Barlitz: Difference between revisions

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Line 6: Line 6:
|param4 = 3/31/2022
|param4 = 3/31/2022
|param5 = 5 Stars ☆☆☆☆☆
|param5 = 5 Stars ☆☆☆☆☆
|param6 = Trait
|param6 = Inflict physical damage to enemies.
|param7 = Deploy Tile (Low ground/High ground/Both)
|param7 = Low ground
|param8 = Damage Type (Singular or AoE, Physical or Magical or Heal) }}
|param8 = Single-Target Physical


__TOC__
__TOC__
Line 16: Line 16:
| filename = barlitz
| filename = barlitz
| lv max = 50
| lv max = 50
| hp = X
| hp = 783
| hp max = X
| hp max = X
| atk = X
| atk = 226
| atk max = X
| atk max = X
| def = X
| def = 137
| def max = X
| def max = X
| magic res = X
| magic res = 0
| magic res max = X
| magic res max = 0
| cost = X
| cost = 11
| redeploy = X
| redeploy = 70
| class = Vanguard
| class = Vanguard
| block = X
| block = 1
| atk spd = X
| atk spd = 1.2
| range type = 1 through 12
| range type = 2
}}
}}


Line 41: Line 41:
'''Nature'''
'''Nature'''
{{Nature
{{Nature
|nature name = X
|nature name = Investigation Begins
|nature desc = Y
|nature desc = ATK increases up to +200% next time upon not having attack for 3 seconds or longer.
}}
}}


Line 48: Line 48:
{{Skill
{{Skill
| filename = charactername_01
| filename = charactername_01
| name = X
| name = Assassin Combat
| recovertype = auto or offensive or defensive
| recovertype = auto
| casttype = manual or auto
| casttype = manual
| effect = X
| effect = Has a certain percentage for 20 to KO an enemy in 1 hit (Ineffective on certain enemies such as bosses).
| initsp =Integer
| initsp =Integer
| cost = Integer
| cost = Integer

Revision as of 14:19, 31 March 2022

{{Infobox Character |image = barlitz.png |param1 = Canyne Khai |param2 = Vanguard |param3 = Pays Blanc |param4 = 3/31/2022 |param5 = 5 Stars ☆☆☆☆☆ |param6 = Inflict physical damage to enemies. |param7 = Low ground |param8 = Single-Target Physical

Stats

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 783 226 137 0 1 70 11 1.2
50 X X X 0 1 70 11 1.2
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
? ? ?

Skills and Nature

Nature

Investigation Begins
ATK increases up to +200% next time upon not having attack for 3 seconds or longer.

Skills

File:SkillIcon charactername 01.png
Assassin Combat SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 Has a certain percentage for 20 to KO an enemy in 1 hit (Ineffective on certain enemies such as bosses). Integer Integer
Level 2 X Integer Integer
Level 3 X Integer Integer
Level 4 X Integer Integer
Level 5 X Integer Integer
Level 6 X Integer Integer
Level 7 X Integer Integer
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Lore

Trivia