User:Odozeir: Difference between revisions

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{{Stats Sprite|filename=hybris2|spritename=hybrisbat2}}
{{Stats Sprite|filename=hybris2|spritename=hybrisbat2}}
{{Stats Sprite|filename=hybris|spritename=hybris}}
 
{| class="wikitable" style="width:65%; margin:0 0 0em 1em; font-size:1em; text-align:center;" 50
! colspan=99 style="display:{{{display-header}}};"| [[Character Stats]]
|- style="display:{{{display-header}}};"
! style="min-width:75px;" |[[File:{{{class|fighter}}}.png|50px|  center | middle  |link=The Class System]]
! title="In-battle appearance of a character. | Sprite
! title="Determines the max level for stats and skills they can reach." | Rank
! title="A character's rank is their current power level." |LVL
! title="The amount of damage a character can sustain. " |HP
! title="Determines the amount of damage or healing a character does on their attack." |ATK
! title=" Determines the amount subtracted against incoming instance of physical damage." |DEF
! title="Determines how much incoming instance of magical damage is reduced." |MRES
! title="The amount of enemies a character can hold off from passing through. " |BLK
! title="This is the cooldown time for a character to be placed back into the map after being defeated or manually withdrawn." style="display:{{{redeploy|none}}}"|REP
! title="The amount of cost points a character will consume when deployed in battle." style="display:{{{cost|none}}}"|COST
! title="This is the time interval in seconds between each auto attack a character performs in battle. " |ASPD
|-
|style="min-width:75px;" rowspan=2|[[File:FS_{{{filename|charactername}}}.png|70px| center | middle]]
|style="min-width:75px;" rowspan=2|[[File:Sprite_hybris.gif|50px| center | middle]]
|style="min-width:75px;" rowspan=2|[[File:{{{rank-img|BronzeRank}}}.png|50px|  center | middle]]
|style="min-width:35px;" |<b>1</b>
|style="min-width:35px;" |{{{hp}}}
|style="min-width:35px;" |{{{atk}}}
|style="min-width:35px;" |{{{def}}}
|style="min-width:35px;" |{{{magic res}}}
|style="min-width:35px;" |{{{block}}}
|style="min-width:35px; display:{{{redeploy|none}}}" |{{{redeploy}}}
|style="min-width:40px; display:{{{cost|none}}}" |{{{cost}}}
|style="min-width:40px;" |{{{atk spd}}}
|-
|<b>{{{lv max|MAX}}}</b>
|{{{hp max}}}
|{{{atk max}}}
|{{{def max}}}
|{{{magic res max|{{{magic res}}}}}}
|{{{block max|{{{block}}}}}}
|style="display:{{{redeploy|none}}}"|{{{redeploy max|{{{redeploy}}}}}}
|style="display:{{{cost|none}}}"|{{{cost max|{{{cost}}}}}}
|{{{atk spd max|{{{atk spd}}}}}}
|-
|- style="display:{{{upgrade-display|}}}";
| colspan=999 style="background-color:#eaf3ff; display:{{{upgrade|none}}};" | <div class="mw-collapsible mw-collapsed" style="width:100%; overflow:auto; vertical-align: text-bottom;"><b>Silver Rank Up</b><div class="mw-collapsible-content">{{{{{upgrade}}}}}</div></div>
|}

Revision as of 04:06, 15 April 2024

🤔

Character Stats
Sprite Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 {{{hp}}} {{{atk}}} {{{def}}} {{{magic res}}} {{{block}}} {{{redeploy}}} {{{cost}}} {{{atk spd}}}
MAX {{{hp max}}} {{{atk max}}} {{{def max}}} {{{magic res}}} {{{block}}} {{{redeploy}}} {{{cost}}} {{{atk spd}}}
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Sprite Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 {{{hp}}} {{{atk}}} {{{def}}} {{{magic res}}} {{{block}}} {{{redeploy}}} {{{cost}}} {{{atk spd}}}
MAX {{{hp max}}} {{{atk max}}} {{{def max}}} {{{magic res}}} {{{block}}} {{{redeploy}}} {{{cost}}} {{{atk spd}}}
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Sprite Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 {{{hp}}} {{{atk}}} {{{def}}} {{{magic res}}} {{{block}}} {{{redeploy}}} {{{cost}}} {{{atk spd}}}
MAX {{{hp max}}} {{{atk max}}} {{{def max}}} {{{magic res}}} {{{block}}} {{{redeploy}}} {{{cost}}} {{{atk spd}}}
Silver Rank Up
{{{{{upgrade}}}}}