Ragnar: Difference between revisions

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==Notes==
==Notes==
[[Category:Released by 2021]]
[[Category:Released by 2021]]
*Ragnar is mostly useful for his ability to automatically heal himself and all Vanguards, which makes him surprisingly sustainable. Has extremely fast attack speed, and good damage. His Skill isn't as good as Rooks, as while they both become invincible, Rook continues to block enemies, while Ragnar does not. However, it can still be used to save himself.
*Ragnar provides adequate lane-holding with decent raw offensive stats and his nature granting himself, and other vangaurds, 25 HP/s (relative to his HP, that's 1.7% HP/s.)
*At rank 2, the SP costs of his Skill improve, allowing you to use his Skill much more quickly at the start of battle.
*His caveat is the usefulness of his skill, being below average relative to other cost generators at 0.25 cost/s, on top of losing his already low one block to zero.
*He is still capable of attacking at this point, and pairs well with a unit with high block behind him.

Revision as of 17:09, 12 September 2024

Viking Chief
Ragnar
5 Stars ☆☆☆☆☆

Vanguard

Azureterra

Bronze
Silver
Illustrator ふぁい(fai)
Release Date 12/24/2021
Availability Standard Scouting

Alternate Variants
n/a

[Crystalline Good]
{{{Good_name}}}

[[File:item_crystal_{{{filename}}}.png|80px|]]

Alternate Variants
Limited/Alternate Character
☆☆☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 704 213 128 0 1 70 9 1
50 940 313 205 0 1 70 9 1
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 940 313 205 0 1 70 9 1
70 1397 404 231 0 1 70 9 1
Silver Rank Up
TRAIT
COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal.
NATURE
War Cry
All ally [Vangaurd] unit(s) recover 25 HP per second while one is deployed.
DEPLOYMENT INFO
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Enhance Nature Defense +13

Skills

Howling
SP Recovery: AUTO
Activation MANUAL

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 Block count down 1 for 30 seconds. COST gradually increases (MAX of +14). 5 30
2 Block count down 1 for 30 seconds. COST gradually increases (MAX of +14). 6 30
3 Block count down 1 for 30 seconds. COST gradually increases (MAX of +14). 7 28
4 Block count down 1 for 30 seconds. COST gradually increases (MAX of +14). 9 28
5 Block count down 1 for 30 seconds. COST gradually increases (MAX of +14). 11 28
6 Block count down 1 for 30 seconds. COST gradually increases (MAX of +14). 13 28
7 Block count down 1 for 30 seconds. COST gradually increases (MAX of +14). 15 25
8 {{{effect8}}} Y X
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X
Skill Upgrades


Interactions and Crystalline Good

The Viking Helm
[Viking Chief] Ragnar

Crystalline Good [template edit]

REGULAR
SUMMER
VALENTINES


In other languages

Japanese Traditional Chinese
Ragnar ラグナル Ragunaru 拉格納 Lāgénà
War Cry 鬨の声 Tokinokoe 戰吼 Zhànhǒu
Howling ハウリング Hauringu 嚎叫 Háojiào
Viking Chief ヴァイキング長 Vaikingu-chō 維京首領 Wéijīngshǒulǐng
The Viking Helm ヴァイキングヘルム Vaikinguherumu 維京頭盔 Wéijīngtóukuī

Notes

  • Ragnar provides adequate lane-holding with decent raw offensive stats and his nature granting himself, and other vangaurds, 25 HP/s (relative to his HP, that's 1.7% HP/s.)
  • His caveat is the usefulness of his skill, being below average relative to other cost generators at 0.25 cost/s, on top of losing his already low one block to zero.
  • He is still capable of attacking at this point, and pairs well with a unit with high block behind him.