Vanguard: Difference between revisions
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'''General Characteristics''' <br> | '''General Characteristics''' <br> | ||
* Melee Physical Damage | * Melee Physical Damage | ||
* Medium Attack | * Medium to High Attack | ||
* Medium to Fast Attack Speed | * Medium to Fast Attack Speed | ||
* Medium HP and Defense | * Medium HP and Defense | ||
Line 81: | Line 81: | ||
| name 30= Unreleased | | name 30= Unreleased | ||
}} | }} | ||
==Raw DPS Chart== | |||
Keep in mind that this only charts Damage per Second without factoring in Natures, Skills, or Traits, or enemy Defense.<br> | |||
Actual in-battle DPS can differ greatly from raw DPS. <br> | |||
{| class="wikitable sortable" style="text-align:center; vertical-align:bottom; background-color:#FAFAFA;" | |||
|- style="font-weight:bold; background-color:#EFEFEF;" | |||
! Vanguard | |||
! Attack | |||
! Attack Speed | |||
! DPS (Attack/Attack Speed) | |||
|- | |||
| style="text-align:left;" | [[Goblin Rider] | |||
| 285 | |||
| 2 | |||
| 142.5 | |||
|- | |||
| style="text-align:left;" | [[Obsidonian Imperial Cavalry]] | |||
| 213 | |||
| 2 | |||
| 106.5 | |||
|- | |||
| style="text-align:left;" | [[Seals]] | |||
| 299 | |||
| 1.05 | |||
| 284.8 | |||
|- | |||
| style="text-align:left;" | [[Kongoh]] | |||
| 285 | |||
| 1.05 | |||
| 271.4 | |||
|- | |||
| style="text-align:left;" | [[Lute]] | |||
| 227 | |||
| 1.2 | |||
| 189.2 | |||
|- | |||
| style="text-align:left;" | [[Fu]] | |||
| 370 | |||
| 1.6 | |||
| 231.3 | |||
|- | |||
| style="text-align:left;" | [[Ragnar]] | |||
| 313 | |||
| 1 | |||
| 313 | |||
|- | |||
| style="text-align:left;" | [[Rook]] | |||
| 334 | |||
| 1.05 | |||
| 318.1 | |||
|- | |||
| style="text-align:left;" | [[Bashkar]] | |||
| 358 | |||
| 1 | |||
| 358 | |||
|- | |||
| style="text-align:left;" | [[Rasho]] | |||
| 361 | |||
| 1.05 | |||
| 343.8 | |||
|- | |||
| style="text-align:left;" | [[Barlitz]] | |||
| 319 | |||
| 1.2 | |||
| 265.8 | |||
|} |
Revision as of 22:24, 11 April 2022
Role
Vanguards specialize in building up Cost. They typically take low Cost to deploy, and usually have Skills that increase your total Cost. In addition, Vanguards gain 1 Cost whenever they land the killing blow on an enemy, and their Cost amount is refunded when you manually retreat them. By default, they are unable to hit flying enemies.
General Characteristics
- Melee Physical Damage
- Medium to High Attack
- Medium to Fast Attack Speed
- Medium HP and Defense
- Low Cost, Cost Generation
- Block 1 to 2 Enemies
- Cost Generation Skills, Supportive Skills
Outlier Units: Rasho (Skill changes class to Fighter)
Possible Traits
Vanguards
File:FS goblinvangurd.png | File:FS bkngihtrider.png | |||
---|---|---|---|---|
Goblin Rider | Obsidonian Imperial Cavalry | Seals | Kongoh | Lute |
Ragnar | Rook | Bashkar | Rasho | Barlitz |
Unreleased | Unreleased | Unreleased | Unreleased | Unreleased |
Raw DPS Chart
Keep in mind that this only charts Damage per Second without factoring in Natures, Skills, or Traits, or enemy Defense.
Actual in-battle DPS can differ greatly from raw DPS.
Vanguard | Attack | Attack Speed | DPS (Attack/Attack Speed) |
---|---|---|---|
[[Goblin Rider] | 285 | 2 | 142.5 |
Obsidonian Imperial Cavalry | 213 | 2 | 106.5 |
Seals | 299 | 1.05 | 284.8 |
Kongoh | 285 | 1.05 | 271.4 |
Lute | 227 | 1.2 | 189.2 |
Fu | 370 | 1.6 | 231.3 |
Ragnar | 313 | 1 | 313 |
Rook | 334 | 1.05 | 318.1 |
Bashkar | 358 | 1 | 358 |
Rasho | 361 | 1.05 | 343.8 |
Barlitz | 319 | 1.2 | 265.8 |