User:Odozeir: Difference between revisions
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{{Stats Sprite|filename=hybris2|spritename=hybrisbat2}} | {{Stats Sprite|filename=hybris2|spritename=hybrisbat2}} | ||
{{Stats Sprite|filename= | |||
{| class="wikitable" style="width:65%; margin:0 0 0em 1em; font-size:1em; text-align:center;" 50 | |||
! colspan=99 style="display:{{{display-header}}};"| [[Character Stats]] | |||
|- style="display:{{{display-header}}};" | |||
! style="min-width:75px;" |[[File:{{{class|fighter}}}.png|50px| center | middle |link=The Class System]] | |||
! title="In-battle appearance of a character. | Sprite | |||
! title="Determines the max level for stats and skills they can reach." | Rank | |||
! title="A character's rank is their current power level." |LVL | |||
! title="The amount of damage a character can sustain. " |HP | |||
! title="Determines the amount of damage or healing a character does on their attack." |ATK | |||
! title=" Determines the amount subtracted against incoming instance of physical damage." |DEF | |||
! title="Determines how much incoming instance of magical damage is reduced." |MRES | |||
! title="The amount of enemies a character can hold off from passing through. " |BLK | |||
! title="This is the cooldown time for a character to be placed back into the map after being defeated or manually withdrawn." style="display:{{{redeploy|none}}}"|REP | |||
! title="The amount of cost points a character will consume when deployed in battle." style="display:{{{cost|none}}}"|COST | |||
! title="This is the time interval in seconds between each auto attack a character performs in battle. " |ASPD | |||
|- | |||
|style="min-width:75px;" rowspan=2|[[File:FS_{{{filename|charactername}}}.png|70px| center | middle]] | |||
|style="min-width:75px;" rowspan=2|[[File:Sprite_hybris.gif|50px| center | middle]] | |||
|style="min-width:75px;" rowspan=2|[[File:{{{rank-img|BronzeRank}}}.png|50px| center | middle]] | |||
|style="min-width:35px;" |<b>1</b> | |||
|style="min-width:35px;" |{{{hp}}} | |||
|style="min-width:35px;" |{{{atk}}} | |||
|style="min-width:35px;" |{{{def}}} | |||
|style="min-width:35px;" |{{{magic res}}} | |||
|style="min-width:35px;" |{{{block}}} | |||
|style="min-width:35px; display:{{{redeploy|none}}}" |{{{redeploy}}} | |||
|style="min-width:40px; display:{{{cost|none}}}" |{{{cost}}} | |||
|style="min-width:40px;" |{{{atk spd}}} | |||
|- | |||
|<b>{{{lv max|MAX}}}</b> | |||
|{{{hp max}}} | |||
|{{{atk max}}} | |||
|{{{def max}}} | |||
|{{{magic res max|{{{magic res}}}}}} | |||
|{{{block max|{{{block}}}}}} | |||
|style="display:{{{redeploy|none}}}"|{{{redeploy max|{{{redeploy}}}}}} | |||
|style="display:{{{cost|none}}}"|{{{cost max|{{{cost}}}}}} | |||
|{{{atk spd max|{{{atk spd}}}}}} | |||
|- | |||
|- style="display:{{{upgrade-display|}}}"; | |||
| colspan=999 style="background-color:#eaf3ff; display:{{{upgrade|none}}};" | <div class="mw-collapsible mw-collapsed" style="width:100%; overflow:auto; vertical-align: text-bottom;"><b>Silver Rank Up</b><div class="mw-collapsible-content">{{{{{upgrade}}}}}</div></div> | |||
|} |
Revision as of 04:06, 15 April 2024
🤔
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Sprite | Rank | LVL | HP | ATK | DEF | MRES | BLK | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | {{{hp}}} | {{{atk}}} | {{{def}}} | {{{magic res}}} | {{{block}}} | {{{atk spd}}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
MAX | {{{hp max}}} | {{{atk max}}} | {{{def max}}} | {{{magic res}}} | {{{block}}} | {{{atk spd}}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Sprite | Rank | LVL | HP | ATK | DEF | MRES | BLK | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | {{{hp}}} | {{{atk}}} | {{{def}}} | {{{magic res}}} | {{{block}}} | {{{atk spd}}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
MAX | {{{hp max}}} | {{{atk max}}} | {{{def max}}} | {{{magic res}}} | {{{block}}} | {{{atk spd}}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Sprite | Rank | LVL | HP | ATK | DEF | MRES | BLK | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | {{{hp}}} | {{{atk}}} | {{{def}}} | {{{magic res}}} | {{{block}}} | {{{atk spd}}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
MAX | {{{hp max}}} | {{{atk max}}} | {{{def max}}} | {{{magic res}}} | {{{block}}} | {{{atk spd}}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||