Healer: Difference between revisions
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* Heal allies | * Heal allies | ||
* Medium Attack | * Medium Attack | ||
* | * Slow Attack Speed | ||
* Medium HP | * Medium HP | ||
* Low Defense | * Low Defense |
Revision as of 22:11, 11 April 2022
Role
Healers, of course, heal your units. They are usually unable to damage enemy units. They heal by the same value as their Attack and Attack Speed. Just like how some units are able to damage multiple enemies in one attack, some healers are able to heal more than one ally in one heal, although this lowers the individual power of each Heal.
General Characteristics
- Heal allies
- Medium Attack
- Slow Attack Speed
- Medium HP
- Low Defense
- Medium Cost
- Block 1 Enemies
- Supportive Skills, Restoration Skills
Possible Traits
Healers
File:FS piratehealer.png | ||||
---|---|---|---|---|
Pirate Medic | Arcana | Elaine | Charlotte | Yurt |
Kagura | Ornis | Morgan | Romanes | Unreleased |
Unreleased | Unreleased | Unreleased | Unreleased | Unreleased |
Raw HPS(Heals-per-second) Chart
Keep in mind that this only charts Heals-Per-Second without factoring in Natures, Skills, or Traits.
Actual in-battle HPS can differ greatly from raw HPS.
Healer | Attack | Attack Speed | HPS (Attack/Attack Speed) |
---|---|---|---|
Pirate Medic | 220 | 2.85 | 77.2 |
Arcana | 257 | 2.9 | 88.6 |
Elaine | 189 | 2.85 | 66.3 |
Charlotte | 248 | 2.85 | 87 |
Yurt | 234 | 2.85 | 82.1 |
Kagura | 240 | 2.85 | 84.2 |
Ornis | 210 | 2.85 | 73.7 |
Morgan | 406 | 1.6 | 253.8 |
Romanes | 264 | 2.85 | 92.6 |