interaction #2
Interaction #3
Interaction #4
Interaction #5
Interaction #6 none
Gift Box #1
Gift Box #2
Gift Box #3
Gift Box #4
Gift Box #5
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Lore

Trivia