Fu (Summer): Difference between revisions
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| recovertype = auto | | recovertype = auto | ||
| casttype = auto | | casttype = auto | ||
| effect = Poisons target for '''1''' second in addition to standard attack during the next attack. | | effect = Poisons target for '''1''' second in addition to standard attack during the next attack. <br>(Skill activates automatically and is ineffective on certain enemies such as bosses.) | ||
| initsp = 0 | | initsp = 0 | ||
| cost = 6 | | cost = 6 | ||
| effect2 = Poisons target for '''1.5''' second in addition to standard attack during the next attack. | | effect2 = Poisons target for '''1.5''' second in addition to standard attack during the next attack. <br>(Skill activates automatically and is ineffective on certain enemies such as bosses.) | ||
| initsp2 = 0 | | initsp2 = 0 | ||
| cost2 = 6 | | cost2 = 6 | ||
| effect3 = Poisons target for '''2''' second in addition to standard attack during the next attack. | | effect3 = Poisons target for '''2''' second in addition to standard attack during the next attack. <br>(Skill activates automatically and is ineffective on certain enemies such as bosses.) | ||
| initsp3 = 0 | | initsp3 = 0 | ||
| cost3 = 6 | | cost3 = 6 | ||
| effect4 = Poisons target for '''2.5''' second in addition to standard attack during the next attack. | | effect4 = Poisons target for '''2.5''' second in addition to standard attack during the next attack. <br>(Skill activates automatically and is ineffective on certain enemies such as bosses.) | ||
| initsp4 = 0 | | initsp4 = 0 | ||
| cost4 = 6 | | cost4 = 6 | ||
| effect5 = Poisons target for '''3''' second in addition to standard attack during the next attack. | | effect5 = Poisons target for '''3''' second in addition to standard attack during the next attack. <br>(Skill activates automatically and is ineffective on certain enemies such as bosses.) | ||
| initsp5 = 0 | | initsp5 = 0 | ||
| cost5 = 6 | | cost5 = 6 | ||
| effect6 = Poisons target for '''3.5''' second in addition to standard attack during the next attack. | | effect6 = Poisons target for '''3.5''' second in addition to standard attack during the next attack. <br>(Skill activates automatically and is ineffective on certain enemies such as bosses.) | ||
| initsp6 = 0 | | initsp6 = 0 | ||
| cost6 = 6 | | cost6 = 6 | ||
| effect7 = Poisons target for '''4''' second in addition to standard attack during the next attack. | | effect7 = Poisons target for '''4''' second in addition to standard attack during the next attack. <br>(Skill activates automatically and is ineffective on certain enemies such as bosses.) | ||
| initsp7 = 0 | | initsp7 = 0 | ||
| cost7 = 6 | | cost7 = 6 | ||
|upgrade=ShooterSkill5}} | |upgrade=ShooterSkill5}} | ||
==Interactions and Crystalline Good== | ==Interactions and Crystalline Good== | ||
{{Dialogue Alter | {{Dialogue Alter |
Revision as of 10:34, 12 January 2024
The Beach's Elements |
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Silver |
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Illustrator | 狐塚遁(Cotton) |
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Release Date | 9/30/2022 |
Availability | Limited Scouting |
Alternate Variants |
[Crystalline Good] |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 928 | 370 | 81 | 5 | 1 | 70 | 14 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
70 | 1166 | 477 | 102 | 5 | 1 | 70 | 14 | 2 |
TRAIT Inflicts physical damage on enemy. Attack is wide-reaching | ||||||||||||||||||||||||||||||||||||||||||||||||||||
NATURE Stranger Danger Cannot be target of enemy attack when there are 3 or less allied units on the battlefield |
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DEPLOYMENT INFO
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INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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HP +5 | Enhance Nature | Defense +13 |
Skills
Level | Effect | Init. SP | SP Cost |
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1 | Poisons target for 1 second in addition to standard attack during the next attack. (Skill activates automatically and is ineffective on certain enemies such as bosses.) |
0 | 6 |
2 | Poisons target for 1.5 second in addition to standard attack during the next attack. (Skill activates automatically and is ineffective on certain enemies such as bosses.) |
0 | 6 |
3 | Poisons target for 2 second in addition to standard attack during the next attack. (Skill activates automatically and is ineffective on certain enemies such as bosses.) |
0 | 6 |
4 | Poisons target for 2.5 second in addition to standard attack during the next attack. (Skill activates automatically and is ineffective on certain enemies such as bosses.) |
0 | 6 |
5 | Poisons target for 3 second in addition to standard attack during the next attack. (Skill activates automatically and is ineffective on certain enemies such as bosses.) |
0 | 6 |
6 | Poisons target for 3.5 second in addition to standard attack during the next attack. (Skill activates automatically and is ineffective on certain enemies such as bosses.) |
0 | 6 |
7 | Poisons target for 4 second in addition to standard attack during the next attack. (Skill activates automatically and is ineffective on certain enemies such as bosses.) |
0 | 6 |
Skill Upgrades
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Interactions and Crystalline Good
REGULAR
In other languages
Japanese | Traditional Chinese | |
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Fu | フウ Fū | 飍 Biāo |
Stranger Danger | 人見知り Hitomishiri | 怕生的人 Pàshēngderén |
Floating with The Tide | 行雲流水 Kōunryūsui | 行雲流水 Xíngyúnliúshuǐ |
The Beach's Elements | 渚の風雲 Nagisanofūun | 海岸風雲 Hǎiànfēngyún |
Trivia
Notes
- High-ish attack and lower than average attack speed make his DPS just fine for a shooter, however his absurd range is by far his biggest asset.
- While the poison duration isn't amazing at lower skill levels, it does make his attacks more potent against regular enemies when the effect triggers, allowing him to chip away at other ranged units very effectively.