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<noinclude>subclasses wow | |||
== Vanguard == | |||
=== '''Charges Cost by Skill''' === | |||
Skills focus on cost increase | |||
{| class="wikitable" | |||
| | |||
|Goblin Rider | |||
| | |||
|- | |||
| | |||
|Imperial Cavalry | |||
| | |||
|- | |||
| | |||
|Lute | |||
| | |||
|- | |||
| | |||
|Seals | |||
| | |||
|- | |||
| | |||
|Ala’adin | |||
| | |||
|- | |||
| | |||
|Ragnar | |||
|regen | |||
|- | |||
| | |||
|Rook | |||
| | |||
|} | |||
=== '''Charges Cost by Kills''' === | |||
Skills focus on dps increase to proc cost gain trait | |||
{| class="wikitable" | |||
| | |||
|Gambler | |||
| | |||
|- | |||
| | |||
|Dark Ninja | |||
| | |||
|- | |||
| | |||
|Leonhart (awakened) | |||
|anti-air | |||
|- | |||
| | |||
|Yuno | |||
|Fast redeploy. Skill increases cost by kill gen | |||
|- | |||
| | |||
|Hellion (Young) | |||
| | |||
|- | |||
| | |||
|Rai (Summer) | |||
|Skill has cost gen | |||
|- | |||
| | |||
|Barlitz | |||
| | |||
|- | |||
| | |||
|Bart (Awakened) | |||
|debuff | |||
|- | |||
| | |||
|Jinnosuke (Awakened) | |||
| | |||
|- | |||
| | |||
|Kafka | |||
|Fast redeploy | |||
|- | |||
| | |||
|Bashkar | |||
|Highest DP/s based purely on stats | |||
|} | |||
=== '''Anti-Vanguard''' === | |||
Their kits utilizes every other aspect of vanguards except their cost generation. That being early game accessibility and refundable cost when withdrawn. | |||
{| class="wikitable" | |||
| | |||
|Kongoh | |||
|stun | |||
|- | |||
| | |||
|Domino | |||
|Skill relies on constant redeployment,Fast redeploy | |||
|- | |||
| | |||
|Pollon and Orta | |||
|summoner | |||
|- | |||
| | |||
|Lyon | |||
|Kit revolves around staying long and increasing survivability. | |||
|- | |||
| | |||
|Rougarou | |||
|Change class to fighter | |||
|- | |||
| | |||
|Rasho | |||
|Change class to fighter | |||
|- | |||
| | |||
|Billford (Awakened) | |||
|summoner | |||
|- | |||
| | |||
|Seals (Awakened) | |||
|summoner | |||
|} | |||
== Shooter == | |||
=== '''Typical Range Shooter''' === | |||
{ | Physical single target dps with 3x4 range. | ||
{ | {| class="wikitable" | ||
{ | | | ||
{ | |PB Archer | ||
| | |||
|- | |||
{ | | | ||
|Goblin Archer | |||
| | |||
{ | |- | ||
| | |||
|Archer Mummy | |||
| | |||
{ | |- | ||
{ | | | ||
|Imperial Archer | |||
| | |||
|- | |||
| | |||
|Billford (Summer) | |||
|Can hit two enemies on skill | |||
|- | |||
| | |||
{ | |Harimau | ||
|healing | |||
|- | |||
| | |||
{ | |Wrecker | ||
|High aspd | |||
|- | |||
| | |||
|Barlitz (Awakened) | |||
|Invuln shield | |||
|- | |||
| | |||
|Amorey (Awakened) | |||
|Can hit two enemies on nature | |||
|} | |||
=== '''Variant Range Shooter''' === | |||
Physical single target dps with access to unusual ranges/kits. | |||
{| class="wikitable" | |||
| | |||
|Aerial Goblin | |||
|Short range but placeable in ground tiles. No block. | |||
|- | |||
| | |||
|Pirate Musketeer | |||
|Sorta wide range. | |||
|- | |||
| | |||
|Kazard | |||
|Skill 3x5 range | |||
|- | |||
| | |||
|Harold | |||
|2 tile radius range | |||
|- | |||
| | |||
|Magritte | |||
|Skill 1x5 range | |||
|} | |||
=== '''Wide-range Shooter''' === | |||
Physical single target dps with wide range, slow aspd, high attack. | |||
{| class="wikitable" | |||
| | |||
|Corca (Valentine) | |||
|Despite normal range for normals, Nature is global. | |||
|- | |||
| | |||
|Fu(Summer) | |||
|poison | |||
|- | |||
| | |||
|Pino | |||
|buffer | |||
|} | |||
=== '''AoE Shooters''' === | |||
Has access to AoE damage. | |||
{| class="wikitable" | |||
| | |||
|Bandit Ballista | |||
|Ground only, Does magical damage | |||
|- | |||
| | |||
|Artillery Soldier | |||
|Ground only | |||
|- | |||
| | |||
|Nitro | |||
| | |||
|- | |||
| | |||
|Leonhart(Summer) | |||
| | |||
|} | |||
== Support == | |||
=== '''Healing Support''' === | |||
Normal attacks heal. Buffs. High Ground Tile | |||
{| class="wikitable" | |||
| | |||
|Robin | |||
|Skill has highest HP/s in the game | |||
|- | |||
| | |||
|Thomas | |||
|Highest HP/s in the game | |||
|} | |||
=== '''Buff Support''' === | |||
Grants buffs. | |||
{| class="wikitable" | |||
| | |||
|Flet | |||
|healing | |||
|- | |||
| | |||
|Folker | |||
|Cost generation | |||
|- | |||
| | |||
|Rai (Awakened) | |||
|Cost generation | |||
|- | |||
| | |||
|Kongoh(Awakened) | |||
|healing | |||
|- | |||
| | |||
|Rook (Awakened) | |||
| | |||
|- | |||
| | |||
|Brute (Summer) | |||
|(can be positioned in any tile) | |||
|- | |||
| | |||
|Lute (Summer) | |||
|(can be positioned in any tile) | |||
|- | |||
| | |||
|Edgar | |||
|healing (can be positioned in any tile) | |||
|} | |||
=== '''Debuff Support''' === | |||
Inflicts debuffs | |||
{| class="wikitable" | |||
| | |||
|Karetovi | |||
|Damage vulnerability | |||
|- | |||
| | |||
|Charlotte (Awakened) | |||
|sleep | |||
|- | |||
| | |||
|Baccarat (Awakened) | |||
|stun | |||
|- | |||
| | |||
|Nitro (Awakened) | |||
|Poison, buff, stat debuff, anti-air | |||
|} | |||
=== '''Utility Support''' === | |||
Summons or deploys traps | |||
{| class="wikitable" | |||
| | |||
|Bart | |||
| | |||
|- | |||
| | |||
|Sasuke Sarutobi | |||
| | |||
|- | |||
| | |||
|Hanzo | |||
|Anti-air. Magic | |||
|- | |||
| | |||
|Baccarat | |||
|Cost generation | |||
|} | |||
=== '''Ground Support''' === | |||
Ground tile only. Helps with Survivability. | |||
{| class="wikitable" | |||
| | |||
|Thorkell | |||
|Debuff, self-buff | |||
|- | |||
| | |||
|Flet (Summer) | |||
|buff | |||
|- | |||
| | |||
|Thorkell (Awakened) | |||
|Buff, healing (low ground only) | |||
|} | |||
== Healer == | |||
=== '''AoE Healer''' === | |||
Low HPs in exchange for healing multiple targets | |||
{| class="wikitable" | |||
| | |||
|Elaine | |||
|Nature is mapwide regen | |||
|- | |||
| | |||
|Ornis | |||
|Buffs res | |||
|- | |||
| | |||
|Morgan | |||
|Shorter range. Very high hps. Resistance. | |||
|} | |||
=== '''Pure Healer''' === | |||
Single target. Burst healing. | |||
{| class="wikitable" | |||
| | |||
|Light Ninja | |||
| | |||
|- | |||
| | |||
|Pirate Medic | |||
| | |||
|- | |||
| | |||
|Arcana | |||
| | |||
|- | |||
| | |||
|Xiaolong | |||
|Range expansion. Nature increases hp | |||
|- | |||
| | |||
|Edgar (Awakened) | |||
|Range expansion. | |||
|- | |||
| | |||
|Solve | |||
|Skill can heal all in range. | |||
|- | |||
| | |||
|Karetovi (Valentine) | |||
|Skill can heal 3 units. Nature grants resistance on units in range. | |||
|- | |||
| | |||
|Romanes | |||
|Skill can heal 2 units. Nature is map-wide heal on deploy. | |||
|- | |||
| | |||
|Walther (Awakened) | |||
|Grants sp when healing isn’t needed | |||
|- | |||
| | |||
|Romanes (Awakened) | |||
|Deals 1% hp per second on skill uptime but self-stuns for 10s. Nature increases healing | |||
|- | |||
| | |||
|Baran (Awakened) | |||
|Skill can heal 2 units. Damage reduction. | |||
|- | |||
| | |||
|Pugi (Summer) | |||
|Skill can heal 2 units or deal magic damage if its not needed. | |||
|} | |||
==== '''Utility Healer''' ==== | |||
Single Target. Low HP/s. Little to no burst heal in exchange for utility. (Psuedo Support) | |||
{| class="wikitable" | |||
| | |||
|Charlotte | |||
|Aspd buff | |||
|- | |||
| | |||
|Yurt | |||
|Movement speed debuff | |||
|- | |||
| | |||
|Lisa | |||
|Aspd debuff | |||
|- | |||
| | |||
|Pius | |||
|stun | |||
|- | |||
| | |||
|Hanzo (Summer) | |||
|Summoner | |||
|- | |||
| | |||
|Anima | |||
|Summoner | |||
|} | |||
=== '''Ground Utility Healer''' === | |||
Ground-only Utility healers with short range, high survivability and HP/s. | |||
{| class="wikitable" | |||
| | |||
|Kagura | |||
| | |||
|- | |||
| | |||
|Yuno (Awakened) | |||
|Class change to vanguard | |||
|} | |||
== Caster == | |||
=== '''AoE Caster''' === | |||
AoE Damage!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! | |||
{| class="wikitable" | |||
| | |||
|Zacharoff | |||
| | |||
|- | |||
| | |||
|Zacharoff (Awakened) | |||
| | |||
|- | |||
| | |||
|Rai | |||
|stun | |||
|- | |||
| | |||
|Pirate Sorceror | |||
|dodge | |||
|} | |||
=== '''DPS Caster''' === | |||
Focuses on improving single target magic damage | |||
{| class="wikitable" | |||
| | |||
|Mage Goblin | |||
| | |||
|- | |||
| | |||
|Servant Caster | |||
| | |||
|- | |||
| | |||
|Red Ninja | |||
| | |||
|- | |||
| | |||
|Mage Mummy | |||
| | |||
|- | |||
| | |||
|Baran | |||
|Unique range | |||
|- | |||
| | |||
|Fu | |||
| | |||
|- | |||
| | |||
|Orion | |||
|Sleep | |||
|- | |||
| | |||
|Bakoo | |||
|Sleep | |||
|- | |||
| | |||
|Nitro | |||
|Skill is aoe. | |||
|- | |||
| | |||
|Rothhart | |||
| | |||
|- | |||
| | |||
|Yabsakha | |||
|Nature debuffs | |||
|- | |||
| | |||
|Tengo | |||
| | |||
|- | |||
| | |||
|Folker (Awakened) | |||
|debuffs | |||
|- | |||
| | |||
|Ragnar (Summer) | |||
|buffs | |||
|} | |||
=== '''Utility Caster''' === | |||
Pseudo-support, doesn’t increase magic damage output. | |||
{| class="wikitable" | |||
| | |||
|Dakkar | |||
|slow | |||
|- | |||
| | |||
|Sinbad | |||
|Changes class to fighter | |||
|- | |||
| | |||
|Kancrow | |||
|Summoner, doll inflicts slow and aspd down | |||
|} | |||
== Guard == | |||
=== '''Healing Guard''' === | |||
Heals adjacent allies. Has RES. | |||
{| class="wikitable" | |||
| | |||
|Gymnos | |||
|stun | |||
|- | |||
| | |||
|Brute | |||
| | |||
|} | |||
=== '''Defender''' === | |||
Typical guard. Increases survivability above all else. | |||
{| class="wikitable" | |||
| | |||
|Servant Guard | |||
| | |||
|- | |||
| | |||
|Dyne | |||
| | |||
|- | |||
| | |||
|Patty | |||
|Cannot be healed. Has self regen on skill | |||
|- | |||
| | |||
|Sol | |||
| | |||
|- | |||
| | |||
|Gymnos (Awakened) | |||
|Barriers others | |||
|- | |||
| | |||
|Equus | |||
|Reduces reposition time. Survivability buffs others. | |||
|} | |||
=== '''Warrior''' === | |||
Three block unit that increases personal dps. | |||
Still below average at worst, and above average at best compared to fighters. | |||
{| class="wikitable" | |||
| | |||
|Imperial Halberdier | |||
| | |||
|- | |||
| | |||
|Thomas (Awakened) | |||
| | |||
|- | |||
| | |||
|Spica | |||
|Survivability buff | |||
|- | |||
| | |||
|Yaqut | |||
|Survivability buff, Magic retaliate damage | |||
|- | |||
| | |||
|Maxtla | |||
|Phys retaliate damage | |||
|- | |||
| | |||
|Sigvaldi | |||
|dodge | |||
|- | |||
| | |||
|Chabeau | |||
| | |||
|- | |||
| | |||
|Patty (Awakened) | |||
|Survivability buff | |||
|- | |||
| | |||
|Kafka (Awakened) | |||
|Survivability buff, reposition, barrier | |||
|- | |||
| | |||
|Stalon (Awakened) | |||
| | |||
|- | |||
| | |||
|Dion | |||
|Survivability buff, range expansion | |||
|- | |||
| | |||
|Rasho (Awakened) | |||
| | |||
|- | |||
| | |||
|Hellion | |||
| | |||
|- | |||
| | |||
|Volund | |||
|Survivability buff | |||
|} | |||
== Stranger == | |||
{| class="wikitable" | |||
| | |||
|Barboros | |||
|fighter/support, form change | |||
|- | |||
| | |||
|Jade | |||
|fighter/guard | |||
|- | |||
| | |||
|Azmond | |||
|caster/support - mezmerize | |||
|- | |||
| | |||
|Barboros (New Look) | |||
|fighter/support, form change | |||
|- | |||
| | |||
|Corca (Awakened) | |||
|fighter - mezmerize | |||
|- | |||
| | |||
|Equus | |||
|vanguard | |||
|- | |||
| | |||
|Lucifer | |||
|Fighter - burn | |||
|- | |||
| | |||
|Azmond (Awakened) | |||
|Fighter, anti-air, multi-target skill | |||
|- | |||
| | |||
|Gaoh | |||
|fighter | |||
|- | |||
| | |||
|Yabsakha (Awakened) | |||
|Caster/Support - can be placed on ground tiles, multi-target skill | |||
|- | |||
| | |||
|Beelzebub | |||
|Caster | |||
|- | |||
| | |||
|Jalam (Summer) | |||
|Caster | |||
|- | |||
| | |||
|Hellion (Awakened) | |||
|Fighter/support - summoner | |||
|- | |||
| | |||
|Lucifer (awakened) | |||
|Fighter | |||
|- | |||
| | |||
|Hybris | |||
|Shooter - form change, stun | |||
|} | |||
== Fighter == | |||
=== '''Duelist''' === | |||
1 block fighters. Typically has more dps. | |||
{| class="wikitable" | |||
| | |||
|Casino Security | |||
|def | |||
|- | |||
| | |||
|Stalon | |||
| | |||
|- | |||
| | |||
|Dward | |||
|Auto skill, deploy nature | |||
|- | |||
| | |||
|Fu (Awakened) | |||
|poison | |||
|- | |||
| | |||
|Scavand | |||
|Range expansion | |||
|} | |||
=== '''AoE Fighter''' === | |||
Hits all blocked enemies. | |||
{| class="wikitable" | |||
| | |||
|Bantu | |||
| | |||
|- | |||
| | |||
|Siddley | |||
| | |||
|} | |||
=== '''Enmity Fighter''' === | |||
Cannot be healed. Self heal on attacks | |||
{| class="wikitable" | |||
| | |||
|Jalam | |||
|Res debuff. Manual skill. Low survivability. | |||
|- | |||
| | |||
|Theodor | |||
|Auto skill | |||
|} | |||
=== '''Manual Fighter''' === | |||
2 block fighters. Manual skill. | |||
{| class="wikitable" | |||
| | |||
|Pays Blanc Soldier | |||
|survivability | |||
|- | |||
| | |||
|Goblin Fighter | |||
| | |||
|- | |||
| | |||
|Snow Wolf | |||
|survivability | |||
|- | |||
| | |||
|Snow Bandit | |||
|survivability | |||
|- | |||
| | |||
|Large Mummy | |||
|Cost generation | |||
|- | |||
| | |||
|Mummy | |||
|survivability | |||
|- | |||
| | |||
|Pirate Swordsman | |||
| | |||
|- | |||
| | |||
|Alec | |||
|Expanded range on skill | |||
|- | |||
| | |||
|Pugi | |||
|survivability | |||
|- | |||
| | |||
|Habaki | |||
| | |||
|- | |||
| | |||
|Corca | |||
|Low dps. Absorbs ally damage. survivability. | |||
|- | |||
| | |||
|Arcana | |||
|Reposition, unique range and mechanics | |||
|- | |||
| | |||
|Pius | |||
|Skill is anti-air. Range expansion | |||
|- | |||
| | |||
|Yuno (Valentine) | |||
|Survivability. Party buff | |||
|- | |||
| | |||
|Gaia (Awakened) | |||
| | |||
|- | |||
| | |||
|Rook (Awakened) | |||
|burn | |||
|- | |||
| | |||
|Sebek | |||
|Survivability. | |||
|- | |||
| | |||
|Gamela | |||
|Phys dodge | |||
|- | |||
| | |||
|Atmos | |||
|Range expansion | |||
|- | |||
| | |||
|Dyne | |||
|Cleave on skill | |||
|- | |||
| | |||
|Forte | |||
|Anti-air on skill. Buff | |||
|- | |||
| | |||
|Billford | |||
|THREE BLOCK. Magic damage on skill | |||
|- | |||
| | |||
|Jinnosuke | |||
|unique range | |||
|} | |||
=== '''Auto Fighter''' === | |||
2 block fighters. Auto skill | |||
{| class="wikitable" | |||
| | |||
|Servant | |||
| | |||
|- | |||
| | |||
|Leonhart | |||
|Attacks twice | |||
|- | |||
| | |||
|Sebek (Awakened) | |||
| | |||
|- | |||
| | |||
|Volund (Awakened) | |||
| | |||
|- | |||
| | |||
|Hulk | |||
|survivability | |||
|- | |||
| | |||
|Gaia | |||
|unique range | |||
|} |
Revision as of 12:47, 6 May 2024
I do way too many edits on this wiki these days
Important Links: Templates | Update Checklist
to-do priority
- event
- upgrading characters
- upgrade items and gacha items
- stats
subclasses wow
Vanguard
Charges Cost by Skill
Skills focus on cost increase
Goblin Rider | ||
Imperial Cavalry | ||
Lute | ||
Seals | ||
Ala’adin | ||
Ragnar | regen | |
Rook |
Charges Cost by Kills
Skills focus on dps increase to proc cost gain trait
Gambler | ||
Dark Ninja | ||
Leonhart (awakened) | anti-air | |
Yuno | Fast redeploy. Skill increases cost by kill gen | |
Hellion (Young) | ||
Rai (Summer) | Skill has cost gen | |
Barlitz | ||
Bart (Awakened) | debuff | |
Jinnosuke (Awakened) | ||
Kafka | Fast redeploy | |
Bashkar | Highest DP/s based purely on stats |
Anti-Vanguard
Their kits utilizes every other aspect of vanguards except their cost generation. That being early game accessibility and refundable cost when withdrawn.
Kongoh | stun | |
Domino | Skill relies on constant redeployment,Fast redeploy | |
Pollon and Orta | summoner | |
Lyon | Kit revolves around staying long and increasing survivability. | |
Rougarou | Change class to fighter | |
Rasho | Change class to fighter | |
Billford (Awakened) | summoner | |
Seals (Awakened) | summoner |
Shooter
Typical Range Shooter
Physical single target dps with 3x4 range.
PB Archer | ||
Goblin Archer | ||
Archer Mummy | ||
Imperial Archer | ||
Billford (Summer) | Can hit two enemies on skill | |
Harimau | healing | |
Wrecker | High aspd | |
Barlitz (Awakened) | Invuln shield | |
Amorey (Awakened) | Can hit two enemies on nature |
Variant Range Shooter
Physical single target dps with access to unusual ranges/kits.
Aerial Goblin | Short range but placeable in ground tiles. No block. | |
Pirate Musketeer | Sorta wide range. | |
Kazard | Skill 3x5 range | |
Harold | 2 tile radius range | |
Magritte | Skill 1x5 range |
Wide-range Shooter
Physical single target dps with wide range, slow aspd, high attack.
Corca (Valentine) | Despite normal range for normals, Nature is global. | |
Fu(Summer) | poison | |
Pino | buffer |
AoE Shooters
Has access to AoE damage.
Bandit Ballista | Ground only, Does magical damage | |
Artillery Soldier | Ground only | |
Nitro | ||
Leonhart(Summer) |
Support
Healing Support
Normal attacks heal. Buffs. High Ground Tile
Robin | Skill has highest HP/s in the game | |
Thomas | Highest HP/s in the game |
Buff Support
Grants buffs.
Flet | healing | |
Folker | Cost generation | |
Rai (Awakened) | Cost generation | |
Kongoh(Awakened) | healing | |
Rook (Awakened) | ||
Brute (Summer) | (can be positioned in any tile) | |
Lute (Summer) | (can be positioned in any tile) | |
Edgar | healing (can be positioned in any tile) |
Debuff Support
Inflicts debuffs
Karetovi | Damage vulnerability | |
Charlotte (Awakened) | sleep | |
Baccarat (Awakened) | stun | |
Nitro (Awakened) | Poison, buff, stat debuff, anti-air |
Utility Support
Summons or deploys traps
Bart | ||
Sasuke Sarutobi | ||
Hanzo | Anti-air. Magic | |
Baccarat | Cost generation |
Ground Support
Ground tile only. Helps with Survivability.
Thorkell | Debuff, self-buff | |
Flet (Summer) | buff | |
Thorkell (Awakened) | Buff, healing (low ground only) |
Healer
AoE Healer
Low HPs in exchange for healing multiple targets
Elaine | Nature is mapwide regen | |
Ornis | Buffs res | |
Morgan | Shorter range. Very high hps. Resistance. |
Pure Healer
Single target. Burst healing.
Light Ninja | ||
Pirate Medic | ||
Arcana | ||
Xiaolong | Range expansion. Nature increases hp | |
Edgar (Awakened) | Range expansion. | |
Solve | Skill can heal all in range. | |
Karetovi (Valentine) | Skill can heal 3 units. Nature grants resistance on units in range. | |
Romanes | Skill can heal 2 units. Nature is map-wide heal on deploy. | |
Walther (Awakened) | Grants sp when healing isn’t needed | |
Romanes (Awakened) | Deals 1% hp per second on skill uptime but self-stuns for 10s. Nature increases healing | |
Baran (Awakened) | Skill can heal 2 units. Damage reduction. | |
Pugi (Summer) | Skill can heal 2 units or deal magic damage if its not needed. |
Utility Healer
Single Target. Low HP/s. Little to no burst heal in exchange for utility. (Psuedo Support)
Charlotte | Aspd buff | |
Yurt | Movement speed debuff | |
Lisa | Aspd debuff | |
Pius | stun | |
Hanzo (Summer) | Summoner | |
Anima | Summoner |
Ground Utility Healer
Ground-only Utility healers with short range, high survivability and HP/s.
Kagura | ||
Yuno (Awakened) | Class change to vanguard |
Caster
AoE Caster
AoE Damage!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Zacharoff | ||
Zacharoff (Awakened) | ||
Rai | stun | |
Pirate Sorceror | dodge |
DPS Caster
Focuses on improving single target magic damage
Mage Goblin | ||
Servant Caster | ||
Red Ninja | ||
Mage Mummy | ||
Baran | Unique range | |
Fu | ||
Orion | Sleep | |
Bakoo | Sleep | |
Nitro | Skill is aoe. | |
Rothhart | ||
Yabsakha | Nature debuffs | |
Tengo | ||
Folker (Awakened) | debuffs | |
Ragnar (Summer) | buffs |
Utility Caster
Pseudo-support, doesn’t increase magic damage output.
Dakkar | slow | |
Sinbad | Changes class to fighter | |
Kancrow | Summoner, doll inflicts slow and aspd down |
Guard
Healing Guard
Heals adjacent allies. Has RES.
Gymnos | stun | |
Brute |
Defender
Typical guard. Increases survivability above all else.
Servant Guard | ||
Dyne | ||
Patty | Cannot be healed. Has self regen on skill | |
Sol | ||
Gymnos (Awakened) | Barriers others | |
Equus | Reduces reposition time. Survivability buffs others. |
Warrior
Three block unit that increases personal dps.
Still below average at worst, and above average at best compared to fighters.
Imperial Halberdier | ||
Thomas (Awakened) | ||
Spica | Survivability buff | |
Yaqut | Survivability buff, Magic retaliate damage | |
Maxtla | Phys retaliate damage | |
Sigvaldi | dodge | |
Chabeau | ||
Patty (Awakened) | Survivability buff | |
Kafka (Awakened) | Survivability buff, reposition, barrier | |
Stalon (Awakened) | ||
Dion | Survivability buff, range expansion | |
Rasho (Awakened) | ||
Hellion | ||
Volund | Survivability buff |
Stranger
Barboros | fighter/support, form change | |
Jade | fighter/guard | |
Azmond | caster/support - mezmerize | |
Barboros (New Look) | fighter/support, form change | |
Corca (Awakened) | fighter - mezmerize | |
Equus | vanguard | |
Lucifer | Fighter - burn | |
Azmond (Awakened) | Fighter, anti-air, multi-target skill | |
Gaoh | fighter | |
Yabsakha (Awakened) | Caster/Support - can be placed on ground tiles, multi-target skill | |
Beelzebub | Caster | |
Jalam (Summer) | Caster | |
Hellion (Awakened) | Fighter/support - summoner | |
Lucifer (awakened) | Fighter | |
Hybris | Shooter - form change, stun |
Fighter
Duelist
1 block fighters. Typically has more dps.
Casino Security | def | |
Stalon | ||
Dward | Auto skill, deploy nature | |
Fu (Awakened) | poison | |
Scavand | Range expansion |
AoE Fighter
Hits all blocked enemies.
Bantu | ||
Siddley |
Enmity Fighter
Cannot be healed. Self heal on attacks
Jalam | Res debuff. Manual skill. Low survivability. | |
Theodor | Auto skill |
Manual Fighter
2 block fighters. Manual skill.
Pays Blanc Soldier | survivability | |
Goblin Fighter | ||
Snow Wolf | survivability | |
Snow Bandit | survivability | |
Large Mummy | Cost generation | |
Mummy | survivability | |
Pirate Swordsman | ||
Alec | Expanded range on skill | |
Pugi | survivability | |
Habaki | ||
Corca | Low dps. Absorbs ally damage. survivability. | |
Arcana | Reposition, unique range and mechanics | |
Pius | Skill is anti-air. Range expansion | |
Yuno (Valentine) | Survivability. Party buff | |
Gaia (Awakened) | ||
Rook (Awakened) | burn | |
Sebek | Survivability. | |
Gamela | Phys dodge | |
Atmos | Range expansion | |
Dyne | Cleave on skill | |
Forte | Anti-air on skill. Buff | |
Billford | THREE BLOCK. Magic damage on skill | |
Jinnosuke | unique range |
Auto Fighter
2 block fighters. Auto skill
Servant | ||
Leonhart | Attacks twice | |
Sebek (Awakened) | ||
Volund (Awakened) | ||
Hulk | survivability | |
Gaia | unique range |