Equus (Awakened): Difference between revisions
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(Created page with "{{Warning Placeholder}}{{Infobox Character Alter |character-name = Equus |character-title = New Look |image = FULL_equus_awakened.png |alternate-link= Equus |rarity =6 Sta...") |
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{{Warning Placeholder}}{{Infobox Character Alter | {{Warning Placeholder}}{{Infobox Character Alter | ||
|character-name = Equus | |character-name = Equus | ||
|character-title = | |character-title = Fangs of Green that Pierce Evil | ||
|image = FULL_equus_awakened.png | |image = FULL_equus_awakened.png | ||
|alternate-link= [[Equus]] | |alternate-link= [[Equus]] | ||
|rarity =6 Stars ☆☆☆☆☆☆ | |rarity =6 Stars ☆☆☆☆☆☆ | ||
|class = Stranger | |class = Stranger | ||
|deploy-tile = | |deploy-tile = Ground | ||
|damage-type = Single-Target Physical | |damage-type = Single-Target Physical | ||
|country = Dragon King Isle | |country = Dragon King Isle | ||
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| filename = equus_(awakened) | | filename = equus_(awakened) | ||
| lv max = 80 | | lv max = 80 | ||
| hp = | | hp = | ||
| hp max = | | hp max = | ||
| atk = | | atk = | ||
| atk max = | | atk max = | ||
| def = | | def = | ||
| def max = | | def max = | ||
| magic res = | | magic res = | ||
| magic res max = | | magic res max = | ||
| cost = | | cost = | ||
| redeploy = | | redeploy = | ||
| class = Stranger | | class = Stranger | ||
| block = | | block = | ||
| atk spd = | | atk spd = | ||
| range type = | | range type = 2 | ||
| trait = | | trait = | ||
| nature name = | | nature name = Checked by Iron Fists | ||
| nature desc = | | nature desc = SP +2 per enemy taken down. | ||
| upgrade-display = none; | | upgrade-display = none; | ||
}} | }} | ||
{{Intimacy | {{Intimacy | ||
|bonus1 = | |bonus1 = | ||
|bonus2 = | |bonus2 = | ||
|bonus3 = | |bonus3 = | ||
}} | }} | ||
==Skills== | ==Skills== | ||
{{Skill | {{Skill | ||
| filename = | | filename = equus_awakened_01 | ||
| name = | | name = Emerald Inflation | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = | | effect = During the next attack, ATK increases to 150%, attack range expenses 2 tiles forward, simultaneously attacking 2 enemies. | ||
| initsp = | COST +3 upon taking down enemies with this attack. | ||
| cost = | | initsp = | ||
| effect2 = | | cost = | ||
| initsp2 = | | effect2 = | ||
| cost2 = | | initsp2 = | ||
| effect3 = | | cost2 = | ||
| initsp3 = | | effect3 = | ||
| cost3 = | | initsp3 = | ||
| effect4 = | | cost3 = | ||
| initsp4 = | | effect4 = | ||
| cost4 = | | initsp4 = | ||
| effect5 = | | cost4 = | ||
| initsp5 = | | effect5 = | ||
| cost5 = | | initsp5 = | ||
| effect6 = | | cost5 = | ||
| initsp6 = | | effect6 = | ||
| cost6 = | | initsp6 = | ||
| effect7 = | | cost6 = | ||
| initsp7 = | | effect7 = | ||
| cost7 = | | initsp7 = | ||
| cost7 = | |||
}} | }} | ||
==Interactions and Crystalline Good== | ==Interactions and Crystalline Good== | ||
{{Dialogue Alter | {{Dialogue Alter | ||
| Unit_name = [Fangs of Green that Pierce Evil] Equus | |||
| Unit_name = [ | |Win = | ||
|Lose = | |||
|Win = | |||
|Lose = | |||
|Original = Equus | |Original = Equus | ||
}} | }} | ||
==In other languages== | ==In other languages== | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
!Japanese | !Japanese | ||
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|- | |- | ||
!Equus | !Equus | ||
| | | | ||
| | | | ||
|- | |- | ||
|- | |- | ||
|- | |- |
Revision as of 09:14, 3 February 2023
⚠ Information in this page is not final or pending review. It may contain placeholders and information that may change over time. |
Fangs of Green that Pierce Evil |
Silver |
---|
Illustrator | wasp |
---|---|
Release Date | 2/3/2023 |
Availability | Limited Scouting |
Alternate Variants |
1 | ||||||||||
80 |
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Skills
Emerald Inflation | SP Recovery | Activation | |
---|---|---|---|
AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | During the next attack, ATK increases to 150%, attack range expenses 2 tiles forward, simultaneously attacking 2 enemies.
COST +3 upon taking down enemies with this attack. |
||
Level 2 | |||
Level 3 | |||
Level 4 | |||
Level 5 | |||
Level 6 | |||
Level 7 | |||
Interactions and Crystalline Good
REGULAR
Event | Dialogue |
---|---|
Win | |
Lose | |
For full crystalline good and interaction lines, refer to Equus. |
In other languages
Japanese | Traditional Chinese | |
---|---|---|
Equus |