Barlitz (Awakened): Difference between revisions
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| filename = barlitz_(awakened) | | filename = barlitz_(awakened) | ||
| lv max = 80 | | lv max = 80 | ||
| hp = | | hp = 1044 | ||
| hp max = | | hp max = 1296 | ||
| atk = | | atk = 242 | ||
| atk max = | | atk max = 346 | ||
| def = | | def = 91 | ||
| def max = | | def max = 116 | ||
| magic res = | | magic res = 0 | ||
| magic res max = | | magic res max = 0 | ||
| cost = | | cost = 15 | ||
| redeploy = | | redeploy = 70 | ||
| class = Shooter | | class = Shooter | ||
| block = | | block = 1 | ||
| atk spd = | | atk spd = 1 | ||
| range type = none | | range type = none | ||
| display-header = | | display-header = | ||
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|attack-reach = Aerial | |attack-reach = Aerial | ||
| range type = 1 | | range type = 1 | ||
| trait = | | trait = Attack flying enemies with priority. | ||
| nature name = | | nature name = Shadowy Spotlight | ||
| nature desc = | | nature desc = When skill is not active, unit can evade up to three attacks by enemies. | ||
| upgrade-display = none; | | upgrade-display = none; | ||
}}{{Intimacy|bonus1 =Enhance Nature |bonus2 =HP +7 |bonus3 =Defense +13 }} | }}{{Intimacy|bonus1 =Enhance Nature |bonus2 =HP +7 |bonus3 =Defense +13 }} | ||
Line 42: | Line 42: | ||
{{Skill | {{Skill | ||
| filename = barlitz2_01 | | filename = barlitz2_01 | ||
| name = | | name = Houndwitzer | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = auto | | casttype = auto | ||
| effect = | | effect = For 15 seconds, inflicts physical damage at '''100%''' ATK three times consecutively during next attack.<br>When skill has finished, nature reactivates. | ||
| initsp = | | initsp = 12 | ||
| cost = | | cost = 50 | ||
| effect2 = | | effect2 = For 15 seconds, inflicts physical damage at '''103%''' ATK three times consecutively during next attack.<br>When skill has finished, nature reactivates. | ||
| initsp2 = | | initsp2 = 14 | ||
| cost2 = | | cost2 = 50 | ||
| effect3 = | | effect3 = For 15 seconds, inflicts physical damage at '''106%''' ATK three times consecutively during next attack.<br>When skill has finished, nature reactivates. | ||
| initsp3 = | | initsp3 = 16 | ||
| cost3 = | | cost3 = 48 | ||
| effect4 = | | effect4 = For 15 seconds, inflicts physical damage at '''109%''' ATK three times consecutively during next attack.<br>When skill has finished, nature reactivates. | ||
| initsp4 = | | initsp4 = 18 | ||
| cost4 = | | cost4 = 48 | ||
| effect5 = | | effect5 = For 15 seconds, inflicts physical damage at '''112%''' ATK three times consecutively during next attack.<br>When skill has finished, nature reactivates. | ||
| initsp5 = | | initsp5 = 20 | ||
| cost5 = | | cost5 = 48 | ||
| effect6 = | | effect6 = For 15 seconds, inflicts physical damage at '''116%''' ATK three times consecutively during next attack.<br>When skill has finished, nature reactivates. | ||
| initsp6 = | | initsp6 = 22 | ||
| cost6 = | | cost6 = 48 | ||
| effect7 = | | effect7 = For 15 seconds, inflicts physical damage at '''120%''' ATK three times consecutively during next attack.<br>When skill has finished, nature reactivates. | ||
| initsp7 = | | initsp7 = 25 | ||
| cost7 = | | cost7 = 45 | ||
|upgrade = | |upgrade = ShooterSkill6 | ||
}} | }} | ||
==Interactions and Crystalline Good== | ==Interactions and Crystalline Good== | ||
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| filename = barlitz_(awakened) | | filename = barlitz_(awakened) | ||
| Unit_name = [Lone Detective Dashing Through the Dark] Barlitz | | Unit_name = [Lone Detective Dashing Through the Dark] Barlitz | ||
| Good_name = | | Good_name = Silver Revolver | ||
|Win = | |Win = Route ahead: all clear!<br>I'll go ahead; stay by my side. | ||
|Lose = | |Lose = Don't worry about it.<br>What's important is you're safe. | ||
|Interaction #1 = Brrr... It's freezin' in here!<br>Aren't you cold? | |||
|Interaction #1 = | |Interaction #2 = There's a coat over there.<br>Put it on. You hafta be cold. | ||
|Interaction #2 = | |Interaction #3 = Stop fussin' so much!<br>Stay be my side, and I'll take good care of ya. | ||
|Interaction #3 = | |Interaction #4 = Sorry toots, but I'm workin' right now.<br>...I'll be done soon. | ||
|Interaction #4 = | |Interaction #5 = Whaddya think? Doesn't this look suit me? | ||
|Interaction #5 = | |Gift Box #1 = Oh, a scarf? Perfect.<br>Let's wear it together, huh? | ||
|Gift Box #1 = | |Gift Box #2 = H-hey, you don't gotta go this far outta your<br>way for me. It's the thought that counts! | ||
|Gift Box #2 = | |Gift Box #3 = A tie...? I really like it, thank you. | ||
|Gift Box #3 = | |Gift Box #4 = Perfect! It's so cold in here.<br>Come here, let's warm each other up! | ||
|Gift Box #4 = | |Gift Box #5 = This present is so dirty... so it's very like you.<br>You better not be mockin' me! | ||
|Gift Box #5 = | |||
}} | }} | ||
==In other languages== | ==In other languages== | ||
Line 93: | Line 92: | ||
!Traditional Chinese | !Traditional Chinese | ||
|- | |- | ||
! | !Barlitz | ||
| | |バーリッツ ''Bārittsu'' | ||
| | |巴里茨 ''Bālǐcí'' | ||
|- | |- | ||
|- | |- | ||
! | !Shadowy Spotlight | ||
| | |シャドースポット ''Shadōsupotto'' | ||
| | |黑影光斑 ''Hēiyǐngguāngbān'' | ||
|- | |- | ||
|- | |- | ||
! | !Houndwitzer | ||
| | |ガンスリンガードッグ ''Gansuringādoggu'' | ||
| | |神槍犬 ''Shénqiāngquǎn'' | ||
|- | |- | ||
|- | |- | ||
! | !Lone Detective Dashing Through the Dark | ||
| | |闇夜を駆けるはぐれ刑事 ''Yamiyookakeruhagurekeiji'' | ||
| | |穿梭於黑夜的無賴刑警 ''Chuānsuōyúhēiyèdewúlàixíngjǐng'' | ||
|- | |||
|- | |||
!Silver Revolver | |||
|白銀のリボルバー ''Shiroganenoriborubā'' | |||
|白銀的左輪手槍 ''Báiyíndezuǒlúnshǒuqiāng'' | |||
|} | |} | ||
==Notes== | ==Notes== |
Revision as of 03:36, 9 December 2023
⚠ Information in this page is not final or pending review. It may contain placeholders and information that may change over time. |
Lone Detective Dashing Through the Dark |
Silver |
---|
Illustrator | ガンマカオス(Gammachaos) |
---|---|
Release Date | 12/08/2023 |
Availability | Limited Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1044 | 242 | 91 | 0 | 1 | 70 | 15 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
80 | 1296 | 346 | 116 | 0 | 1 | 70 | 15 | 1 |
TRAIT | Attack flying enemies with priority. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NATURE | Shadowy Spotlight When skill is not active, unit can evade up to three attacks by enemies. |
||||||||||||||||||||||||||||||||||||||||||||||||||||
DEPLOY |
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Enhance Nature | HP +7 | Defense +13 |
Skill
Houndwitzer | SP Recovery | Activation | |
---|---|---|---|
AUTO | AUTO | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | For 15 seconds, inflicts physical damage at 100% ATK three times consecutively during next attack. When skill has finished, nature reactivates. |
12 | 50 |
Level 2 | For 15 seconds, inflicts physical damage at 103% ATK three times consecutively during next attack. When skill has finished, nature reactivates. |
14 | 50 |
Level 3 | For 15 seconds, inflicts physical damage at 106% ATK three times consecutively during next attack. When skill has finished, nature reactivates. |
16 | 48 |
Level 4 | For 15 seconds, inflicts physical damage at 109% ATK three times consecutively during next attack. When skill has finished, nature reactivates. |
18 | 48 |
Level 5 | For 15 seconds, inflicts physical damage at 112% ATK three times consecutively during next attack. When skill has finished, nature reactivates. |
20 | 48 |
Level 6 | For 15 seconds, inflicts physical damage at 116% ATK three times consecutively during next attack. When skill has finished, nature reactivates. |
22 | 48 |
Level 7 | For 15 seconds, inflicts physical damage at 120% ATK three times consecutively during next attack. When skill has finished, nature reactivates. |
25 | 45 |
Skill Upgrades
|
Interactions and Crystalline Good
REGULAR
Event | Dialogue |
---|---|
Win | Route ahead: all clear! I'll go ahead; stay by my side. |
Lose | Don't worry about it. What's important is you're safe. |
Interaction #1 | Brrr... It's freezin' in here! Aren't you cold? |
Interaction #2 | There's a coat over there. Put it on. You hafta be cold. |
Interaction #3 | Stop fussin' so much! Stay be my side, and I'll take good care of ya. |
Interaction #4 | Sorry toots, but I'm workin' right now. ...I'll be done soon. |
Interaction #5 | Whaddya think? Doesn't this look suit me? |
Gift Box #1 | Oh, a scarf? Perfect. Let's wear it together, huh? |
Gift Box #2 | H-hey, you don't gotta go this far outta your way for me. It's the thought that counts! |
Gift Box #3 | A tie...? I really like it, thank you. |
Gift Box #4 | Perfect! It's so cold in here. Come here, let's warm each other up! |
Gift Box #5 | This present is so dirty... so it's very like you. You better not be mockin' me! |
In other languages
Japanese | Traditional Chinese | |
---|---|---|
Barlitz | バーリッツ Bārittsu | 巴里茨 Bālǐcí |
Shadowy Spotlight | シャドースポット Shadōsupotto | 黑影光斑 Hēiyǐngguāngbān |
Houndwitzer | ガンスリンガードッグ Gansuringādoggu | 神槍犬 Shénqiāngquǎn |
Lone Detective Dashing Through the Dark | 闇夜を駆けるはぐれ刑事 Yamiyookakeruhagurekeiji | 穿梭於黑夜的無賴刑警 Chuānsuōyúhēiyèdewúlàixíngjǐng |
Silver Revolver | 白銀のリボルバー Shiroganenoriborubā | 白銀的左輪手槍 Báiyíndezuǒlúnshǒuqiāng |