Template:Stats: Difference between revisions

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! style="min-width:35px; font-size:x-small;" title="The amount of enemies a character can hold off from passing through. " |BLK
! style="min-width:35px; font-size:x-small;" title="The amount of enemies a character can hold off from passing through. " |BLK
! style="min-width:35px; font-size:x-small; display:{{{redeploy|none}}}" title="This is the cooldown time for a character to be placed back into the map after being defeated or manually withdrawn."|REP
! style="min-width:35px; font-size:x-small; display:{{{redeploy|none}}}" title="This is the cooldown time for a character to be placed back into the map after being defeated or manually withdrawn."|REP
! style="min-width:35px; font-size:x-small;" title="The amount of cost points a character will consume when deployed in battle." style="display:{{{cost|none}}}"|COST
! style="min-width:35px; font-size:x-small; display:{{{cost|none}}}" title="The amount of cost points a character will consume when deployed in battle."|COST
! style="min-width:35px; font-size:x-small;" title="This is the time interval in seconds between each auto attack a character performs in battle. " |ASPD
! style="min-width:35px; font-size:x-small;" title="This is the time interval in seconds between each auto attack a character performs in battle. " |ASPD
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Revision as of 13:07, 15 May 2024

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 {{{hp}}} {{{atk}}} {{{def}}} {{{magic res}}} {{{block}}} {{{redeploy}}} {{{cost}}} {{{atk spd}}}
MAX {{{hp max}}} {{{atk max}}} {{{def max}}} {{{magic res}}} {{{block}}} {{{redeploy}}} {{{cost}}} {{{atk spd}}}
Silver Rank Up
{{{{{upgrade}}}}}